mirror of
https://github.com/DrBeef/JKXR.git
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Comfort Vignette (@MuadDib)
+ haptic intensity menu control
This commit is contained in:
parent
0d3d244157
commit
b942a64fc2
12 changed files with 1196 additions and 805 deletions
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@ -818,6 +818,11 @@ void updateHMDOrientation()
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{
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VectorCopy(vr.weaponangles, vr.weaponangles_first);
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}
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// View yaw delta
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float clientview_yaw = vr.clientviewangles[YAW] - vr.hmdorientation[YAW];
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vr.clientview_yaw_delta = vr.clientview_yaw_last - clientview_yaw;
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vr.clientview_yaw_last = clientview_yaw;
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}
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void setHMDPosition( float x, float y, float z )
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@ -1345,6 +1350,7 @@ void JKVR_Init()
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vr_irl_crouch_to_stand_ratio = Cvar_Get ("vr_irl_crouch_to_stand_ratio", "0.65", CVAR_ARCHIVE);
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vr_saber_block_debounce_time = Cvar_Get ("vr_saber_block_debounce_time", "200", CVAR_ARCHIVE);
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vr_haptic_intensity = Cvar_Get ("vr_haptic_intensity", "1.0", CVAR_ARCHIVE);
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vr_comfort_vignette = Cvar_Get ("vr_comfort_vignette", "0.0", CVAR_ARCHIVE);
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cvar_t *expanded_menu_enabled = Cvar_Get ("expanded_menu_enabled", "0", CVAR_ARCHIVE);
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if (FS_FileExists("expanded_menu.pk3")) {
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@ -44,6 +44,8 @@ typedef struct {
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vec3_t clientviewangles; //orientation in the client - we use this in the cgame
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float snapTurn; // how much turn has been applied to the yaw by joystick
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float clientview_yaw_last; // Don't use this, it is just for calculating delta!
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float clientview_yaw_delta;
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vec3_t weaponposition;
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vec3_t weaponoffset;
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@ -18,4 +18,5 @@ extern cvar_t *vr_irl_crouch_enabled;
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extern cvar_t *vr_irl_crouch_to_stand_ratio;
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extern cvar_t *vr_saber_block_debounce_time;
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extern cvar_t *vr_haptic_intensity;
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extern cvar_t *vr_comfort_vignette;
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@ -38,6 +38,7 @@ cvar_t *vr_irl_crouch_enabled;
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cvar_t *vr_irl_crouch_to_stand_ratio;
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cvar_t *vr_saber_block_debounce_time;
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cvar_t *vr_haptic_intensity;
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cvar_t *vr_comfort_vignette;
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ovrInputStateTrackedRemote leftTrackedRemoteState_old;
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ovrInputStateTrackedRemote leftTrackedRemoteState_new;
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@ -2571,6 +2571,82 @@ static void CG_DrawZoomBorders( void )
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CG_FillRect( 0, 480 - 80, 640, bar_height, modulate );
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}
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/*
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==============
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CG_DrawVignette
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==============
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*/
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float currentComfortVignetteValue = 0.0f;
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float filteredViewYawDelta = 0.0f;
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static void CG_DrawVignette( void )
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{
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playerState_t *ps;
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ps = &cg.snap->ps;
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cvar_t *vr_comfort_vignette = gi.cvar("vr_comfort_vignette", "0.0", CVAR_ARCHIVE); // defined in VrCvars.h
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if (vr_comfort_vignette->value <= 0.0f || vr_comfort_vignette->value > 1.0f || !cg.zoomMode == 0)
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{
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return;
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}
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bool isMoving = VectorLength(cg.predicted_player_state.velocity) > 30.0;
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// When player is in the air, apply vignette (to prevent throbbing on top of jump)
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bool isInAir = ps->groundEntityNum == ENTITYNUM_NONE;
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cvar_t *vr_turn_mode = gi.cvar("vr_turn_mode", "0", CVAR_ARCHIVE); // defined in VrCvars.h
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// Apply only for smooth turn
