mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-12-11 13:11:58 +00:00
32 lines
1.3 KiB
C
32 lines
1.3 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
Copyright (C) 2000 - 2013, Raven Software, Inc.
|
||
|
Copyright (C) 2001 - 2013, Activision, Inc.
|
||
|
Copyright (C) 2013 - 2015, OpenJK contributors
|
||
|
|
||
|
This file is part of the OpenJK source code.
|
||
|
|
||
|
OpenJK is free software; you can redistribute it and/or modify it
|
||
|
under the terms of the GNU General Public License version 2 as
|
||
|
published by the Free Software Foundation.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, see <http://www.gnu.org/licenses/>.
|
||
|
===========================================================================
|
||
|
*/
|
||
|
|
||
|
#include "cg_headers.h"
|
||
|
|
||
|
// I am a dummy header file that takes the place of the PCH files in SoF2. This is done so that we can easily
|
||
|
// transport fx files amongst CHC, SoF2, and the effects editor...( If you are looking at this and have a better
|
||
|
// idea, just let me know what the better solution is. )
|
||
|
// The files can't be shared directly through Source Safe since the projects reside in different SS databases.
|
||
|
//
|
||
|
// - JD
|
||
|
|