diff --git a/Projects/Android/jni/OpenJK/code/game/wp_saber.cpp b/Projects/Android/jni/OpenJK/code/game/wp_saber.cpp index 5af2cf9..832bbca 100644 --- a/Projects/Android/jni/OpenJK/code/game/wp_saber.cpp +++ b/Projects/Android/jni/OpenJK/code/game/wp_saber.cpp @@ -6482,7 +6482,8 @@ void WP_RunSaber( gentity_t *self, gentity_t *saber ) fwdangles[0] -= 5; } - if ( self->client->ps.forcePowerLevel[FP_SABERTHROW] > FORCE_LEVEL_1 + //For now make FORCE_LEVEL_1 saber throw do the same as FORCE_LEVEL_2, otherwise it is impossible to use + if ( self->client->ps.forcePowerLevel[FP_SABERTHROW] >= FORCE_LEVEL_1 || self->client->ps.saberEntityState == SES_RETURNING || VectorCompare( saber->s.pos.trDelta, vec3_origin ) ) {//control if it's returning or just starting