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bool isTurning = (vr_turn_mode->integer == 2 || (vr_turn_mode->integer == 1 && vr->third_person));
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if (isTurning) {
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float yawDelta = fabsf(vr->clientview_yaw_delta);
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if (yawDelta > 180)
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{
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yawDelta = fabs(yawDelta - 360);
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}
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filteredViewYawDelta = filteredViewYawDelta * 0.75f + yawDelta * 0.25f;
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isTurning = filteredViewYawDelta > 1;
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}
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if (isMoving || isInAir || isTurning)
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{
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if (currentComfortVignetteValue < vr_comfort_vignette->value)
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{
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currentComfortVignetteValue += vr_comfort_vignette->value * 0.05;
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if (currentComfortVignetteValue > 1.0f)
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currentComfortVignetteValue = 1.0f;
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}
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} else{
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if (currentComfortVignetteValue > 0.0f)
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currentComfortVignetteValue -= vr_comfort_vignette->value * 0.05;
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}
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if (currentComfortVignetteValue > 0.0f && currentComfortVignetteValue <= 1.0f)
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{
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int screenWidth = 640; //cg.refdef.width;
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int screenHeight = 480; //cg.refdef.height;
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int x = (int)(0 + currentComfortVignetteValue * screenWidth / 3.5f);
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int w = (int)(screenWidth - 2 * x);
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int y = (int)(0 + currentComfortVignetteValue * screenHeight / 3.5f);
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int h = (int)(screenHeight - 2 * y);
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vec4_t black = {0.0, 0.0, 0.0, 1};
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cgi_R_SetColor( black );
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// sides
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cgi_R_DrawStretchPic( 0, 0, x, screenHeight, 0, 0, 1, 1, cgs.media.whiteShader );
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cgi_R_DrawStretchPic( screenWidth - x, 0, x, screenHeight, 0, 0, 1, 1, cgs.media.whiteShader );
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// top/bottom
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cgi_R_DrawStretchPic( x, 0, screenWidth - x, y, 0, 0, 1, 1, cgs.media.whiteShader );
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cgi_R_DrawStretchPic( x, screenHeight - y, screenWidth - x, y, 0, 0, 1, 1, cgs.media.whiteShader );
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// vignette
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cgi_R_DrawStretchPic( x, y, w, h, 0, 0, 1, 1, cgs.media.vignetteShader );
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cgi_R_SetColor( NULL );
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}
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}
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/*
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=================
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CG_Draw2D
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@ -2662,6 +2738,8 @@ static void CG_Draw2D( void )
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// don't draw any status if dead
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if ( cg.snap->ps.stats[STAT_HEALTH] > 0 )
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{
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CG_DrawVignette();
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if ( !(cent->gent && cent->gent->s.eFlags & (EF_LOCKED_TO_WEAPON |EF_IN_ATST)))
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{
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CG_DrawIconBackground();
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@ -1313,6 +1313,8 @@ static void CG_RegisterGraphics( void ) {
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cgs.media.reticleShader = cgi_R_RegisterShader( "gfx/weapon/scope" );
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cgs.media.vignetteShader = cgi_R_RegisterShaderNoMip( "gfx/vignette" );
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// FIXME: do these conditionally
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cgi_R_RegisterShader( "gfx/2d/workingCamera" );
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@ -151,6 +151,8 @@ typedef struct {
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qhandle_t reticleShader;
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qhandle_t vignetteShader;
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// Disruptor zoom graphics
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qhandle_t disruptorMask;
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qhandle_t disruptorInsert;
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Binary file not shown.
BIN
z_vr_assets/gfx/vignette.tga
Normal file
BIN
z_vr_assets/gfx/vignette.tga
Normal file
Binary file not shown.
