diff --git a/Projects/Android/jni/OpenJK/codeJK2/cgame/cg_players.cpp b/Projects/Android/jni/OpenJK/codeJK2/cgame/cg_players.cpp index e780a1a..64c957a 100644 --- a/Projects/Android/jni/OpenJK/codeJK2/cgame/cg_players.cpp +++ b/Projects/Android/jni/OpenJK/codeJK2/cgame/cg_players.cpp @@ -5600,8 +5600,13 @@ extern vmCvar_t cg_thirdPersonAlpha; } if ( cent->gent->client->ps.powerups[PW_FORCE_PUSH] > cg.time || (cent->gent->client->ps.forcePowersActive & (1<gent->client->renderInfo.handLPoint ); + { + // Don't draw this blur if the item selector is visible or it obscures it + if (cent->gent->client->ps.clientNum != 0 || !vr->item_selector) + { + //doing the pushing/gripping + CG_ForcePushBlur(cent->gent->client->renderInfo.handLPoint); + } } if ( cent->gent->client->ps.eFlags & EF_FORCE_GRIPPED )