Increase Version to 1.1.27

This commit is contained in:
Simon 2024-01-13 10:52:39 +00:00
parent 6a714b3398
commit c7f4874aba
4 changed files with 5 additions and 5 deletions

View File

@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "JKXR - Jedi Academy"
#define MyAppVersion "1.1.26"
#define MyAppVersion "1.1.27"
#define MyAppPublisher "Team Beef VR"
#define MyAppURL "https://www.patreon.com/teambeef"
#define MyAppExeName "openjk_sp.x86_64.exe"

View File

@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "JKXR - Jedi Outcast"
#define MyAppVersion "1.1.26"
#define MyAppVersion "1.1.27"
#define MyAppPublisher "Team Beef VR"
#define MyAppURL "https://www.patreon.com/teambeef"
#define MyAppExeName "openjo_sp.x86_64.exe"

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.drbeef.jkxr"
android:versionCode="68"
android:versionName="1.1.26" android:installLocation="auto" >
android:versionCode="69"
android:versionName="1.1.27" android:installLocation="auto" >
<!-- Tell the system this app requires OpenGL ES 3.1. -->
<uses-feature android:glEsVersion="0x00030002" android:required="true"/>

View File

@ -23,7 +23,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
// Current version of the single player game
#include "../win32/AutoVersion.h"
#define JKXR_VERSION "1.1.26"
#define JKXR_VERSION "1.1.27"
#ifdef _DEBUG
#define Q3_VERSION "(debug)OpenJK: v" VERSION_STRING_DOTTED " JKXR: " JKXR_VERSION