Add always run option to menu; move saber motion ignite to weapons menu

This commit is contained in:
Petr Bartos 2023-11-23 20:30:17 +01:00 committed by Simon
parent a21b683cc2
commit 1e4f1aae0f
9 changed files with 222 additions and 15 deletions

View file

@ -565,4 +565,16 @@ LANG_ENGLISH "MULTIPLAYER MAP SELECTION"
REFERENCE MP_MAP_START_DESC REFERENCE MP_MAP_START_DESC
LANG_ENGLISH "Start multiplayer map." LANG_ENGLISH "Start multiplayer map."
REFERENCE MOTION_IGNITE_SABER_ITEM
LANG_ENGLISH "Motion Ignite Saber:"
REFERENCE MOTION_IGNITE_SABER_DESC
LANG_ENGLISH "Turn disabled saber back on when motion triggered."
REFERENCE ALWAYS_RUN_ITEM
LANG_ENGLISH "Always Run:"
REFERENCE ALWAYS_RUN_DESC
LANG_ENGLISH "Always use maximum movement speed."
ENDMARKER ENDMARKER

View file

@ -749,4 +749,20 @@ REFERENCE MP_MAP_START_DESC
LANG_ENGLISH "Start multiplayer map." LANG_ENGLISH "Start multiplayer map."
LANG_FRENCH "#same" LANG_FRENCH "#same"
REFERENCE MOTION_IGNITE_SABER_ITEM
LANG_ENGLISH "Motion Ignite Saber:"
LANG_FRENCH "#same"
REFERENCE MOTION_IGNITE_SABER_DESC
LANG_ENGLISH "Turn disabled saber back on when motion triggered."
LANG_FRENCH "#same"
REFERENCE ALWAYS_RUN_ITEM
LANG_ENGLISH "Always Run:"
LANG_FRENCH "#same"
REFERENCE ALWAYS_RUN_DESC
LANG_ENGLISH "Always use maximum movement speed."
LANG_FRENCH "#same"
ENDMARKER ENDMARKER

View file

@ -749,4 +749,20 @@ REFERENCE MP_MAP_START_DESC
LANG_ENGLISH "Start multiplayer map." LANG_ENGLISH "Start multiplayer map."
LANG_GERMAN "#same" LANG_GERMAN "#same"
REFERENCE MOTION_IGNITE_SABER_ITEM
LANG_ENGLISH "Motion Ignite Saber:"
LANG_GERMAN "#same"
REFERENCE MOTION_IGNITE_SABER_DESC
LANG_ENGLISH "Turn disabled saber back on when motion triggered."
LANG_GERMAN "#same"
REFERENCE ALWAYS_RUN_ITEM
LANG_ENGLISH "Always Run:"
LANG_GERMAN "#same"
REFERENCE ALWAYS_RUN_DESC
LANG_ENGLISH "Always use maximum movement speed."
LANG_GERMAN "#same"
ENDMARKER ENDMARKER

View file

@ -749,4 +749,20 @@ REFERENCE MP_MAP_START_DESC
LANG_ENGLISH "Start multiplayer map." LANG_ENGLISH "Start multiplayer map."
LANG_SPANISH "#same" LANG_SPANISH "#same"
REFERENCE MOTION_IGNITE_SABER_ITEM
LANG_ENGLISH "Motion Ignite Saber:"
LANG_SPANISH "#same"
REFERENCE MOTION_IGNITE_SABER_DESC
LANG_ENGLISH "Turn disabled saber back on when motion triggered."
LANG_SPANISH "#same"
REFERENCE ALWAYS_RUN_ITEM
LANG_ENGLISH "Always Run:"
LANG_SPANISH "#same"
REFERENCE ALWAYS_RUN_DESC
LANG_ENGLISH "Always use maximum movement speed."
LANG_SPANISH "#same"
ENDMARKER ENDMARKER

