mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-10 06:42:17 +00:00
Changes to menu
Thanks to @MuadDib!
This commit is contained in:
parent
485e0ab185
commit
a2669f4873
4 changed files with 951 additions and 650 deletions
|
@ -21,11 +21,11 @@
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|||
{
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||||
uiScript loadControls
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hide forcecontrols
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hide movecontrols
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show commoncontrols
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hide invcontrols
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hide comfortcontrols
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show setup_background
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show weaponcontrols
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hide weaponcontrols
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}
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onClose
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@ -445,6 +445,61 @@
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decoration
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}
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// Common button
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itemDef
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{
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name commoncontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 173 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name commoncontrolbutton
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group none
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text "Common"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 173 170 30
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font 3
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textscale 0.9
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textalignx 170
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textaligny 5
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textalign ITEM_ALIGN_RIGHT
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText "Common controls configuration."
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mouseEnter
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{
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show commoncontrolbutton_glow
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}
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mouseExit
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{
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hide commoncontrolbutton_glow
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}
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action
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{
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play sound/interface/button1
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show setup_background
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hide weaponcontrols
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hide forcecontrols
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show commoncontrols
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hide invcontrols
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hide comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor commoncontrolbutton forecolor 1 1 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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// Weapons button
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itemDef
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@ -452,7 +507,7 @@
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name weaponscontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 173 170 30
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rect 120 203 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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@ -466,7 +521,7 @@
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text @MENUS0_WEAPONS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 173 170 30
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rect 120 203 170 30
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font 3
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textscale 0.9
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textalignx 170
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@ -475,7 +530,7 @@
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText @MENUS0_CONFIGURE_WEAPON_CONTROLS
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descText "Weapon specific control configuration."
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mouseEnter
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{
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@ -491,12 +546,12 @@
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show setup_background
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show weaponcontrols
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hide forcecontrols
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hide movecontrols
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hide commoncontrols
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hide invcontrols
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hide comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 1 1 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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@ -508,7 +563,7 @@
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name forcecontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 203 170 30
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rect 120 233 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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@ -522,7 +577,7 @@
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text @MENUS1_FORCE_POWERS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 203 170 30
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rect 120 233 170 30
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font 3
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textscale 0.9
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textalignx 170
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@ -531,7 +586,7 @@
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText "Configure Force Power controls."
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descText "Force Power specific control configuration."
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mouseEnter
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{
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@ -547,68 +602,12 @@
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show setup_background
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hide weaponcontrols
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show forcecontrols
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hide movecontrols
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hide commoncontrols
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hide invcontrols
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hide comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 1 1 1 1
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setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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}
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// movement button
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itemDef
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{
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name movementcontrolbutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 120 233 170 30
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background "gfx/menus/menu_blendbox2" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name movementcontrolbutton
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group none
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text @MENUS0_MOVEMENT
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 120 233 170 30
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font 3
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textscale 0.9
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textalignx 170
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textaligny 5
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textalign ITEM_ALIGN_RIGHT
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText "Configure Movement controls"
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mouseEnter
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{
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show movementcontrolbutton_glow
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}
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mouseExit
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{
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hide movementcontrolbutton_glow
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}
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action
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{
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play sound/interface/button1
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show setup_background
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hide weaponcontrols
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hide forcecontrols
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show movecontrols
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hide invcontrols
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hide comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor movementcontrolbutton forecolor 1 1 1 1
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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@ -643,7 +642,7 @@
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textstyle 3
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forecolor 0.65 0.65 1 1
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visible 1
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descText "Configure Inventory controls."
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descText "Inventory specific control configuration."
