From 1789e3de6a70812f7bb000a8c68d2d3d75e3841b Mon Sep 17 00:00:00 2001 From: Petr Bartos Date: Wed, 18 Oct 2023 22:24:37 +0200 Subject: [PATCH] Fix disruptor zoom in JKA --- Projects/Android/jni/OpenJK/code/game/bg_pmove.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Projects/Android/jni/OpenJK/code/game/bg_pmove.cpp b/Projects/Android/jni/OpenJK/code/game/bg_pmove.cpp index 4b78678..cdcc949 100644 --- a/Projects/Android/jni/OpenJK/code/game/bg_pmove.cpp +++ b/Projects/Android/jni/OpenJK/code/game/bg_pmove.cpp @@ -14586,10 +14586,7 @@ void PM_AdjustAttackStates( pmove_t *pm ) } else if ( cg.zoomMode == 2 ) { - G_SoundOnEnt( pm->gent, CHAN_AUTO, "sound/weapons/disruptor/zoomend.wav" ); - // already zooming, so must be wanting to turn it off - cg.zoomMode = 0; - cg.zoomTime = cg.time; + G_SoundOnEnt( pm->gent, CHAN_AUTO, "sound/weapons/disruptor/zoomstart.wav" ); cg.zoomLocked = qfalse; } }