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Update to the VC+Elin weapons pack
includes a sweet new saber hilt
This commit is contained in:
parent
2e968f80ce
commit
b06e1fb9f3
5 changed files with 28 additions and 43 deletions
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@ -4808,8 +4808,11 @@ Ghoul2 Insert End
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VectorSubtract(vec3_origin, axis[2], hiltEnt.axis[0]);
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VectorSubtract(vec3_origin, axis[2], hiltEnt.axis[0]);
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VectorCopy(axis[1], hiltEnt.axis[1]);
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VectorCopy(axis[1], hiltEnt.axis[1]);
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VectorCopy(axis[0], hiltEnt.axis[2]);
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VectorCopy(axis[0], hiltEnt.axis[2]);
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VectorMA(hiltEnt.origin, 1.0f, hiltEnt.axis[2], hiltEnt.origin);
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VectorMA(hiltEnt.origin, 1.2f, hiltEnt.axis[2], hiltEnt.origin);
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VectorCopy(hiltEnt.origin, hiltEnt.oldorigin);
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VectorCopy(hiltEnt.origin, hiltEnt.oldorigin);
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for (auto & axi : hiltEnt.axis)
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VectorScale(axi, 0.7f, axi);
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cgi_R_AddRefEntityToScene(&hiltEnt);
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cgi_R_AddRefEntityToScene(&hiltEnt);
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}
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}
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@ -6102,11 +6105,11 @@ Ghoul2 Insert End
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VectorSubtract(vec3_origin, axis[2], hiltEnt.axis[0]);
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VectorSubtract(vec3_origin, axis[2], hiltEnt.axis[0]);
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VectorCopy(axis[1], hiltEnt.axis[1]);
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VectorCopy(axis[1], hiltEnt.axis[1]);
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VectorCopy(axis[0], hiltEnt.axis[2]);
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VectorCopy(axis[0], hiltEnt.axis[2]);
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VectorMA(hiltEnt.origin, 1.0f, hiltEnt.axis[2], hiltEnt.origin);
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VectorMA(hiltEnt.origin, 1.2f, hiltEnt.axis[2], hiltEnt.origin);
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VectorCopy(hiltEnt.origin, hiltEnt.oldorigin);
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VectorCopy(hiltEnt.origin, hiltEnt.oldorigin);
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for (auto & axi : hiltEnt.axis)
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for (auto & axi : hiltEnt.axis)
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VectorScale(axi, 0.85f, axi);
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VectorScale(axi, 0.7f, axi);
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cgi_R_AddRefEntityToScene(&hiltEnt);
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cgi_R_AddRefEntityToScene(&hiltEnt);
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Binary file not shown.
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@ -1,6 +1,24 @@
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The following excellent mods were included in the apk:
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The following excellent mods were included in the apk:
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=============================================================================================================================
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TITLE: Vince Crusty and Elin's VR Fully Modeled Weapons Pack
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AUTHORS: Elin and Vince Crusty
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FILE NAME: z_Crusty_and_Elin_vr_weapons.pk3
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FILE SIZE: 1.0 MB
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DATE RELEASED: 21 MAR 2023
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DESCRIPTION: This mod replaces all the Jedi Outcast weapons with fully modeled weapons for use in VR
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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=============================================================================================================================
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Author:
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Author:
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Grab
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Grab
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@ -20,38 +38,3 @@ Copyright:
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Grab
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Grab
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=============================================================================================================================
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TITLE: KYLE'S LIGHTSABER HILT HD
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AUTHORS: CPT. BROSKI / PUNISHER
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FILE NAME: kyle's_lightsaber_hilt_hd.pk3
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FILE SIZE: 1.6 MB
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DATE RELEASED: 21 JULY 2021
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DESCRIPTION: This mod replaces Kyle's original lightsaber with a new model.
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The model is based entirely on the in-game model, but it uses better shaders to shine.
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INSTALL: Put the hilt_lightsaber_kyle's_hd.pk3 to your Jedi Outcast\GameData\base folder.
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UNINSTALL: Remove the hilt_lightsaber_kyle's_hd.pk3 from your Jedi Outcast\GameData\base folder.
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BUGS: none
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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=============================================================================================================================
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TITLE: Vince Crusty and Elin's VR Fully Modeled Weapons Pack
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AUTHORS: Elin and Vince Crusty
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FILE NAME: z_Crusty_and_Elin_vr_weapons.pk3
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FILE SIZE: 1.0 MB
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DATE RELEASED: 21 MAR 2023
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DESCRIPTION: This mod replaces all the Jedi Outcast weapons with fully modeled weapons for use in VR
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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@ -215,10 +215,9 @@ import java.util.Vector;
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if (!new File("/sdcard/JKXR/JK2/base/no_copy").exists()) {
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if (!new File("/sdcard/JKXR/JK2/base/no_copy").exists()) {
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copy_asset("/sdcard/JKXR/JK2/base", "packaged_mods_credits.txt", false);
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copy_asset("/sdcard/JKXR/JK2/base", "packaged_mods_credits.txt", false);
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copy_asset("/sdcard/JKXR/JK2/base", "GGDynamicWeapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/base", "GGDynamicWeapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/base", "Kyle's_lightsaber_hilt_hd.pk3", false);
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//Weapon Models
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//Weapon Models
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copy_asset("/sdcard/JKXR/JK2/base", "z_Crusty_and_Elin_vr_weapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/base", "z_Crusty_and_Elin_vr_weapons.pk3", true);
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}
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}
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//Copy mods to the demo folder if it exists, since the demo doesn't seem to be able to load mods from base
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//Copy mods to the demo folder if it exists, since the demo doesn't seem to be able to load mods from base
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@ -228,15 +227,15 @@ import java.util.Vector;
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "weapons_vr_jo.cfg", true);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "weapons_vr_jo.cfg", true);
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//Our assets
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//Our assets
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets.pk3", true);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets_base.pk3", true);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets_jko.pk3", true);
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//Bunch of cool mods and their credits - only copy if user wants them
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//Bunch of cool mods and their credits - only copy if user wants them
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "packaged_mods_credits.txt", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "packaged_mods_credits.txt", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "GGDynamicWeapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "GGDynamicWeapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "Kyle's_lightsaber_hilt_hd.pk3", false);
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//Weapon Models
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//Weapon Models
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_Crusty_and_Elin_vr_weapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_Crusty_and_Elin_vr_weapons.pk3", true);
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}
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}
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//Read these from a file and pass through
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//Read these from a file and pass through
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