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mouseEnter
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{
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@ -659,12 +658,12 @@
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show setup_background
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hide weaponcontrols
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hide forcecontrols
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hide movecontrols
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hide commoncontrols
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show invcontrols
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hide comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 1 1 1 1
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setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
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}
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@ -715,12 +714,12 @@
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show setup_background
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hide weaponcontrols
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hide forcecontrols
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hide movecontrols
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hide commoncontrols
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hide invcontrols
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show comfortcontrols
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setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
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setitemcolor comfortcontrolbutton forecolor 1 1 1 1
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}
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@ -889,6 +888,187 @@
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//----------------------------------------------------------------------------------------------
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//
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// COMMON MENU
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name none
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group commoncontrols
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type ITEM_TYPE_SLIDER
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text "Movement Speed:"
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cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
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rect 305 191 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText "Sets player movement speed."
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight2
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}
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mouseexit
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{
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hide highlight2
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}
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}
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itemDef
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{
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name none
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group commoncontrols
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type ITEM_TYPE_MULTI
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text "Direction Mode:"
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cvar "vr_walkdirection"
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cvarFloatList
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{
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"Off-hand Controller" 0
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"HMD" 1
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}
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rect 305 211 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 1
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descText "Choose movement direction mode."
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight3
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}
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mouseexit
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{
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hide highlight3
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}
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}
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itemDef
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{
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name none
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group commoncontrols
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type ITEM_TYPE_YESNO
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text "Smooth turn:"
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cvar "vr_turn_mode"
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rect 305 231 300 20
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||||
textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 3
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descText "Enables or disables smooth turning."
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight4
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}
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mouseexit
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{
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hide highlight4
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}
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}
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itemDef
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{
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name none
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group commoncontrols
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type ITEM_TYPE_MULTI
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text "Turn Angle:"
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cvar "vr_turn_angle"
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cvarFloatList
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{
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"30 Degrees" 30
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"45 Degrees" 45
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"90 Degrees" 90
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}
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rect 305 251 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 4
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descText "Degrees to turn when using snap turn / Speed of smooth turn"
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action
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{
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play sound/interface/button1
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}
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mouseenter
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{
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show highlight5
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}
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mouseexit
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||||
{
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hide highlight5
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}
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}
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itemDef
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{
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name none
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group commoncontrols
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type ITEM_TYPE_YESNO
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text "Switch Sticks:"
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cvar "vr_switch_sticks"
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rect 305 271 300 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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textaligny -2
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font 2
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textscale 0.8
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forecolor 1 1 1 1
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visible 0
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// appearance_slot 5
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descText "Switches left/gight controller thubmsticks."
|
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action
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{
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play sound/interface/button1
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}
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mouseenter
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||||
{
|
||||
show highlight6
|
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}
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mouseexit
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||||
{
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hide highlight6
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||||
}
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}
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//----------------------------------------------------------------------------------------------
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//
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// WEAPON MENU
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@ -974,7 +1154,7 @@
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group weaponcontrols
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type ITEM_TYPE_YESNO
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text "Virtual Gun Stock:"
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cvar "vr_virtual_stock"
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cvar "vr_virtual_stock"
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rect 305 231 300 20
|
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textalign ITEM_ALIGN_RIGHT
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textalignx 151
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@ -1007,8 +1187,8 @@
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name none
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group weaponcontrols
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type ITEM_TYPE_YESNO
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text "Show Force Power Direction:"
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cvar "cg_showForcePowerDirection"
|
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text "Saber Auto Blocking:"
|
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cvar "g_saberAutoblocking"
|
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rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
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|
@ -1018,6 +1198,49 @@
|
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forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Enables or disables auto blocking with saber."
|
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action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
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||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// FORCE MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Power Direction Hint:"
|
||||
cvar "cg_showForcePowerDirection"
|
||||
rect 310 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Hint as to which direction a force power was fired."