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@ -3,16 +3,16 @@ CONFIG W:\bin\striped.cfg
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ID 100
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REFERENCE MENUS_VR
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DESCRIPTION "VR Menu Localizations"
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COUNT 119
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COUNT 123
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INDEX 0
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{
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REFERENCE COMMON_CONTROLS_ITEM
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TEXT_LANGUAGE1 "OBSOLETE Common"
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TEXT_LANGUAGE1 "Common"
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}
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INDEX 1
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{
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REFERENCE COMMON_CONTROLS_DESC
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TEXT_LANGUAGE1 "OBSOLETE Common controls configuration."
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TEXT_LANGUAGE1 "Common controls configuration."
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}
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INDEX 2
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{
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@ -37,7 +37,7 @@ INDEX 5
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INDEX 6
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{
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REFERENCE COMFORT_CONTROLS_DESC
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TEXT_LANGUAGE1 "Configure common controls and comfort options."
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TEXT_LANGUAGE1 "Configure comfort options."
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}
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INDEX 7
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{
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@ -599,3 +599,23 @@ INDEX 118
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REFERENCE AUTO_USE_BACTA_DESC
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TEXT_LANGUAGE1 "When enabled, automatically uses bacta canister before dying."
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}
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INDEX 119
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{
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REFERENCE HAPTIC_INTENSITY_ITEM
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TEXT_LANGUAGE1 "Haptic Intensity:"
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}
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INDEX 120
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{
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REFERENCE HAPTIC_INTENSITY_DESC
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TEXT_LANGUAGE1 "Adjust intensity of haptic feedback."
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}
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INDEX 121
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{
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REFERENCE COMFORT_VIGNETTE_ITEM
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TEXT_LANGUAGE1 "Comfort Vignette:"
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}
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INDEX 122
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{
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REFERENCE COMFORT_VIGNETTE_DESC
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TEXT_LANGUAGE1 "Adjust size of comfort vignette."
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}
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@ -20,14 +20,16 @@
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onOpen
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{
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show setup_background
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show comfortcontrols
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show commoncontrols
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hide weaponcontrols
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hide forcecontrols
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hide invcontrols
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setitemcolor comfortcontrolbutton forecolor 1 1 1 1
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hide comfortcontrols
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setitemcolor commoncontrolbutton forecolor 1 1 1 1
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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onClose
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@ -631,10 +633,10 @@
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showCvar { 1 }
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}
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// Comfort button
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// Common button
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itemDef
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{
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name comfortbutton_glow
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name commonbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 173 170 30
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@ -646,9 +648,9 @@
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itemDef
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{
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name comfortcontrolbutton
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name commoncontrolbutton
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group none
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text @MENUS_VR_COMFORT_CONTROLS_ITEM
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text @MENUS_VR_COMMON_CONTROLS_ITEM
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 173 170 30
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@ -660,28 +662,30 @@
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText @MENUS_VR_COMFORT_CONTROLS_DESC
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descText @MENUS_VR_COMMON_CONTROLS_DESC
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mouseEnter
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{
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show comfortbutton_glow
