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Attempted fix for save game crash
- Not really a proper fix, but might at least workaround it
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@ -625,6 +625,9 @@ public:
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saved_game.read<int32_t>(ffireCount);
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saved_game.read<int32_t>(ffireDebounce);
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saved_game.read<int32_t>(ffireFadeDebounce);
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//May fix the save game crash issue?
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watchTarget = NULL;
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}
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}; // gNPC_t
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