|
||||
action
|
||||
{
|
||||
|
@ -1026,12 +1249,12 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
hide highlight2
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1039,11 +1262,11 @@
|
|||
itemDef
|
||||
{
|
||||
name none
|
||||
group weaponcontrols
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Show Force Speed FOV Change:"
|
||||
text "Force Speed FOV Change:"
|
||||
cvar "cg_forceSpeedFOVAdjust"
|
||||
rect 305 271 300 20
|
||||
rect 310 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
|
@ -1058,157 +1281,6 @@
|
|||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// FORCE MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Placeholder:"
|
||||
cvar "place_holder"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Item placeholder."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// MOVEMENT MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//itemDef
|
||||
//{
|
||||
// name none
|
||||
// group movecontrols
|
||||
// type ITEM_TYPE_YESNO
|
||||
// text @MENUS0_ALWAYS_RUN
|
||||
// cvar "cl_run"
|
||||
// rect 305 191 300 20
|
||||
// textalign ITEM_ALIGN_RIGHT
|
||||
// textalignx 151
|
||||
// textaligny -2
|
||||
// font 2
|
||||
// textscale 0.8
|
||||
// forecolor 1 1 1 1
|
||||
// visible 0
|
||||
// // appearance_slot 1
|
||||
// descText @MENUS1_WHEN_ON_PLAYER_ALWAYS
|
||||
// action
|
||||
// {
|
||||
// play sound/interface/button1
|
||||
// }
|
||||
//
|
||||
// mouseenter
|
||||
// {
|
||||
// show highlight2
|
||||
// }
|
||||
//
|
||||
// mouseexit
|
||||
// {
|
||||
// hide highlight2
|
||||
// }
|
||||
//}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Movement Speed:"
|
||||
cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Sets player movement speed."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Direction Mode:"
|
||||
cvar "vr_walkdirection"
|
||||
cvarFloatList
|
||||
{
|
||||
"Off-hand Controller" 0
|
||||
"HMD" 1
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose movement direction mode."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
|
@ -1221,108 +1293,6 @@
|
|||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Smooth turn:"
|
||||
cvar "vr_turn_mode"
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 3
|
||||
descText "Enables or disables smooth turning."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Turn Angle:"
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
"30 Degrees" 30
|
||||
"45 Degrees" 45
|
||||
"90 Degrees" 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText "Degrees to turn when using snap turn / Speed of smooth turn"
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name movement
|
||||
group movecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Switch Sticks:"
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Switches left/gight controller thubmsticks."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -21,11 +21,11 @@
|
|||
{
|
||||
uiScript loadControls
|
||||
hide forcecontrols
|
||||
hide movecontrols
|
||||
show commoncontrols
|
||||
hide invcontrols
|
||||
hide comfortcontrols
|
||||
show setup_background
|
||||
show weaponcontrols
|
||||
hide weaponcontrols
|
||||
}
|
||||
|
||||
onClose
|
||||
|
@ -455,6 +455,61 @@
|
|||
decoration
|
||||
}
|
||||
|
||||
// Common button
|
||||
itemDef
|
||||
{
|
||||
name commoncontrolbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 173 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name commoncontrolbutton
|
||||
group none
|
||||
text "Common"
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 173 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Common controls configuration."
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show commoncontrolbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide commoncontrolbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
show commoncontrols
|
||||
hide invcontrols
|
||||
hide comfortcontrols
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor commoncontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
}
|
||||
|
||||
// Weapons button
|
||||
itemDef
|
||||
|
@ -462,7 +517,7 @@
|
|||
name weaponscontrolbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 173 170 30
|
||||
rect 120 203 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
|
@ -476,7 +531,7 @@
|
|||
text @MENUS0_WEAPONS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 173 170 30
|
||||
rect 120 203 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
|
@ -485,7 +540,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText @MENUS0_CONFIGURE_WEAPON_CONTROLS
|
||||
descText "Weapon specific control configuration."
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -501,12 +556,12 @@
|
|||
show setup_background
|
||||
show weaponcontrols
|
||||
hide forcecontrols
|
||||
hide movecontrols
|
||||
hide commoncontrols
|
||||
hide invcontrols
|
||||
hide comfortcontrols
|
||||
setitemcolor weaponscontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
|
@ -518,7 +573,7 @@
|
|||
name forcecontrolbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 203 170 30
|
||||
rect 120 233 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
|
@ -532,7 +587,7 @@
|
|||
text @MENUS1_FORCE_POWERS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 203 170 30
|
||||
rect 120 233 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
|
@ -541,7 +596,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Configure Force Power controls."
|
||||
descText "Force Power specific control configuration."