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@ -1030,8 +1030,8 @@
name none name none
group commoncontrols group commoncontrols
type ITEM_TYPE_YESNO type ITEM_TYPE_YESNO
text "Motion Ignite Saber:" text @MENUS_VR_ALWAYS_RUN_ITEM
cvar "vr_motion_enable_saber" cvar "vr_always_run"
rect 260 380 340 14 rect 260 380 340 14
textalign ITEM_ALIGN_RIGHT textalign ITEM_ALIGN_RIGHT
textalignx 174 textalignx 174
@ -1040,7 +1040,7 @@
textscale 1 textscale 1
forecolor 1 1 1 0.0 forecolor 1 1 1 0.0
visible 0 visible 0
descText "Turn disabled saber back on when motion triggered" descText @MENUS_VR_ALWAYS_RUN_DESC
action action
{ {
play sound/interface/button1 play sound/interface/button1
@ -1298,6 +1298,38 @@
} }
} }
itemDef
{
name none
group weaponcontrols
type ITEM_TYPE_YESNO
text @MENUS_VR_MOTION_IGNITE_SABER_ITEM
cvar "vr_motion_enable_saber"
rect 260 340 340 14
textalign ITEM_ALIGN_RIGHT
textalignx 174
textaligny 0
font 4
textscale 1
forecolor .615 .615 .956 0.0
visible 0
descText @MENUS_VR_MOTION_IGNITE_SABER_DESC
action
{
play sound/interface/button1
}
mouseenter
{
show button_glow
setitemrect button_glow 260 340 340 20
}
mouseexit
{
hide button_glow
}
}
//---------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------
// //
// FORCE MENU // FORCE MENU

View file

@ -1213,8 +1213,8 @@
name none name none
group commoncontrols group commoncontrols
type ITEM_TYPE_YESNO type ITEM_TYPE_YESNO
text "Motion Ignite Saber:" text @MENUS_VR_ALWAYS_RUN_ITEM
cvar "vr_motion_enable_saber" cvar "vr_always_run"
rect 260 380 340 14 rect 260 380 340 14
textalign ITEM_ALIGN_RIGHT textalign ITEM_ALIGN_RIGHT
textalignx 174 textalignx 174
@ -1223,7 +1223,7 @@
textscale 1 textscale 1
forecolor .615 .615 .956 0.0 forecolor .615 .615 .956 0.0
visible 0 visible 0
descText "Turn disabled saber back on when motion triggered" descText @MENUS_VR_ALWAYS_RUN_DESC
action action
{ {
play sound/interface/button1 play sound/interface/button1
@ -1473,6 +1473,37 @@
} }
} }
itemDef
{
name none
group weaponcontrols
type ITEM_TYPE_YESNO
text @MENUS_VR_MOTION_IGNITE_SABER_ITEM
cvar "vr_motion_enable_saber"
rect 260 340 340 14
textalign ITEM_ALIGN_RIGHT
textalignx 174
textaligny 0
font 4
textscale 1
forecolor .615 .615 .956 1.0
visible 0
descText @MENUS_VR_MOTION_IGNITE_SABER_DESC
action
{
play sound/interface/button1
}
mouseenter
{
show highlight8
}
mouseexit
{
hide highlight8
}
}
//---------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------
// //
// FORCE MENU // FORCE MENU

View file

@ -3,7 +3,7 @@ CONFIG W:\bin\striped.cfg
ID 100 ID 100
REFERENCE MENUS_VR REFERENCE MENUS_VR
DESCRIPTION "VR Menu Localizations" DESCRIPTION "VR Menu Localizations"
COUNT 169 COUNT 173
INDEX 0 INDEX 0
{ {
REFERENCE COMMON_CONTROLS_ITEM REFERENCE COMMON_CONTROLS_ITEM
@ -849,3 +849,23 @@ INDEX 168
REFERENCE SABER_THROW REFERENCE SABER_THROW
TEXT_LANGUAGE1 "Saber throw" TEXT_LANGUAGE1 "Saber throw"
} }
INDEX 169
{
REFERENCE MOTION_IGNITE_SABER_ITEM
TEXT_LANGUAGE1 "Motion Ignite Saber:"
}
INDEX 170
{
REFERENCE MOTION_IGNITE_SABER_DESC
TEXT_LANGUAGE1 "Turn disabled saber back on when motion triggered."
}
INDEX 171
{
REFERENCE ALWAYS_RUN_ITEM
TEXT_LANGUAGE1 "Always Run:"
}
INDEX 172
{
REFERENCE ALWAYS_RUN_DESC
TEXT_LANGUAGE1 "Always use maximum movement speed."
}

