From 40e91fe9b0560db5d2e9d654399ae6eb89165791 Mon Sep 17 00:00:00 2001 From: Simon Date: Mon, 10 Oct 2022 23:00:00 +0100 Subject: [PATCH] Restore original saber speed trigger --- Projects/Android/jni/OpenJK/code/game/weapons.h | 2 +- Projects/Android/jni/OpenJK/codeJK2/game/weapons.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Projects/Android/jni/OpenJK/code/game/weapons.h b/Projects/Android/jni/OpenJK/code/game/weapons.h index 2d1c0cd..4bb063c 100644 --- a/Projects/Android/jni/OpenJK/code/game/weapons.h +++ b/Projects/Android/jni/OpenJK/code/game/weapons.h @@ -32,7 +32,7 @@ along with this program; if not, see . #include "../qcommon/q_shared.h" //How fast the saber/melee needs to be physically swung in order to trigger sounds and trails etc -#define WEAPON_VELOCITY_TRIGGER 0.6f +#define WEAPON_VELOCITY_TRIGGER 1.6f typedef enum //# weapon_e { diff --git a/Projects/Android/jni/OpenJK/codeJK2/game/weapons.h b/Projects/Android/jni/OpenJK/codeJK2/game/weapons.h index 714fb21..c3f601a 100644 --- a/Projects/Android/jni/OpenJK/codeJK2/game/weapons.h +++ b/Projects/Android/jni/OpenJK/codeJK2/game/weapons.h @@ -32,7 +32,7 @@ along with this program; if not, see . #include "../../code/qcommon/q_shared.h" //How fast the saber/melee needs to be physically swung in order to trigger sounds and trails -#define WEAPON_VELOCITY_TRIGGER 1.0f +#define WEAPON_VELOCITY_TRIGGER 1.6f typedef enum //# weapon_e {