From e51b7b0c0ff0f504c3ade2d26fb4259348b1944b Mon Sep 17 00:00:00 2001 From: Simon Date: Wed, 22 Mar 2023 22:12:48 +0000 Subject: [PATCH] Improve transition to scope so it more matches where the player is pointing --- Projects/Android/jni/JKXR/VrInputDefault.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Projects/Android/jni/JKXR/VrInputDefault.cpp b/Projects/Android/jni/JKXR/VrInputDefault.cpp index 5f88894..e1b9834 100644 --- a/Projects/Android/jni/JKXR/VrInputDefault.cpp +++ b/Projects/Android/jni/JKXR/VrInputDefault.cpp @@ -464,7 +464,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew, } float x = offhandPositionAverage[0] - (vr.hmdposition[0] + xy[0]); - float y = offhandPositionAverage[1] - (vr.hmdposition[1]); + float y = (offhandPositionAverage[1] + 0.12f) - (vr.hmdposition[1]); float z = offhandPositionAverage[2] - (vr.hmdposition[2] + xy[1]); float zxDist = length(x, z);