View file

@ -1520,8 +1520,8 @@
name none name none
group commoncontrols group commoncontrols
type ITEM_TYPE_YESNO type ITEM_TYPE_YESNO
text "Motion Ignite Saber:" text @MENUS_VR_ALWAYS_RUN_ITEM
cvar "vr_motion_enable_saber" cvar "vr_always_run"
rect 305 371 300 20 rect 305 371 300 20
textalign ITEM_ALIGN_RIGHT textalign ITEM_ALIGN_RIGHT
textalignx 151 textalignx 151
@ -1531,7 +1531,7 @@
forecolor 1 1 1 1 forecolor 1 1 1 1
visible 0 visible 0
// appearance_slot 3 // appearance_slot 3
descText "Turn disabled saber back on when motion triggered" descText @MENUS_VR_ALWAYS_RUN_DESC
action action
{ {
play sound/interface/button1 play sound/interface/button1
@ -1804,6 +1804,38 @@
} }
itemDef
{
name none
group weaponcontrols
type ITEM_TYPE_YESNO
text @MENUS_VR_MOTION_IGNITE_SABER_ITEM
cvar "vr_motion_enable_saber"
rect 305 331 300 20
textalign ITEM_ALIGN_RIGHT
textalignx 151
textaligny -2
font 2
textscale 0.8
forecolor 1 1 1 1
visible 0
// appearance_slot 3
descText @MENUS_VR_MOTION_IGNITE_SABER_DESC
action
{
play sound/interface/button1
}
mouseenter
{
show highlight9
}
mouseexit
{
hide highlight9
}
}
//---------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------

View file

@ -1519,8 +1519,8 @@
name none name none
group commoncontrols group commoncontrols
type ITEM_TYPE_YESNO type ITEM_TYPE_YESNO
text "Motion Ignite Saber:" text @MENUS_VR_ALWAYS_RUN_ITEM
cvar "vr_motion_enable_saber" cvar "vr_always_run"
rect 305 371 300 20 rect 305 371 300 20
textalign ITEM_ALIGN_RIGHT textalign ITEM_ALIGN_RIGHT
textalignx 151 textalignx 151
@ -1530,7 +1530,7 @@
forecolor 1 1 1 1 forecolor 1 1 1 1
visible 0 visible 0
// appearance_slot 3 // appearance_slot 3
descText "Turn disabled saber back on when motion triggered" descText @MENUS_VR_ALWAYS_RUN_DESC
action action
{ {
play sound/interface/button1 play sound/interface/button1
@ -1538,11 +1538,11 @@
mouseenter mouseenter
{ {
show highlight10 show highlight11
} }
mouseexit mouseexit
{ {
hide highlight10 hide highlight11
} }
} }
@ -1803,6 +1803,38 @@
} }
itemDef
{
name none
group weaponcontrols
type ITEM_TYPE_YESNO
text @MENUS_VR_MOTION_IGNITE_SABER_ITEM
cvar "vr_motion_enable_saber"
rect 305 331 300 20
textalign ITEM_ALIGN_RIGHT
textalignx 151
textaligny -2
font 2
textscale 0.8
forecolor 1 1 1 1
visible 0
// appearance_slot 3
descText @MENUS_VR_MOTION_IGNITE_SABER_DESC
action
{
play sound/interface/button1
}
mouseenter
{
show highlight9
}
mouseexit
{
hide highlight9
}
}
//---------------------------------------------------------------------------------------------- //----------------------------------------------------------------------------------------------