jkxr/Projects/Android/jni/OpenJK/shared/sys/sys_win32.cpp

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/*
===========================================================================
Copyright (C) 2005 - 2015, ioquake3 contributors
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
#include "qcommon/q_version.h"
#include "sys_local.h"
#include <direct.h>
#include <io.h>
#include <shlobj.h>
#include <windows.h>
#define MEM_THRESHOLD (128*1024*1024)
// Used to determine where to store user-specific files
static char homePath[ MAX_OSPATH ] = { 0 };
static UINT timerResolution = 0;
/*
==============
Sys_Basename
==============
*/
const char *Sys_Basename( char *path )
{
static char base[ MAX_OSPATH ] = { 0 };
int length;
length = strlen( path ) - 1;
// Skip trailing slashes
while( length > 0 && path[ length ] == '\\' )
length--;
while( length > 0 && path[ length - 1 ] != '\\' )
length--;
Q_strncpyz( base, &path[ length ], sizeof( base ) );
length = strlen( base ) - 1;
// Strip trailing slashes
while( length > 0 && base[ length ] == '\\' )
base[ length-- ] = '\0';
return base;
}
/*
==============
Sys_Dirname
==============
*/
const char *Sys_Dirname( char *path )
{
static char dir[ MAX_OSPATH ] = { 0 };
int length;
Q_strncpyz( dir, path, sizeof( dir ) );
length = strlen( dir ) - 1;
while( length > 0 && dir[ length ] != '\\' )
length--;
dir[ length ] = '\0';
return dir;
}
/*
================
Sys_Milliseconds
================
*/
int Sys_Milliseconds (bool baseTime)
{
static int sys_timeBase = timeGetTime();
int sys_curtime;
sys_curtime = timeGetTime();
if(!baseTime)
{
sys_curtime -= sys_timeBase;
}
return sys_curtime;
}
int Sys_Milliseconds2( void )
{
return Sys_Milliseconds(false);
}
/*
================
Sys_RandomBytes
================
*/
bool Sys_RandomBytes( byte *string, int len )
{
HCRYPTPROV prov;
if( !CryptAcquireContext( &prov, NULL, NULL,
PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) {
return false;
}
if( !CryptGenRandom( prov, len, (BYTE *)string ) ) {
CryptReleaseContext( prov, 0 );
return false;
}
CryptReleaseContext( prov, 0 );
return true;
}
/*
==================
Sys_GetCurrentUser
==================
*/
char *Sys_GetCurrentUser( void )
{
static char s_userName[1024];
DWORD size = sizeof( s_userName );
if ( !GetUserName( s_userName, &size ) )
strcpy( s_userName, "player" );
if ( !s_userName[0] )
{
strcpy( s_userName, "player" );
}
return s_userName;
}
/*
* Builds the path for the user's game directory
*/
char *Sys_DefaultHomePath( void )
{
#if defined(BUILD_PORTABLE)
Com_Printf( "Portable install requested, skipping homepath support\n" );
return NULL;
#else
if ( !homePath[0] )
{
TCHAR homeDirectory[MAX_PATH];
if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, homeDirectory ) ) )
{
Com_Printf( "Unable to determine your home directory.\n" );
return NULL;
}
Com_sprintf( homePath, sizeof( homePath ), "%s%cMy Games%c", homeDirectory, PATH_SEP, PATH_SEP );
if ( com_homepath && com_homepath->string[0] )
Q_strcat( homePath, sizeof( homePath ), com_homepath->string );
else
Q_strcat( homePath, sizeof( homePath ), HOMEPATH_NAME_WIN );
}
return homePath;
#endif
}
static const char *GetErrorString( DWORD error ) {
static char buf[MAX_STRING_CHARS];
buf[0] = '\0';
if ( error ) {
LPVOID lpMsgBuf;
DWORD bufLen = FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPTSTR)&lpMsgBuf, 0, NULL );
if ( bufLen ) {
LPCSTR lpMsgStr = (LPCSTR)lpMsgBuf;
Q_strncpyz( buf, lpMsgStr, Q_min( (size_t)(lpMsgStr + bufLen), sizeof(buf) ) );
LocalFree( lpMsgBuf );
}
}
return buf;
}
void Sys_SetProcessorAffinity( void ) {
DWORD_PTR processMask, processAffinityMask, systemAffinityMask;
