From 4d5b8de994ef714d998143ca88d08741fceacc10 Mon Sep 17 00:00:00 2001 From: Simon Date: Sat, 15 Oct 2022 00:26:44 +0100 Subject: [PATCH] Corrected cvars g_saberMoveSpeed "1" (which is the game default and should be) and g_saberAnimSpeed "1.2" --- Projects/Android/jni/OpenJK/code/game/g_main.cpp | 4 ++-- Projects/Android/jni/OpenJK/codeJK2/game/g_main.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Projects/Android/jni/OpenJK/code/game/g_main.cpp b/Projects/Android/jni/OpenJK/code/game/g_main.cpp index e8f795a..1446b43 100644 --- a/Projects/Android/jni/OpenJK/code/game/g_main.cpp +++ b/Projects/Android/jni/OpenJK/code/game/g_main.cpp @@ -666,8 +666,8 @@ void G_InitCvars( void ) { debug_subdivision = gi.cvar( "debug_subdivision", "0", CVAR_ARCHIVE );//debug for dismemberment g_dismemberProbabilities = gi.cvar ( "g_dismemberProbabilities", "1", CVAR_ARCHIVE );//0 = ignore probabilities, 1 = use probabilities g_saberDamageCapping = gi.cvar( "g_saberDamageCapping", "1", CVAR_CHEAT );//caps damage of sabers vs players and NPC who use sabers - g_saberMoveSpeed = gi.cvar( "g_saberMoveSpeed", "2", CVAR_CHEAT );//how fast you run while attacking with a saber - g_saberAnimSpeed = gi.cvar( "g_saberAnimSpeed", "1", CVAR_CHEAT );//how fast saber animations run + g_saberMoveSpeed = gi.cvar( "g_saberMoveSpeed", "1", CVAR_CHEAT );//how fast you run while attacking with a saber + g_saberAnimSpeed = gi.cvar( "g_saberAnimSpeed", "1.2", CVAR_CHEAT );//how fast saber animations run g_saberAutoAim = gi.cvar( "g_saberAutoAim", "1", CVAR_CHEAT );//auto-aims at enemies when not moving or when just running forward g_saberNewControlScheme = gi.cvar( "g_saberNewControlScheme", "0", CVAR_ARCHIVE );//use +forcefocus to pull off all the special moves g_debugSaberLock = gi.cvar( "g_debugSaberLock", "0", CVAR_CHEAT );//just for debugging/development, makes saberlocks happen all the time diff --git a/Projects/Android/jni/OpenJK/codeJK2/game/g_main.cpp b/Projects/Android/jni/OpenJK/codeJK2/game/g_main.cpp index 055df71..50ed48d 100644 --- a/Projects/Android/jni/OpenJK/codeJK2/game/g_main.cpp +++ b/Projects/Android/jni/OpenJK/codeJK2/game/g_main.cpp @@ -587,8 +587,8 @@ void G_InitCvars( void ) { g_saberAutoDeflect1stPerson = gi.cvar( "g_saberAutoDeflect1stPerson", "0", CVAR_ARCHIVE|CVAR_CHEAT );//Whether the saber will auto deflect missiles in first person g_saberAutoBlocking = gi.cvar( "g_saberAutoBlocking", "0", CVAR_ARCHIVE|CVAR_CHEAT );//must press +block button to do any blocking g_saberRealisticCombat = gi.cvar( "g_saberRealisticCombat", "1", CVAR_ARCHIVE );//makes collision more precise, increases damage - g_saberMoveSpeed = gi.cvar( "g_saberMoveSpeed", "2", CVAR_ARCHIVE|CVAR_CHEAT );//how fast you run while attacking with a saber - g_saberAnimSpeed = gi.cvar( "g_saberAnimSpeed", "1", CVAR_ARCHIVE|CVAR_CHEAT );//how fast saber animations run + g_saberMoveSpeed = gi.cvar( "g_saberMoveSpeed", "1", CVAR_ARCHIVE|CVAR_CHEAT );//how fast you run while attacking with a saber + g_saberAnimSpeed = gi.cvar( "g_saberAnimSpeed", "1.2", CVAR_ARCHIVE|CVAR_CHEAT );//how fast saber animations run g_saberAutoAim = gi.cvar( "g_saberAutoAim", "1", CVAR_ARCHIVE|CVAR_CHEAT );//auto-aims at enemies when not moving or when just running forward g_AIsurrender = gi.cvar( "g_AIsurrender", "0", CVAR_CHEAT );