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Fixed screen distance setting
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1 changed files with 2 additions and 2 deletions
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@ -2466,9 +2466,9 @@ void JKVR_submitFrame()
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quad_layer.subImage.imageArrayIndex = 0;
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const XrVector3f axis = {0.0f, 1.0f, 0.0f};
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XrVector3f pos = {
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gAppState.xfStageFromHead.position.x - sin(radians(vr.hmdorientation_snap[YAW])) * 4.0f,
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gAppState.xfStageFromHead.position.x - sin(radians(vr.hmdorientation_snap[YAW])) * (2.0f + vr_screen_dist->value),
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1.0f,
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gAppState.xfStageFromHead.position.z - cos(radians(vr.hmdorientation_snap[YAW])) * 4.0f
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gAppState.xfStageFromHead.position.z - cos(radians(vr.hmdorientation_snap[YAW])) * (2.0f + vr_screen_dist->value)
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};
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quad_layer.pose.orientation = XrQuaternionf_CreateFromVectorAngle(axis, radians(vr.hmdorientation_snap[YAW]));
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quad_layer.pose.position = pos;
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