HANDLE handle = GetCurrentProcess();
if ( !GetProcessAffinityMask( handle, &processAffinityMask, &systemAffinityMask ) )
return;
if ( sscanf( com_affinity->string, "%X", &processMask ) != 1 )
processMask = 1; // set to first core only
if ( !processMask )
processMask = systemAffinityMask; // use all the cores available to the system
if ( processMask == processAffinityMask )
return; // no change
if ( !SetProcessAffinityMask( handle, processMask ) )
Com_DPrintf( "Setting affinity mask failed (%s)\n", GetErrorString( GetLastError() ) );
}
/*
==================
Sys_LowPhysicalMemory()
==================
*/
qboolean Sys_LowPhysicalMemory(void) {
static MEMORYSTATUSEX stat;
static qboolean bAsked = qfalse;
static cvar_t* sys_lowmem = Cvar_Get( "sys_lowmem", "0", 0 );
if (!bAsked) // just in case it takes a little time for GlobalMemoryStatusEx() to gather stats on
{ // stuff we don't care about such as virtual mem etc.
bAsked = qtrue;
stat.dwLength = sizeof (stat);
GlobalMemoryStatusEx (&stat);
}
if (sys_lowmem->integer)
{
return qtrue;
}
return (stat.ullTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
}
/*
==============
Sys_Mkdir
==============
*/
qboolean Sys_Mkdir( const char *path ) {
if( !CreateDirectory( path, NULL ) )
{
if( GetLastError( ) != ERROR_ALREADY_EXISTS )
return qfalse;
}
return qtrue;
}
/*
==============
Sys_Cwd
==============
*/
char *Sys_Cwd( void ) {
static char cwd[MAX_OSPATH];
_getcwd( cwd, sizeof( cwd ) - 1 );
cwd[MAX_OSPATH-1] = 0;
return cwd;
}
/* Resolves path names and determines if they are the same */
/* For use with full OS paths not quake paths */
/* Returns true if resulting paths are valid and the same, otherwise false */
bool Sys_PathCmp( const char *path1, const char *path2 ) {
char *r1, *r2;
r1 = _fullpath(NULL, path1, MAX_OSPATH);
r2 = _fullpath(NULL, path2, MAX_OSPATH);
if(r1 && r2 && !Q_stricmp(r1, r2))
{
free(r1);
free(r2);
return true;
}
free(r1);
free(r2);
return false;
}
/*
==============================================================
DIRECTORY SCANNING
==============================================================
*/
#define MAX_FOUND_FILES 0x1000
void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **psList, int *numfiles ) {
char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
char filename[MAX_OSPATH];
intptr_t findhandle;
struct _finddata_t findinfo;
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
return;
}
if (strlen(subdirs)) {
Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
}
else {
Com_sprintf( search, sizeof(search), "%s\\*", basedir );
}
findhandle = _findfirst (search, &findinfo);
if (findhandle == -1) {
return;
}
do {
if (findinfo.attrib & _A_SUBDIR) {
if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
if (strlen(subdirs)) {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
}
else {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
}
Sys_ListFilteredFiles( basedir, newsubdirs, filter, psList, numfiles );
}
}
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
break;
}
Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
if (!Com_FilterPath( filter, filename, qfalse ))
continue;
psList[ *numfiles ] = CopyString( filename );
(*numfiles)++;
} while ( _findnext (findhandle, &findinfo) != -1 );
_findclose (findhandle);
}
static qboolean strgtr(const char *s0, const char *s1) {
int l0, l1, i;
l0 = strlen(s0);
l1 = strlen(s1);
if (l1<l0) {
l0 = l1;
}
for(i=0;i<l0;i++) {
if (s1[i] > s0[i]) {
return qtrue;
}
if (s1[i] < s0[i]) {
return qfalse;
}
}
return qfalse;
}
char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) {
char search[MAX_OSPATH];
int nfiles;
char **listCopy;
char *list[MAX_FOUND_FILES];