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show commonbutton_glow
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}
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mouseExit
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{
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hide comfortbutton_glow
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hide commonbutton_glow
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}
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action
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{
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play sound/interface/button1
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show setup_background
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show comfortcontrols
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show commoncontrols
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hide weaponcontrols
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hide forcecontrols
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hide invcontrols
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setitemcolor comfortcontrolbutton forecolor 1 1 1 1
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hide comfortcontrols
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setitemcolor commoncontrolbutton forecolor 1 1 1 1
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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@ -728,14 +732,16 @@
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{
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play sound/interface/button1
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show setup_background
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hide comfortcontrols
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hide commoncontrols
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show weaponcontrols
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hide forcecontrols
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hide invcontrols
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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hide comfortcontrols
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor weaponscontrolbutton forecolor 1 1 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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@ -782,14 +788,16 @@
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{
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play sound/interface/button1
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show setup_background
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hide comfortcontrols
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hide commoncontrols
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hide weaponcontrols
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show forcecontrols
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hide invcontrols
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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hide comfortcontrols
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 1 1 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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@ -836,14 +844,72 @@
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{
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play sound/interface/button1
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show setup_background
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hide comfortcontrols
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hide commoncontrols
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hide weaponcontrols
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hide forcecontrols
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show invcontrols
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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hide comfortcontrols
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 1 1 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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// comfort button
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itemDef
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{
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name comfortcontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 293 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name comfortcontrolbutton
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group none
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text @MENUS_VR_COMFORT_CONTROLS_ITEM
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 293 170 30
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font 3
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textscale 0.9
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textalignx 170
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textaligny 5
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textalign ITEM_ALIGN_RIGHT
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText @MENUS_VR_COMFORT_CONTROLS_DESC
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mouseEnter
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{
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show comfortcontrolbutton_glow
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}
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mouseExit
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{
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hide comfortcontrolbutton_glow
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}
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action
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{
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play sound/interface/button1
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show setup_background
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hide commoncontrols
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hide weaponcontrols
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hide forcecontrols
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hide invcontrols
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show comfortcontrols
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 1 1 1 1
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}
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}
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@ -1041,17 +1107,17 @@
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//----------------------------------------------------------------------------------------------
