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Fix disruptor zoom in JKA
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1 changed files with 1 additions and 4 deletions
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@ -14586,10 +14586,7 @@ void PM_AdjustAttackStates( pmove_t *pm )
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}
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else if ( cg.zoomMode == 2 )
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{
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G_SoundOnEnt( pm->gent, CHAN_AUTO, "sound/weapons/disruptor/zoomend.wav" );
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// already zooming, so must be wanting to turn it off
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cg.zoomMode = 0;
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cg.zoomTime = cg.time;
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G_SoundOnEnt( pm->gent, CHAN_AUTO, "sound/weapons/disruptor/zoomstart.wav" );
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cg.zoomLocked = qfalse;
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}
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}
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