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -557,68 +612,12 @@
|
|||
show setup_background
|
||||
hide weaponcontrols
|
||||
show forcecontrols
|
||||
hide movecontrols
|
||||
hide commoncontrols
|
||||
hide invcontrols
|
||||
hide comfortcontrols
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
}
|
||||
|
||||
// movement button
|
||||
itemDef
|
||||
{
|
||||
name movementcontrolbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 233 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name movementcontrolbutton
|
||||
group none
|
||||
text @MENUS0_MOVEMENT
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 233 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Configure Movement controls"
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show movementcontrolbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide movementcontrolbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
show setup_background
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
show movecontrols
|
||||
hide invcontrols
|
||||
hide comfortcontrols
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor movementcontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
|
@ -653,7 +652,7 @@
|
|||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Configure Inventory controls."
|
||||
descText "Inventory specific control configuration."
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
|
@ -669,12 +668,12 @@
|
|||
show setup_background
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
hide movecontrols
|
||||
hide commoncontrols
|
||||
show invcontrols
|
||||
hide comfortcontrols
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 1 1 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 0.64 0.65 1 1
|
||||
}
|
||||
|
@ -725,12 +724,12 @@
|
|||
show setup_background
|
||||
hide weaponcontrols
|
||||
hide forcecontrols
|
||||
hide movecontrols
|
||||
hide commoncontrols
|
||||
hide invcontrols
|
||||
show comfortcontrols
|
||||
setitemcolor weaponscontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor forcecontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor movementcontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor commoncontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor inventorycontrolbutton forecolor 0.64 0.65 1 1
|
||||
setitemcolor comfortcontrolbutton forecolor 1 1 1 1
|
||||
}
|
||||
|
@ -899,6 +898,255 @@
|
|||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// COMMON MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Movement Speed:"
|
||||
cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Sets player movement speed."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Direction Mode:"
|
||||
cvar "vr_walkdirection"
|
||||
cvarFloatList
|
||||
{
|
||||
"Off-hand Controller" 0
|
||||
"HMD" 1
|
||||
}
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose movement direction mode."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight3
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Smooth turn:"
|
||||
cvar "vr_turn_mode"
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 3
|
||||
descText "Enables or disables smooth turning."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Turn Angle:"
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
"30 Degrees" 30
|
||||
"45 Degrees" 45
|
||||
"90 Degrees" 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText "Degrees to turn when using snap turn / Speed of smooth turn"
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group commoncontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Switch Sticks:"
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Switches left/gight controller thubmsticks."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Power Direction:"
|
||||
cvar "cg_showForcePowerDirection"
|
||||
rect 305 291 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Hint as to which direction a force power was fired."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Speed FOV Change:"
|
||||
cvar "cg_forceSpeedFOVAdjust"
|
||||
rect 305 311 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Whether the FOV will be adjusted briefly when engaging Force Speed."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// WEAPON MENU
|
||||
|
@ -1017,8 +1265,8 @@
|
|||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Show Force Power Direction:"
|
||||
cvar "cg_showForcePowerDirection"
|
||||
text "Saber Auto Blocking:"
|
||||
cvar "g_saberAutoblocking"
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1028,7 +1276,7 @@
|
|||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Hint as to which direction a force power was fired."
|
||||
descText "Enables or disables auto blocking with saber."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1036,46 +1284,12 @@
|
|||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
show highlight5
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group weaponcontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Show Force Speed FOV Change:"
|
||||
cvar "cg_forceSpeedFOVAdjust"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Whether the FOV will be adjusted briefly when engaging Force Speed."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
hide highlight5
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1092,8 +1306,8 @@
|
|||
name none
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Placeholder:"
|
||||
cvar "place_holder"
|
||||
text "Force Power Direction Hint:"
|
||||
cvar "cg_showForcePowerDirection"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1101,86 +1315,14 @@
|
|||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Item placeholder."