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//
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// COMFORT MENU
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// COMMON MENU
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name none
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group comfortcontrols
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group commoncontrols
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type ITEM_TYPE_SLIDER
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text @MENUS_VR_MOVEMENT_SPEED_ITEM
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cvarfloat "vr_movement_multiplier" 0 0.4 1.2
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rect 305 171 300 20
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rect 305 191 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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@ -1068,19 +1134,19 @@
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mouseenter
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{
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show highlight1
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show highlight2
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}
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mouseexit
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{
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hide highlight1
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hide highlight2
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}
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}
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itemDef
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{
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name none
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group comfortcontrols
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group commoncontrols
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type ITEM_TYPE_MULTI
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text @MENUS_VR_DIRECTION_MODE_ITEM
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cvar "vr_walkdirection"
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@ -1089,7 +1155,7 @@
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@MENUS_VR_DIRECTION_MODE_CONTROLLER 0
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@MENUS_VR_DIRECTION_MODE_HMD 1
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}
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rect 305 191 300 20
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rect 305 211 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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@ -1106,12 +1172,12 @@
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mouseenter
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{
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show highlight2
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show highlight3
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}
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mouseexit
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{
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hide highlight2
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hide highlight3
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}
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}
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@ -1119,7 +1185,7 @@
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itemDef
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{
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name none
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group comfortcontrols
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group commoncontrols
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type ITEM_TYPE_MULTI
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text @MENUS_VR_SMOOTH_TURN_ITEM
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cvar "vr_turn_mode"
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@ -1129,7 +1195,7 @@
|
|||
@MENUS_VR_SMOOTH_TURN_3RD_PERSON 1
|
||||
@MENUS0_YES 2
|
||||
}
|
||||
rect 305 211 300 20
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1144,44 +1210,6 @@
|
|||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_TURN_ANGLE_ITEM
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_TURN_ANGLE_30DEGREES 30
|
||||
@MENUS_VR_TURN_ANGLE_45DEGREES 45
|
||||
@MENUS_VR_TURN_ANGLE_90DEGREES 90
|
||||
}
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText @MENUS_VR_TURN_ANGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
|
@ -1195,10 +1223,16 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_SWITCH_STICKS_ITEM
|
||||
cvar "vr_switch_sticks"
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_TURN_ANGLE_ITEM
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_TURN_ANGLE_30DEGREES 30
|
||||
@MENUS_VR_TURN_ANGLE_45DEGREES 45
|
||||
@MENUS_VR_TURN_ANGLE_90DEGREES 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1207,8 +1241,8 @@
|
|||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText @MENUS_VR_SWITCH_STICKS_DESC
|
||||
// appearance_slot 4
|
||||
descText @MENUS_VR_TURN_ANGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1227,15 +1261,10 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_LEFT_HANDED_ITEM
|
||||
cvar "vr_control_scheme"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_NO 0
|
||||
@MENUS0_YES 10
|
||||
}
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_SWITCH_STICKS_ITEM
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1245,7 +1274,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText @MENUS_VR_LEFT_HANDED_DESC
|
||||
descText @MENUS_VR_SWITCH_STICKS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1264,10 +1293,15 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_IMMERSIVE_CINEMATICS_ITEM
|
||||
cvar "vr_immersive_cinematics"
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_LEFT_HANDED_ITEM
|
||||
cvar "vr_control_scheme"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_NO 0
|
||||
@MENUS0_YES 10
|
||||
}
|
||||
rect 305 291 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1276,8 +1310,8 @@
|
|||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_IMMERSIVE_CINEMATICS_DESC
|
||||
// appearance_slot 5
|
||||
descText @MENUS_VR_LEFT_HANDED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1287,7 +1321,6 @@
|
|||
{
|
||||
show highlight7
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight7
|
||||
|
@ -1297,16 +1330,10 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SCREEN_DISTANCE_ITEM
|
||||