struct _finddata_t findinfo;
intptr_t findhandle;
int flag;
int i;
int extLen;
if (filter) {
nfiles = 0;
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
list[ nfiles ] = 0;
*numfiles = nfiles;
if (!nfiles)
return NULL;
listCopy = (char **)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ), TAG_LISTFILES );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
if ( !extension) {
extension = "";
}
// passing a slash as extension will find directories
if ( extension[0] == '/' && extension[1] == 0 ) {
extension = "";
flag = 0;
} else {
flag = _A_SUBDIR;
}
extLen = strlen( extension );
Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
// search
nfiles = 0;
findhandle = _findfirst (search, &findinfo);
if (findhandle == -1) {
*numfiles = 0;
return NULL;
}
do {
if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
if (*extension) {
if ( strlen( findinfo.name ) < extLen ||
Q_stricmp(
findinfo.name + strlen( findinfo.name ) - extLen,
extension ) ) {
continue; // didn't match
}
}
if ( nfiles == MAX_FOUND_FILES - 1 ) {
break;
}
list[ nfiles ] = CopyString( findinfo.name );
nfiles++;
}
} while ( _findnext (findhandle, &findinfo) != -1 );
list[ nfiles ] = 0;
_findclose (findhandle);
// return a copy of the list
*numfiles = nfiles;
if ( !nfiles ) {
return NULL;
}
listCopy = (char **)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ), TAG_LISTFILES );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
do {
flag = 0;
for(i=1; i<nfiles; i++) {
if (strgtr(listCopy[i-1], listCopy[i])) {
char *temp = listCopy[i];
listCopy[i] = listCopy[i-1];
listCopy[i-1] = temp;
flag = 1;
}
}
} while(flag);
return listCopy;
}
void Sys_FreeFileList( char **psList ) {
int i;
if ( !psList ) {
return;
}
for ( i = 0 ; psList[i] ; i++ ) {
Z_Free( psList[i] );
}
Z_Free( psList );
}
/*
========================================================================
LOAD/UNLOAD DLL
========================================================================
*/
//make sure the dll can be opened by the file system, then write the
//file back out again so it can be loaded is a library. If the read
//fails then the dll is probably not in the pk3 and we are running
//a pure server -rww
UnpackDLLResult Sys_UnpackDLL(const char *name)
{
UnpackDLLResult result = {};
void *data;
long len = FS_ReadFile(name, &data);
if (len >= 1)
{
if (FS_FileIsInPAK(name, NULL) == 1)
{
char *tempFileName;
if ( FS_WriteToTemporaryFile(data, len, &tempFileName) )
{
result.tempDLLPath = tempFileName;
result.succeeded = true;
}
}
}
FS_FreeFile(data);
return result;
}
bool Sys_DLLNeedsUnpacking()
{
#if defined(_JK2EXE)
return false;
#else
return Cvar_VariableIntegerValue("sv_pure") != 0;
#endif
}
/*
================
Sys_PlatformInit
Platform-specific initialization
================
*/
void Sys_PlatformInit( void ) {
TIMECAPS ptc;
if ( timeGetDevCaps( &ptc, sizeof( ptc ) ) == MMSYSERR_NOERROR )
{
timerResolution = ptc.wPeriodMin;
if ( timerResolution > 1 )
{
Com_Printf( "Warning: Minimum supported timer resolution is %ums "
"on this system, recommended resolution 1ms\n", timerResolution );
}
timeBeginPeriod( timerResolution );
}
else
timerResolution = 0;
}
/*
================
Sys_PlatformExit
Platform-specific exit code
================
*/
void Sys_PlatformExit( void )
{
if ( timerResolution )
timeEndPeriod( timerResolution );
}
void Sys_Sleep( int msec )
{
if ( msec == 0 )
return;
#ifdef DEDICATED
if ( msec < 0 )
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE );
else
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec );
#else
// Client Sys_Sleep doesn't support waiting on stdin
if ( msec < 0 )
return;
Sleep( msec );
#endif
}