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Hint as to which direction a force power was fired."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// MOVEMENT MENU
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//itemDef
|
||||
//{
|
||||
// name none
|
||||
// group movecontrols
|
||||
// type ITEM_TYPE_YESNO
|
||||
// text @MENUS0_ALWAYS_RUN
|
||||
// cvar "cl_run"
|
||||
// rect 305 191 300 20
|
||||
// textalign ITEM_ALIGN_RIGHT
|
||||
// textalignx 151
|
||||
// textaligny -2
|
||||
// font 2
|
||||
// textscale 0.8
|
||||
// forecolor 1 1 1 1
|
||||
// visible 0
|
||||
// // appearance_slot 1
|
||||
// descText @MENUS1_WHEN_ON_PLAYER_ALWAYS
|
||||
// action
|
||||
// {
|
||||
// play sound/interface/button1
|
||||
// }
|
||||
//
|
||||
// mouseenter
|
||||
// {
|
||||
// show highlight2
|
||||
// }
|
||||
//
|
||||
// mouseexit
|
||||
// {
|
||||
// hide highlight2
|
||||
// }
|
||||
//}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_SLIDER
|
||||
text "Movement Speed:"
|
||||
cvarfloat "vr_movement_multiplier" 0.1 0.4 1.2
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Sets player movement speed."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
|
@ -1190,20 +1332,16 @@
|
|||
{
|
||||
hide highlight2
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Direction Mode:"
|
||||
cvar "vr_walkdirection"
|
||||
cvarFloatList
|
||||
{
|
||||
"Off-hand Controller" 0
|
||||
"HMD" 1
|
||||
}
|
||||
group forcecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Force Speed FOV Change:"
|
||||
cvar "cg_forceSpeedFOVAdjust"
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
|
@ -1211,9 +1349,9 @@
|
|||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "Choose movement direction mode."
|
||||
visible 0
|
||||
// appearance_slot 2
|
||||
descText "Whether the FOV will be adjusted briefly when engaging Force Speed."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
|
@ -1231,108 +1369,6 @@
|
|||
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Smooth turn:"
|
||||
cvar "vr_turn_mode"
|
||||
rect 305 231 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 3
|
||||
descText "Enables or disables smooth turning."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight4
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight4
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group movecontrols
|
||||
type ITEM_TYPE_MULTI
|
||||
text "Turn Angle:"
|
||||
cvar "vr_turn_angle"
|
||||
cvarFloatList
|
||||
{
|
||||
"30 Degrees" 30
|
||||
"45 Degrees" 45
|
||||
"90 Degrees" 90
|
||||
}
|
||||
rect 305 251 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 4
|
||||
descText "Degrees to turn when using snap turn / Speed of smooth turn"
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight5
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight5
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name movement
|
||||
group movecontrols
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Switch Sticks:"
|
||||
cvar "vr_switch_sticks"
|
||||
rect 305 271 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 5
|
||||
descText "Switches left/gight controller thubmsticks."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight6
|
||||
}
|
||||
mouseexit
|
||||
{
|
||||
hide highlight6
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -525,11 +525,13 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
}
|
||||
|
@ -587,11 +589,13 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor video2menubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
}
|
||||
|
@ -649,11 +653,13 @@
|
|||
hide vidrestart ;
|
||||
show sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
}
|
||||
|
@ -701,7 +707,66 @@
|
|||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
show setup_background ;
|
||||
hide video ;
|
||||
hide applyChanges ;
|
||||
hide video2 ;
|
||||
hide vidrestart ;
|
||||
hide sound ;
|
||||
show options ;
|
||||
hide difficulty ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
}
|
||||
|
||||
// difficulty button
|
||||
itemDef
|
||||
{
|
||||
name difficultybutton_glow
|
||||
group highlights
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 293 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name difficultymenubutton
|
||||
group none
|
||||
text "Difficulty"
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Various gameplay difficulty tweaks."