cvar "vr_screen_dist"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_SCREEN_DISTANCE_NEAR 1.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_MEDIUM 2.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_FAR 3.5
|
||||
}
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_CROUCH_TOGGLE_ITEM
|
||||
cvar "vr_crouch_toggle"
|
||||
rect 305 311 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1316,7 +1343,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_SCREEN_DISTANCE_DESC
|
||||
descText @MENUS_VR_CROUCH_TOGGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1336,73 +1363,7 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HEIGHT_ADJUST_ITEM
|
||||
cvarfloat "cg_heightAdjust" 0 0 1
|
||||
rect 305 331 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HEIGHT_ADJUST_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight9
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight9
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_CROUCH_TOGGLE_ITEM
|
||||
cvar "vr_crouch_toggle"
|
||||
rect 305 351 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_CROUCH_TOGGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight10
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight10
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_CROUCH_IRL_ITEM
|
||||
cvar "vr_irl_crouch_enabled"
|
||||
|
@ -1412,7 +1373,7 @@
|
|||
@MENUS_VR_CROUCH_IRL_1ST_PERSON 1
|
||||
@MENUS0_YES 2
|
||||
}
|
||||
rect 305 371 300 20
|
||||
rect 305 331 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1429,11 +1390,11 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight11
|
||||
show highlight9
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight11
|
||||
hide highlight9
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1766,5 +1727,184 @@
|
|||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// COMFORT MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_IMMERSIVE_CINEMATICS_ITEM
|
||||
cvar "vr_immersive_cinematics"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_IMMERSIVE_CINEMATICS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SCREEN_DISTANCE_ITEM
|
||||
cvar "vr_screen_dist"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_SCREEN_DISTANCE_NEAR 1.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_MEDIUM 2.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_FAR 3.5
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_SCREEN_DISTANCE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HEIGHT_ADJUST_ITEM
|
||||
cvarfloat "cg_heightAdjust" 0 0 1
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HEIGHT_ADJUST_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HAPTIC_INTENSITY_ITEM
|
||||
cvarfloat "vr_haptic_intensity" 0 0 1
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HAPTIC_INTENSITY_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_COMFORT_VIGNETTE_ITEM
|
||||
cvarfloat "vr_comfort_vignette" 0 0 1
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_COMFORT_VIGNETTE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,14 +20,16 @@
|
|||
onOpen
|
||||
{
|
||||
show setup_background
|
||||
show comfortcontrols
|
||||
show commoncontrols
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
hide invcontrols
|
||||
setitemcolor comfortcontrolbutton forecolor 1 1 1 1
|
||||
hide comfortcontrols
|
||||
setitemcolor commoncontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
|
||||
onClose
|
||||
|
@ -204,7 +206,6 @@
|
|||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
// Big button "SAVE"
|
||||
itemDef
|
||||
{
|
||||
|
@ -631,10 +632,10 @@
|
|||
showCvar { 1 }
|
||||
}
|
||||
|
||||
// Comfort button
|
||||
// Common button
|
||||
itemDef
|
||||
{
|
||||
name comfortbutton_glow
|
||||
name commonbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 173 170 30
|
||||
|
@ -646,9 +647,9 @@
|
|||
|
||||
itemDef
|
||||
{
|
||||
name comfortcontrolbutton
|
||||
name commoncontrolbutton
|
||||
group none
|
||||
text @MENUS_VR_COMFORT_CONTROLS_ITEM
|
||||
text @MENUS_VR_COMMON_CONTROLS_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 173 170 30
|
||||
|
@ -660,28 +661,30 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText @MENUS_VR_COMFORT_CONTROLS_DESC
|
||||
descText @MENUS_VR_COMMON_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show comfortbutton_glow
|
||||
show commonbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide comfortbutton_glow
|
||||
hide commonbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
show comfortcontrols
|
||||
show commoncontrols
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
hide invcontrols
|
||||
setitemcolor comfortcontrolbutton forecolor 1 1 1 1
|
||||
hide comfortcontrols
|
||||
setitemcolor commoncontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -728,14 +731,16 @@
|
|||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
hide comfortcontrols
|
||||
hide commoncontrols
|
||||
show weaponcontrols
|
||||
hide forcecontrols
|
||||
hide invcontrols
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
hide comfortcontrols
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor weaponscontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -782,14 +787,16 @@
|
|||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
hide comfortcontrols
|
||||
hide commoncontrols
|
||||
hide weaponcontrols
|
||||
show forcecontrols
|
||||
hide invcontrols
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
hide comfortcontrols
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -836,14 +843,72 @@
|
|||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
hide comfortcontrols
|
||||
hide commoncontrols
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
show invcontrols
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
hide comfortcontrols
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
}
|
||||
|
||||
// comfort button
|
||||
itemDef
|
||||
{
|
||||
name comfortcontrolbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 293 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name comfortcontrolbutton
|
||||
group none
|
||||
text @MENUS_VR_COMFORT_CONTROLS_ITEM
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText @MENUS_VR_COMFORT_CONTROLS_DESC
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show comfortcontrolbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide comfortcontrolbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
hide commoncontrols
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
hide invcontrols
|
||||
show comfortcontrols
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 1 1 1 1
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1041,17 +1106,17 @@
|
|||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// COMFORT MENU
|
||||