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show difficultybutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide difficultybutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
defer VideoSetup videowarningMenu ;
|
||||
|
||||
show setup_background ;
|
||||
|
@ -710,12 +775,14 @@
|
|||
hide video2 ;
|
||||
hide vidrestart ;
|
||||
hide sound ;
|
||||
show options ;
|
||||
hide options ;
|
||||
show difficulty ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
}
|
||||
|
@ -774,11 +841,13 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
show defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 1 1 1 1 ;
|
||||
}
|
||||
}
|
||||
|
@ -2210,11 +2279,7 @@
|
|||
type ITEM_TYPE_MULTI
|
||||
text @MENUS1_SYNC_EVERY_FRAME
|
||||
cvar "r_finish"
|
||||
cvarFloatList
|
||||
{
|
||||
@MENUS0_OFF 0
|
||||
@MENUS0_ON 1
|
||||
}
|
||||
cvarFloatList { @MENUS0_OFF 0 @MENUS0_ON 1 }
|
||||
rect 305 211 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 165
|
||||
|
@ -2225,11 +2290,11 @@
|
|||
visible 0
|
||||
// appearance_slot 1
|
||||
descText @MENUS3_TOGGLE_TO_PREVENT_VIDEO
|
||||
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav" ;
|
||||
play "sound/interface/button1.wav"
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight3
|
||||
|
@ -2240,6 +2305,82 @@
|
|||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// DIFFICULTY FIELDS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Realistic Saber Combat:"
|
||||
cvar "g_saberRealisticCombat"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "When enabled, sabers deal more damage."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
//itemDef
|
||||
//{
|
||||
// name none
|
||||
// group difficulty
|
||||
// type ITEM_TYPE_MULTI
|
||||
// text "Saber Combat Speed:"
|
||||
// cvar "g_saberAnimSpeed"
|
||||
// cvarFloatList
|
||||
// {
|
||||
// "Slow" 0
|
||||
// "Medium" 1
|
||||
// "Fast" 2
|
||||
// }
|
||||
// rect 305 211 300 20
|
||||
// textalign ITEM_ALIGN_RIGHT
|
||||
// textalignx 151
|
||||
// textaligny -2
|
||||
// font 2
|
||||
// textscale 0.8
|
||||
// forecolor 1 1 1 1
|
||||
// visible 0
|
||||
// // appearance_slot 1
|
||||
// descText "Choose speed of saber combat."
|
||||
// action
|
||||
// {
|
||||
// play "sound/interface/button1.wav" ;
|
||||
// }
|
||||
//
|
||||
// mouseenter
|
||||
// {
|
||||
// show highlight3
|
||||
// }
|
||||
// mouseexit
|
||||
// {
|
||||
// hide highlight3
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
|
|
|
@ -526,6 +526,7 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide mods ;
|
||||
hide defaults ;
|
||||
setfocus graphics ;
|
||||
|
@ -533,6 +534,7 @@
|
|||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor modsmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
|
@ -591,12 +593,14 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide mods ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor video2menubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1 ;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor modsmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
|
@ -655,12 +659,14 @@
|
|||
hide vidrestart ;
|
||||
show sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide mods ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor modsmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
|
@ -718,12 +724,79 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
show options ;
|
||||
hide difficulty ;
|
||||
hide mods ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor modsmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
}
|
||||
|
||||
// difficulty button
|
||||
itemDef
|
||||
{
|
||||
name difficultybutton_glow
|
||||
group highlights
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 293 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name difficultymenubutton
|
||||
group none
|
||||
text "Difficulty"
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
textaligny 5
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textstyle 3
|
||||
forecolor 0.65 0.65 1 1
|
||||
visible 1
|
||||
descText "Various gameplay difficulty tweaks."
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show difficultybutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide difficultybutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
defer VideoSetup videowarningMenu ;
|
||||
|
||||
play "sound/interface/button1.wav" ;
|
||||
show setup_background ;
|
||||
hide video ;
|
||||
hide applyChanges ;
|
||||
hide video2 ;
|
||||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
show difficulty ;
|
||||
hide mods ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor modsmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
|
@ -735,7 +808,7 @@
|
|||
name modsbutton_glow
|
||||
group highlights
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 293 170 30
|
||||
rect 120 323 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
|
@ -750,7 +823,7 @@
|
|||
text @MENUS1_MODS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 293 170 30
|
||||
rect 120 323 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
|
@ -782,12 +855,14 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
show mods ;
|
||||
hide defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor modsmenubutton forecolor 1 1 1 1 ;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 0.65 0.65 1 1;
|
||||
}
|
||||
|
@ -799,7 +874,7 @@
|
|||
name gamedefaultsbutton_glow
|
||||
group highlights
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 120 323 170 30
|
||||
rect 120 353 170 30
|
||||
background "gfx/menus/menu_blendbox2" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
|
@ -814,7 +889,7 @@
|
|||
text @MENUS1_DEFAULTS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 120 323 170 30
|
||||
rect 120 353 170 30
|
||||
font 3
|
||||
textscale 0.9
|
||||
textalignx 170
|
||||
|
@ -846,12 +921,14 @@
|
|||
hide vidrestart ;
|
||||
hide sound ;
|
||||
hide options ;
|
||||
hide difficulty ;
|
||||
hide mods ;
|
||||
show defaults ;
|
||||
setitemcolor video1menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor video2menubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor soundmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gameoptionmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor difficultymenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor modsmenubutton forecolor 0.65 0.65 1 1;
|
||||
setitemcolor gamedefaultsmenubutton forecolor 1 1 1 1 ;
|
||||
}
|
||||
|
@ -2294,6 +2371,83 @@
|
|||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// DIFFICULTY FIELDS
|
||||
//
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name none
|
||||
group difficulty
|
||||
type ITEM_TYPE_YESNO
|
||||
text "Realistic Saber Combat:"
|
||||
cvar "g_saberRealisticCombat"
|
||||
rect 305 191 300 20
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 151
|
||||
textaligny -2
|
||||
font 2
|
||||
textscale 0.8
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
// appearance_slot 1
|
||||
descText "When enabled, sabers deal more damage."
|
||||
action
|
||||
{
|
||||
play sound/interface/button1
|
||||
}
|
||||
|
||||
mouseenter
|
||||
{
|
||||
show highlight2
|
||||
}
|
||||
|
||||
mouseexit
|
||||
{
|
||||
hide highlight2
|
||||
}
|
||||
}
|
||||
|
||||
//itemDef
|
||||
//{
|
||||
// name none
|
||||
// group difficulty
|
||||
// type ITEM_TYPE_MULTI
|
||||
// text "Saber Combat Speed:"
|
||||
// cvar "g_saberAnimSpeed"
|
||||
// cvarFloatList
|
||||
// {
|
||||
// "Slow" 0
|
||||
// "Medium" 1
|
||||
// "Fast" 2
|
||||
// }
|
||||
// rect 305 211 300 20
|
||||
// textalign ITEM_ALIGN_RIGHT
|
||||
// textalignx 151
|
||||
// textaligny -2
|
||||
// font 2
|
||||
// textscale 0.8
|
||||
// forecolor 1 1 1 1
|
||||
// visible 0
|
||||
// // appearance_slot 1
|
||||
// descText "Choose speed of saber combat."
|
||||
// action
|
||||
// {
|
||||
// play sound/interface/button1
|
||||
// }
|
||||
//
|
||||
// mouseenter
|
||||
// {
|
||||
// show highlight3
|
||||
// }
|
||||
//
|
||||
// mouseexit
|
||||
// {
|
||||
// hide highlight3
|
||||
// }
|
||||
//}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
//
|
||||
// MOD GAME MENU specific stuff
|
||||
|
|
Loading…
Reference in a new issue