// COMMON MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_MOVEMENT_SPEED_ITEM
|
||||
cvarfloat "vr_movement_multiplier" 0 0.4 1.2
|
||||
rect 305 171 300 20
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1068,19 +1133,19 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight1
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight1
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_DIRECTION_MODE_ITEM
|
||||
cvar "vr_walkdirection"
|
||||
|
@ -1089,7 +1154,7 @@
|
|||
@MENUS_VR_DIRECTION_MODE_CONTROLLER 0
|
||||
@MENUS_VR_DIRECTION_MODE_HMD 1
|
||||
}
|
||||
rect 305 191 300 20
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1106,12 +1171,12 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
show highlight3
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
hide highlight3
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1119,7 +1184,7 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SMOOTH_TURN_ITEM
|
||||
cvar "vr_turn_mode"
|
||||
|
@ -1129,7 +1194,7 @@
|
|||
@MENUS_VR_SMOOTH_TURN_3RD_PERSON 1
|
||||
@MENUS0_YES 2
|
||||
}
|
||||
rect 305 211 300 20
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1144,44 +1209,6 @@
|
|||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_TURN_ANGLE_ITEM
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_TURN_ANGLE_30DEGREES 30
|
||||
@MENUS_VR_TURN_ANGLE_45DEGREES 45
|
||||
@MENUS_VR_TURN_ANGLE_90DEGREES 90
|
||||
}
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText @MENUS_VR_TURN_ANGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
|
@ -1195,10 +1222,16 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_SWITCH_STICKS_ITEM
|
||||
cvar "vr_switch_sticks"
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_TURN_ANGLE_ITEM
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_TURN_ANGLE_30DEGREES 30
|
||||
@MENUS_VR_TURN_ANGLE_45DEGREES 45
|
||||
@MENUS_VR_TURN_ANGLE_90DEGREES 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1207,8 +1240,8 @@
|
|||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText @MENUS_VR_SWITCH_STICKS_DESC
|
||||
// appearance_slot 4
|
||||
descText @MENUS_VR_TURN_ANGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1227,15 +1260,10 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_LEFT_HANDED_ITEM
|
||||
cvar "vr_control_scheme"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_NO 0
|
||||
@MENUS0_YES 10
|
||||
}
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_SWITCH_STICKS_ITEM
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1245,7 +1273,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText @MENUS_VR_LEFT_HANDED_DESC
|
||||
descText @MENUS_VR_SWITCH_STICKS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1264,10 +1292,15 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_IMMERSIVE_CINEMATICS_ITEM
|
||||
cvar "vr_immersive_cinematics"
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_LEFT_HANDED_ITEM
|
||||
cvar "vr_control_scheme"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_NO 0
|
||||
@MENUS0_YES 10
|
||||
}
|
||||
rect 305 291 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1276,8 +1309,8 @@
|
|||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_IMMERSIVE_CINEMATICS_DESC
|
||||
// appearance_slot 5
|
||||
descText @MENUS_VR_LEFT_HANDED_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1287,7 +1320,6 @@
|
|||
{
|
||||
show highlight7
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight7
|
||||
|
@ -1297,16 +1329,10 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SCREEN_DISTANCE_ITEM
|
||||
cvar "vr_screen_dist"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_SCREEN_DISTANCE_NEAR 1.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_MEDIUM 2.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_FAR 3.5
|
||||
}
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_CROUCH_TOGGLE_ITEM
|
||||
cvar "vr_crouch_toggle"
|
||||
rect 305 311 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1316,7 +1342,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_SCREEN_DISTANCE_DESC
|
||||
descText @MENUS_VR_CROUCH_TOGGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1336,73 +1362,7 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HEIGHT_ADJUST_ITEM
|
||||
cvarfloat "cg_heightAdjust" 0 0 1
|
||||
rect 305 331 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HEIGHT_ADJUST_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight9
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight9
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_CROUCH_TOGGLE_ITEM
|
||||
cvar "vr_crouch_toggle"
|
||||
rect 305 351 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_CROUCH_TOGGLE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight10
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight10
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_CROUCH_IRL_ITEM
|
||||
cvar "vr_irl_crouch_enabled"
|
||||
|
@ -1412,7 +1372,7 @@
|
|||
@MENUS_VR_CROUCH_IRL_1ST_PERSON 1
|
||||
@MENUS0_YES 2
|
||||
}
|
||||
rect 305 371 300 20
|
||||
rect 305 331 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1429,11 +1389,11 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight11
|
||||
show highlight9
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight11
|
||||
hide highlight9
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1766,5 +1726,184 @@
|
|||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// COMFORT MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text @MENUS_VR_IMMERSIVE_CINEMATICS_ITEM
|
||||
cvar "vr_immersive_cinematics"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_IMMERSIVE_CINEMATICS_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text @MENUS_VR_SCREEN_DISTANCE_ITEM
|
||||
cvar "vr_screen_dist"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS_VR_SCREEN_DISTANCE_NEAR 1.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_MEDIUM 2.5
|
||||
@MENUS_VR_SCREEN_DISTANCE_FAR 3.5
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_SCREEN_DISTANCE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HEIGHT_ADJUST_ITEM
|
||||
cvarfloat "cg_heightAdjust" 0 0 1
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HEIGHT_ADJUST_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_HAPTIC_INTENSITY_ITEM
|
||||
cvarfloat "vr_haptic_intensity" 0 0 1
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_HAPTIC_INTENSITY_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group comfortcontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text @MENUS_VR_COMFORT_VIGNETTE_ITEM
|
||||
cvarfloat "vr_comfort_vignette" 0 0 1
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS_VR_COMFORT_VIGNETTE_DESC
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue