//	Star Wars
/*
	Defaults and explanations of fields:

	headModel				"hazard"	model directory/skin name
	torsoModel				"hazard"	model directory/skin name
	legsModel				"hazard"	model directory/skin name

	scale					100			Sets all above 3 to what you specify
	scaleX					100			X (horiz) scale, 100 is normal 100% scale
	scaleY					100			Y (horiz) scale, 100 is normal 100% scale
	scaleZ					100			Z (vert) scale, 100 is normal 100% scale

	headYawRangeLeft		70			How far left you can turn your head (angles)
	headYawRangeRight		70			How far right you can turn your head (angles)
	headPitchRangeUp		60			How far up you can tilt your head (angles)
	headPitchRangeDown		60			How far down you can tilt your head (angles)
	torsoYawRangeLeft		60			How far left you can turn your torso (angles)
	torsoYawRangeRight		60			How far right you can turn your torso (angles)
	torsoPitchRangeUp		30			How far up you can tilt your torso (angles)
	torsoPitchRangeDown		70			How far down you can tilt your torso (angles)

	playerTeam				none		player, enemy, neutral
	enemyTeam				none		player, enemy, neutral

	race					none		human, borg, parasite, klingon, malon, hirogen, stasis, species8472, dreadnought, harvester, reaver, avatar, vulcan

	health					100			Health of entity (if not supplied by designer)
	aggression				3			How likely they are to attack (from 1 (least) to 5 (most))
	aim						3			How good their aim is (from 1 (worst) to 5 (best))
	earshot					1024		How far in map units they can hear, in map units
	evasion					3			How likely they are to take cover or defensive maneuvers (from 1 (least) to 5 (most))
	intelligence			3			How smart they are, in general (from 1 (least) to 5 (most))
	move					3			How complex their moves are when evading or in combat (from 1 (least) to 5 (most))
	reactions				3			How quickly they react (from 1 (worst) to 5 (best))

	vigilance				0.1			How likely they are to notice something (from 0 (never) to 1 (always))
	visrange				2048		How far away they can see something, in map units
	shootDistance			0			Overrides current weapon's max range

	hfov					45			Horizontal field of view, in angles
	vfov					34			Vertical field of view, in angles

	moveType				"runjump"	Which movetype they can be (other choices are "static", "walk" and "flyswim"
	yawSpeed				50			How quickly they can turn
	walkSpeed				150			How fast they walk
	runSpeed				300			How fast they run
	acceleration			15			Acceleration (accel x 20fps = speed up per second, so accel of 15 means they can go from 0 to 300 in one second)
										Accel of 0 means don't accel/decel - just start/stop (good if you're a slow mover anyway and/or robotic - like a Borg)

	snd						"munro"		Subdirectory of sound/player from which to get custom sounds (pain, death, jump, etc.)

	dismemberProbHead		0			Probability of head being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbArms		0			Probability of arms being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbHands		0			Probability of hands being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbLegs		0			Probability of legs being dismembered ( from 0 (never) to 100 (always) )
	dismemberProbWaist		0			Probability of waist being dismembered ( from 0 (never) to 100 (always) )
*/

//	Controlable NPC fix :

Reborn_Desann
{
	fullName			"Desann"
	playerModel			desann

	scale				135
	height				78
	crouchheight		42
	width				18

	class				desann
	rank				ensign
	saberColor			red
	playerTeam			enemy
	enemyTeam			player

	health				500
	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				5
	reactions			5

	moveType			"walk"
	yawSpeed			120
	walkSpeed			55
	runSpeed			130

	snd					desann
	sndcombat			desann
	sndjedi				desann

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Reborn_Tavion
{
	fullName			"Axmis, Tavion"
	playerModel			tavion

	scale				99
	height				64
	crouchheight		32
	width				16

	class				desann
	rank				ensign
	saberColor			red
	playerTeam			enemy
	enemyTeam			player

	health				300
	aggression			3
	aim					3
	evasion				4
	intelligence		5
	move				4			//5
	reactions			3

	hfov				160
	vfov				160

	moveType			"walk"
	yawSpeed			120
	walkSpeed			55
	runSpeed			130			//200

	snd					tavion
	sndcombat			tavion
	sndjedi				tavion

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Reborn_Boss
{
	playerModel			reborn
	customSkin			boss

	scale				100
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				ensign
	saberColor			red
	playerTeam			enemy
	enemyTeam			player

	health				150
	aggression			4		//5
	aim					5	//4
	evasion				4
	intelligence		5
	move				4			//5
	reactions			4

	hfov				160
	vfov				160

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130			//200

	snd					reborn3
	sndcombat			reborn3
	sndjedi				reborn3

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Reborn_Acrobat
{
	playerModel			reborn
	customSkin			acrobat

	scale				90
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				civilian
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102		//96

	health				100
	aggression			3
	aim					5		//3
	evasion				3
	intelligence		5
	move				4			//5
	reactions			5			//3

	hfov				160
	vfov				160

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130			//200

	snd					reborn1
	sndcombat			reborn1
	sndjedi				reborn1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Reborn_Fencer
{
	playerModel			reborn
	customSkin			fencer

	scale				95
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				ensign
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102			//96

	health				100
	aggression			3			//4
	aim					5		//3
	evasion				2
	intelligence		5
	move				4			//5
	reactions			5			//3

	hfov				160
	vfov				160

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130			//200

	snd					reborn2
	sndcombat			reborn2
	sndjedi				reborn2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi_Kyle
{
	fullName			"Katarn, Kyle"
	playerModel			kyle

	scale				100
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				ensign
	saberColor			blue
	playerTeam			player
	enemyTeam			enemy

	health				250
	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				3
	reactions			4

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					kyle
	sndcombat			kyle
//	sndjedi				kyle

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi_Luke
{
	fullName			"Skywalker, Luke"
	playerModel			luke

	scale				98
	height				64
	crouchheight		32
	width				16

	class				luke
	rank				ensign
	saberColor			green
	playerTeam			player
	enemyTeam			enemy

	health				500
	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				5
	reactions			5

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					luke
	sndcombat			luke
	sndjedi				luke

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi_Morgan
{
	fullName			"Katarn, Morgan"
	playerModel			morgan

	scale				95
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				ensign
	saberColor			blue
	playerTeam			player
	enemyTeam			enemy

	health				200
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	moveType			"walk"
	yawSpeed			90
	walkSpeed			55
	runSpeed			130

	snd					morgan

	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbHands	0
	dismemberProbLegs	0
	dismemberProbWaist	0
}

Jedi_Knight
{
	playerModel			jedi

	scale				92
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				ensign
	saberColor			blue
	playerTeam			player
	enemyTeam			enemy

	health				200
	aggression			3
	aim					3
	evasion				2
	intelligence		3
	move				3
	reactions			3

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					jedi1
	sndcombat			jedi1
	sndjedi				jedi1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi_Master
{
	playerModel			jedi
	surfOff				"head head_face"
	surfOn				"head_off head_face_off"
	customSkin			j2

	scale				96
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				ensign
	saberColor			green
	playerTeam			player
	enemyTeam			enemy

	health				350
	aggression			3
	aim					3
	evasion				2
	intelligence		5
	move				3
	reactions			3

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					jedi2
	sndcombat			jedi2
	sndjedi				jedi2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi_Trainer
{
	playerModel			jeditrainer

	scale				99
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				ensign
	saberColor			orange
	playerTeam			player
	enemyTeam			enemy

	health				400
	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				5
	reactions			5

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					jedi2
	sndcombat			jedi2
	sndjedi				jedi2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi_Female
{
	playerModel			jan
	surfOff				"torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt"
	surfOn				"torso_augment_off hips_augment_off hips_torso_off"

	scale				88
	height				58
	crouchheight		32
	width				16

	class				jedi
	rank				ensign
	saberColor			random
	playerTeam			player
	enemyTeam			enemy

	health				200
	aggression			3
	aim					3
	evasion				2
	intelligence		3
	move				3
	reactions			3

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					jan
	sndcombat			jan
	sndjedi				jan

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Merc_Jan
{
	fullName			"Ors, Jan"
	playerModel			jan

	scale				98
	height				64
	crouchheight		32
	width				16

	class				jan
	rank				ensign
	playerTeam			player
	enemyTeam			enemy

	health				200
	aggression			3
	aim					5
	evasion				3
	intelligence		5
	move				3
	reactions			3

	moveType			"walk"
	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					jan
	sndcombat			jan
	sndextra			jan

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Merc_Chiss
{
	playerModel			chiss

	scale				98
	height				64
	crouchheight		32
	width				16

	class				stormtrooper
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				50
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	moveType			"walk"
	yawSpeed			90
	walkSpeed			55
	runSpeed			130

	snd					bartender

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

//	NPC Characters :

munro
{
	fullName			"Katarn, Kyle"
	playerModel			kyle

	scale				100
	height				64
	crouchheight		32
	width				16

	class				kyle
	saberColor			blue
	playerTeam			player

	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				3
	reactions			4

	snd					munro
}

Kyle
{
	fullName			"Katarn, Kyle"
	playerModel			kyle

	scale				100
	height				64
	crouchheight		32
	width				16

	class				kyle
	saberColor			blue
	playerTeam			player

	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				3
	reactions			4

	snd					kyle
	sndcombat			kyle
	sndjedi				kyle

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Tavion
{
	playerModel			tavion

	scale				99
	height				64
	crouchheight		32
	width				16

	class				tavion
	saberColor			red
	rank				commander
	playerTeam			enemy
	enemyTeam			player

	health				300
	aggression			3
	aim					3
	evasion				4
	intelligence		5
	move				4		//5
	reactions			3

	hfov				160
	vfov				160

	yawSpeed			120
	walkSpeed			55
	runSpeed			130			//200

	snd					tavion
	sndcombat			tavion
	sndjedi				tavion

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Lando
{
	fullName			"Calrissian, Lando"
	playerModel			lando

	scale				100
	height				64
	crouchheight		32
	width				16

	class				lando
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	snd					lando
	sndcombat			lando
	sndextra			lando
	sndjedi				lando

	yawSpeed			120
	walkSpeed			55
	runSpeed			200

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Reelo
{
	fullName			"Baruk, Reelo"
	playerModel			reelo

	scale				100
	height				64
	crouchheight		32
	width				16

	class				reelo
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	snd					reelo
	sndcombat			reelo
	sndextra			reelo

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jan
{
	fullName			"Ors, Jan"
	playerModel			jan

	scale				98
	height				64
	crouchheight		32
	width				16

	class				jan
	rank				lt
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					5
	evasion				3
	intelligence		5
	move				3
	reactions			3

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					jan
	sndcombat			jan
	sndextra			jan

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Galak
{
	fullName			"Fyyar, Galak"
	playerModel			galak

	scale				99
	height				64
	crouchheight		32
	width				16

	class				imperial
	rank				captain
	playerTeam			enemy
	enemyTeam			player

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					galak

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Galak_Mech
{
	fullName			"Fyyar, Galak"
	playerModel			galak_mech

	scale				110
	height				88
	crouchheight		88
	width				20

	headPitchRangeUp	60
	headPitchRangeDown	60
	torsoPitchRangeUp	60
	torsoPitchRangeDown	60

	class				galak_mech
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				1000
	aggression			3
	aim					5
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			50
	walkSpeed			45
	runSpeed			110			//150

	snd					galak_mech
	snd					galak
	sndcombat			galak
	sndextra			galak

	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbHands	0
	dismemberProbLegs	0
	dismemberProbWaist	0
}

Desann
{
	fullName			"Desann"
	playerModel			desann

	scale				135
	height				78
	crouchheight		42
	width				18

	class				desann
	rank				captain
	saberColor			red
	playerTeam			enemy
	enemyTeam			player

	health				500
	aggression			3
	aim					3
	evasion				5
	intelligence		5
	move				5
	reactions			3

	hfov				160
	vfov				160

	yawSpeed			120
	walkSpeed			55
	runSpeed			150			//200

	snd					desann
	sndcombat			desann
	sndjedi				desann

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Luke
{
	fullName			"Skywalker, Luke"
	playerModel			luke

	scale				98
	height				64
	crouchheight		32
	width				16

	class				luke
	rank				captain
	saberColor			green
	playerTeam			player
	enemyTeam			enemy

	health				350
	aggression			3
	aim					3
	evasion				5
	intelligence		5
	move				3
	reactions			3

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					luke
	sndcombat			luke
	sndjedi				luke

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

MonMothma
{
	fullName			"Mon Mothma"
	playerModel			monmothma

	scale				95
	height				64
	crouchheight		32
	width				16

	class				monmotha
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	walkSpeed			55
	runSpeed			200
	yawSpeed			90

	snd					monmothma

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Bartender
{
	fullName			"Bartender"
	playerModel			chiss

	scale				98
	height				64
	crouchheight		32
	width				16

	class				bartender
	rank				crewman
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	walkSpeed			55
	runSpeed			200
	yawSpeed			90

	snd					bartender

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

MorganKatarn
{
	fullName			"MorganKatarn"
	playerModel			morgan

	scale				95
	height				64
	crouchheight		32
	width				16

	class				morgan
	rank				crewman
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	walkSpeed			55
	runSpeed			200
	yawSpeed			90

	snd					morgan

	dismemberProbHead	0
	dismemberProbArms	0
	dismemberProbHands	0
	dismemberProbLegs	0
	dismemberProbWaist	0
}

Prisoner
{
	playerModel			prisoner

	scale				100
	height				64
	crouchheight		32
	width				16

	class				prisoner
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	walkSpeed			55
	runSpeed			130			//200
	yawSpeed			110

	snd					prisoner
	snd					prisoner1
	sndcombat			prisoner1
	sndextra			prisoner1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Prisoner2
{
	playerModel			prisoner
	surfOff				"head head_face"
	surfOn				"head_off head_face_off"

	scale				95
	height				64
	crouchheight		32
	width				16

	class				prisoner
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	snd					prisoner
	snd					prisoner2
	sndcombat			prisoner2
	sndextra			prisoner2

	walkSpeed			55
	runSpeed			130			//200
	yawSpeed			110

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

//	NPC Humanoids :

Jedi
{
	playerModel			jedi

	scale				92
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				lt
	saberColor			blue
	playerTeam			player
	enemyTeam			enemy

	health				200
	aggression			3
	aim					3
	evasion				2
	intelligence		3
	move				3
	reactions			3

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					jedi1
	sndcombat			jedi1
	sndjedi				jedi1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Jedi2
{
	playerModel			jedi
	surfOff				"head head_face"
	surfOn				"head_off head_face_off"
	customSkin			j2

	scale				96
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				lt
	saberColor			green
	playerTeam			player
	enemyTeam			enemy

	health				350
	aggression			3
	aim					3
	evasion				2
	intelligence		5
	move				3
	reactions			3

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					jedi2
	sndcombat			jedi2
	sndjedi				jedi2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

JediF
{
	playerModel			jan
	surfOff				"torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt"
	surfOn				"torso_augment_off hips_augment_off hips_torso_off"

	scale				88
	height				58
	crouchheight		32
	width				16

	class				jedi
	rank				lt
	saberColor			random
	playerTeam			player
	enemyTeam			enemy

	health				200
	aggression			3
	aim					3
	evasion				2
	intelligence		4
	move				3
	reactions			3

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					jan
	sndcombat			jan
	sndjedi				jan

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

JediTrainer
{
	playerModel			jeditrainer

	scale				99
	height				64
	crouchheight		32
	width				16

	class				jedi
	rank				commander
	saberColor			orange
	playerTeam			player
	enemyTeam			enemy

	health				400
	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				5
	reactions			5

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					jedi2
	sndcombat			jedi2
	sndjedi				jedi2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Rebel
{
	playerModel			rebel

	scale				100
	height				64
	crouchheight		32
	width				16

	class				rebel
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	intelligence		5
	evasion				1
	move				3
	reactions			3

	yawSpeed			120
	walkSpeed			55
	runSpeed			130			//200

	snd					rebel1
	sndcombat			rebel1
	sndextra			rebel1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Rebel2
{
	playerModel			rebel

	scale				95
	height				64
	crouchheight		32
	width				16

	class				rebel
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			120
	walkSpeed			55
	runSpeed			130		//200

	snd					rebel2
	sndcombat			rebel2
	sndextra			rebel2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

BespinCop
{
	playerModel			bespin_cop

	scale				95
	height				64
	crouchheight		32
	width				16

	class				bespin_cop
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	health				40
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			120
	walkSpeed			55
	runSpeed			130			//200

	snd					bespincop1
	sndcombat			bespincop1
	sndextra			bespincop1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

BespinCop2
{
	playerModel			bespin_cop

	scale				98
	height				64
	crouchheight		32
	width				16

	class				bespin_cop
	rank				crewman
	playerTeam			player
	enemyTeam			enemy

	health				40
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			120
	walkSpeed			55
	runSpeed			130			//200

	snd					bespincop2
	sndcombat			bespincop2
	sndextra			bespincop2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Ugnaught
{
	playerModel			ugnaught

	scale				75
	height				50
	crouchheight		32
	width				16

	class				ugnaught
	rank				crewman
	playerTeam			neutral
	enemyTeam			player

	health				10
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			200

	snd					ugnaught

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Ugnaught2
{
	playerModel			ugnaught
	surfOff				"l_hand_purse"
	surfOn				"r_hand_tool_off"

	scale				70
	height				48
	crouchheight		32
	width				16

	class				ugnaught
	rank				crewman
	playerTeam			neutral
	enemyTeam			player

	health				10
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			200

	snd					ugnaught

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Gran
{
	playerModel			gran

	scale				95
	height				64
	crouchheight		32
	width				16

	class				gran
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					gran1
	sndcombat			gran1
	sndextra			gran1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Gran2
{
	playerModel			gran

	scale				90
	height				64
	crouchheight		32
	width				16

	class				gran
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					gran2
	sndcombat			gran2
	sndextra			gran2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

GranShooter
{
	playerModel			gran
	surfOff				"l_leg_kneeguard"

	scale				95
	height				64
	crouchheight		32
	width				16

	class				gran
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				40
	aggression			3
	aim					5
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					gran1
	sndcombat			gran1
	sndextra			gran1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

GranBoxer
{
	playerModel			gran
	surfOff				"l_leg_kneeguard r_leg_kneeguard"

	scale				100
	height				64
	crouchheight		32
	width				16

	class				gran
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				50
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					gran2
	sndcombat			gran2
	sndextra			gran2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Rodian
{
	playerModel			rodian

	scale				98
	height				64
	crouchheight		32
	width				16

	class				rodian
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				25
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	visrange			8192

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					rodian1
	sndcombat			rodian1
	sndextra			rodian1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Rodian2
{
	playerModel			rodian
	surfOff				"hips_belt torso_vest"
	surfOn				"torso_augment_off"

	scale				90
	height				64
	crouchheight		32
	width				16

	class				rodian
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				20
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130				//200

	snd					rodian2
	sndcombat			rodian2
	sndextra			rodian2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Weequay
{
	playerModel			weequay
	surfOff				"hips_lowerarmor"
	surfOn				"hips_torso_augment_off"

	scale				110
	height				70
	crouchheight		48
	width				16

	class				weequay
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					weequay
	sndcombat			weequay
	sndextra			weequay

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Weequay2
{
	playerModel			weequay
	surfOff				"head_l_hairback hips_r_strap hips_r_packsmall"
	surfOn				"head_r_hairshoulder_off hips_l_packsmall_off hips_l_strap_off"

	scale				100
	height				64
	crouchheight		32
	width				16

	class				weequay
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					weequay
	sndcombat			weequay
	sndextra			weequay

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Weequay3
{
	playerModel			weequay
	surfOff				"head_l_hairback hips_l_packlarge hips_l_packwide hips_r_strap hips_r_packsmall"
	surfOn				"head_r_hairback_off hips_l_packsmall_off hips_l_strap_off hips_r_packlarge_off hips_r_packwide_off"

	scale				100
	height				64
	crouchheight		32
	width				16

	class				weequay
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					weequay
	sndcombat			weequay
	sndextra			weequay

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Weequay4
{
	playerModel			weequay
	surfOff				"head_l_hairback hips_l_packlarge hips_l_packwide"
	surfOn				"head_l_hairshoulder_off hips_r_packlarge_off hips_r_packwide_off"

	scale				95
	height				64
	crouchheight		32
	width				16

	class				weequay
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					weequay
	sndcombat			weequay
	sndextra			weequay

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Trandoshan
{
	playerModel			trandoshan

	scale				110
	height				70
	crouchheight		48
	width				16

	class				trandoshan
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				40
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					trandoshan1
	sndcombat			trandoshan1
	sndextra			trandoshan1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

StormTrooper
{
	playerModel			stormtrooper
	surfOff				torso_pauldron_off
	surfOn				"torso_armor_neck_augment torso_body_neck_augment"

	scale				100
	height				64
	crouchheight		48
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			2		//3
	aim					1
	evasion				1
	intelligence		5
	move				2		//3
	reactions			3

	yawSpeed			70
	walkSpeed			55
	runSpeed			130		//200

	snd					st1
	sndcombat			st1
	sndextra			st1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

StormTrooper2
{
	playerModel			stormtrooper
	surfOff				torso_pauldron_off
	surfOn				"torso_armor_neck_augment torso_body_neck_augment"

	scale				100
	height				64
	crouchheight		48
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			2			//3
	aim					1
	evasion				1
	intelligence		5
	move				2			//3
	reactions			3

	yawSpeed			70
	walkSpeed			55
	runSpeed			130			//200

	snd					st2
	sndcombat			st2
	sndextra			st2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

STOfficer
{
	playerModel			stormtrooper
	surfOn				torso_pauldron_off
	surfOff				"torso_armor_neck_augment torso_body_neck_augment"

	scale				110
	height				70
	crouchheight		52
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				ensign
	playerTeam			enemy
	enemyTeam			player
	scale				102		//105 (looked too huge in vr)

	health				60
	aggression			4		//5
	aim					4	//5
	evasion				4		//5
	intelligence		5
	move				4		//5
	reactions			3		//5

	yawSpeed			90
	walkSpeed			55
	runSpeed			130		//200

	snd					stofficer1
	sndcombat			stofficer1
	sndextra			stofficer1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

StormPilot
{
	playerModel			stormpilot

	scale				100
	height				65
	crouchheight		48
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					5
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			80
	walkSpeed			55
	runSpeed			130			//200

	snd					st3
	sndcombat			st3
	sndextra			st3

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

STOfficerAlt
{
	playerModel			stormtrooper
	surfOn				torso_pauldron_off
	surfOff				"torso_armor_neck_augment torso_body_neck_augment"

	scale				110
	height				70
	crouchheight		52
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				ensign
	playerTeam			enemy
	enemyTeam			player
	scale				102		//105 (looked too huge in vr)


	health				60
	aggression			3		//5
	aim					4	//5
	evasion				3		//5
	intelligence		5
	move				3		//5
	reactions			4		//5

	yawSpeed			90
	walkSpeed			55
	runSpeed			130		//200

	snd					stofficer2
	sndcombat			stofficer2
	sndextra			stofficer2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

STCommander
{
	playerModel			stormtrooper
	surfOn				torso_pauldron_off
	surfOff				"torso_armor_neck_augment torso_body_neck_augment"

	scale				105
	height				68
	crouchheight		50
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				ensign
	playerTeam			enemy
	enemyTeam			player
	scale				102		//105 (looked too huge in vr)


	health				60
	aggression			5
	aim					5
	evasion				4		//5
	intelligence		5
	move				3		//5
	reactions			3		//4

	yawSpeed			110
	walkSpeed			55
	runSpeed			130		//200

	snd					stofficer2
	sndcombat			stofficer2
	sndextra			stofficer2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

SwampTrooper
{
	playerModel			swamptrooper

	scale				110
	height				70
	crouchheight		52
	width				16

	headPitchRangeDown	30

	class				swamptrooper
	playerTeam			enemy
	enemyTeam			player

	health				70
	aggression			3
	aim					3
	evasion				3
	intelligence		3
	move				3
	reactions			3

	yawSpeed			100
	walkSpeed			55
	runSpeed			130			//200

	snd					swamp1
	sndcombat			swamp1
	sndextra			swamp1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

SwampTrooper2
{
	playerModel			swamptrooper

	scale				110
	height				70
	crouchheight		52
	width				16

	headPitchRangeDown	30

	class				swamptrooper
	playerTeam			enemy
	enemyTeam			player

	health				70
	aggression			3
	aim					3
	evasion				3
	intelligence		3
	move				3
	reactions			3

	yawSpeed			100
	walkSpeed			55
	runSpeed			130			//200

	snd					swamp2
	sndcombat			swamp2
	sndextra			swamp2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

RocketTrooper
{
	playerModel			stormtrooper
	surfOn				torso_pauldron_off
	surfOff				"torso_armor_neck_augment torso_body_neck_augment"

	scale				110
	height				70
	crouchheight		52
	width				16

	headPitchRangeDown	30

	class				stormtrooper
	rank				ensign
	playerTeam			enemy
	enemyTeam			player

	health				60
	aggression			5
	aim					5
	evasion				5
	intelligence		5
	move				4		//5
	reactions			4		//5

	yawSpeed			100
	walkSpeed			55
	runSpeed			130			//200

	snd					st3
	sndcombat			st3
	sndextra			st3

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Imperial
{
	playerModel			imperial
	surfOff				l_arm_key

	scale				98
	height				64
	crouchheight		32
	width				16

	class				imperial
	rank				lt
	playerTeam			enemy
	enemyTeam			player
	scale				102

	health				20
	aggression			2
	aim					2
	evasion				2
	intelligence		2
	move				2
	reactions			2

	yawSpeed			110
	walkSpeed			55
	runSpeed			130			//200

	snd					io2
	sndcombat			io2
	sndextra			io2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ImpOfficer
{
	playerModel			imperial
	surfOff				l_arm_key
	customSkin			officer

	scale				95
	height				64
	crouchheight		32
	width				16

	class				imperial
	rank				ltcomm
	playerTeam			enemy
	enemyTeam			player
	scale				102

	health				40
	aggression			3
	aim					3
	evasion				3
	intelligence		3
	move				3
	reactions			3

	yawSpeed			110
	walkSpeed			55
	runSpeed			130			//200

	snd					io1
	sndcombat			io1
	sndextra			io1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ImpCommander
{
	playerModel			imperial
	surfOff				l_arm_key
	customSkin			commander

	scale				100
	height				64
	crouchheight		32
	width				16

	class				imperial
	rank				commander
	playerTeam			enemy
	enemyTeam			player
	scale				102

	health				80
	aggression			4
	aim					4
	evasion				4
	intelligence		4
	reactions			4
	move				4

	yawSpeed			110
	walkSpeed			55
	runSpeed			130			//120

	snd					io1
	sndcombat			io1
	sndextra			io1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ImpWorker
{
	playerModel			imperial_worker

	scale				95
	height				64
	crouchheight		48
	width				16

	headPitchRangeDown	30

	class				impworker
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					worker1
	sndcombat			worker1
	sndextra			worker1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ImpWorker2
{
	playerModel			imperial_worker

	scale				100
	height				65
	crouchheight		48
	width				16

	headPitchRangeDown	30

	class				impworker
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					worker2
	sndcombat			worker2
	sndextra			worker2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ImpWorker3
{
	playerModel			imperial_worker

	scale				98
	height				64
	crouchheight		48
	width				16

	headPitchRangeDown	30

	class				impworker
	rank				crewman
	playerTeam			enemy
	enemyTeam			player

	health				30
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	yawSpeed			90
	walkSpeed			55
	runSpeed			130			//200

	snd					worker3
	sndcombat			worker3
	sndextra			worker3

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

RebornAcrobat
{
	playerModel			reborn
	customSkin			acrobat

	scale				93
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				crewman
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102		//96

	health				100
	aggression			3
	aim					4		//3
	evasion				3
	intelligence		5
	move				4			//5
	reactions			4			//3

	hfov				160
	vfov				160

	yawSpeed			140
	walkSpeed			55
	runSpeed			130			//200

	snd					reborn1
	sndcombat			reborn1
	sndjedi				reborn1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

Reborn
{
	playerModel			reborn

	scale				95
	height				64
	crouchheight		32
	width				16

	class				reborn
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102			//94

	health				40
	aggression			1
	aim					3			//1
	evasion				1
	intelligence		2					//1
	move				1
	reactions			3				//1			

	hfov				120
	vfov				120

	yawSpeed			60
	walkSpeed			45
	runSpeed			110			//180

	snd					reborn1
	sndcombat			reborn1
	sndjedi				reborn1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

RebornForceUser
{
	playerModel			reborn
	customSkin			forceuser

	scale				97
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				ensign
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102		//100

	health				100
	aggression			2
	aim					4	//3
	evasion				2
	intelligence		5
	move				4		//5
	reactions			5		//3

	hfov				160
	vfov				160

	yawSpeed			80
	walkSpeed			55
	runSpeed			130

	snd					reborn2
	sndcombat			reborn2
	sndjedi				reborn2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

RebornFencer
{
	playerModel			reborn
	customSkin			fencer

	scale				97
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				ltjg
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102			//96

	health				100
	aggression			4			//4
	aim					5		//3
	evasion				2
	intelligence		5
	move				4			//5
	reactions			5			//3

	hfov				160
	vfov				160

	yawSpeed			140
	walkSpeed			55
	runSpeed			200

	snd					reborn2
	sndcombat			reborn2
	sndjedi				reborn2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

RebornBoss
{
	playerModel			reborn
	customSkin			boss

	scale				100
	height				64
	crouchheight		32
	width				16

	class				reborn
	rank				lt
	saberColor			red
	playerTeam			enemy
	enemyTeam			player
	scale				102

	health				150
	aggression			4
	aim					5	//3
	evasion				3
	intelligence		5
	move				4		//5
	reactions			5

	hfov				160
	vfov				160

	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					reborn3
	sndcombat			reborn3
	sndjedi				reborn3

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ShadowTrooper
{
	playerModel			shadowtrooper

	scale				100
	height				64
	crouchheight		32
	width				16

	class				shadowtrooper
	rank				ensign
	saberColor			red
	playerTeam			enemy
	enemyTeam			player

	health				200
	aggression			4		//5
	aim					5
	evasion				3		//4
	intelligence		5
	move				4		//5
	reactions			5

	hfov				160
	vfov				160

	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					shadow1
	sndcombat			shadow1

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

ShadowTrooper2
{
	playerModel			shadowtrooper

	scale				95
	height				64
	crouchheight		32
	width				16

	class				shadowtrooper
	rank				lt
	saberColor			red
	playerTeam			enemy
	enemyTeam			player

	health				200
	aggression			4		//5
	aim					5
	evasion				3		//4
	intelligence		5
	move				4		//5
	reactions			5

	hfov				160
	vfov				160

	yawSpeed			140
	walkSpeed			55
	runSpeed			130

	snd					shadow2
	sndcombat			shadow2

	dismemberProbHead	100
	dismemberProbArms	100
	dismemberProbHands	100
	dismemberProbLegs	100
	dismemberProbWaist	100
}

//	NPC Monsters :

Howler
{
	playerModel			howler

	class				howler
	playerTeam			enemy
	enemyTeam			player

	health				60
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					howler
}

Minemonster
{
	playerModel			minemonster

	height				30
	width				9

	class				minemonster
	playerTeam			enemy
	enemyTeam			player

	health				40
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			160
	walkSpeed			50
	runSpeed			210

	snd					mine
}

Glider
{
	playerModel			glider

	class				glider
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					glider
}

//	NPC Droids :

protocol
{
	playerModel			protocol

	height				48
	width				12

	class				protocol
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					protocol
}

protocol_imp
{
	playerModel			protocol
	surfOn				head_off
	surfOff				head
	customSkin			imp

	height				48
	width				12

	class				protocol
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					protocol
}

r2d2
{
	playermodel			r2d2

	height				40
	width				12

	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10

	class				r2d2
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			120
	walkSpeed			50
	runSpeed			150

	snd					r2d2
}

r2d2_imp
{
	playermodel			r2d2
	customSkin			imp

	height				40
	width				12

	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10

	class				r2d2
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			120
	walkSpeed			50
	runSpeed			150

	snd					r2d2
}

r5d2
{
	playerModel			r5d2

	height				40
	width				12

	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10

	class				r5d2
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					r5d2
}

r5d2_imp
{
	playerModel			r5d2
	customSkin			imp

	height				40
	width				12

	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10

	class				r5d2
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					r5d2
}

gonk
{
	playerModel			gonk

	height				32
	width				12

	class				gonk
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			30
	runSpeed			40

	snd					gonk
}

mouse
{
	headmodel			none
	torsomodel			none
	legsmodel			mouse

	height				16
	width				8

	class				mouse
	playerTeam			neutral
	enemyTeam			neutral

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			120
	walkSpeed			150
	runSpeed			500

	snd					mouse
}

seeker
{
	headmodel			none
	torsomodel			none
	legsmodel			remote

	height				32
	width				8

	class				seeker
	playerTeam			player
	enemyTeam			enemy

	aggression			3
	aim					1
	evasion				3
	intelligence		5
	move				3
	reactions			3

	hfov				160
	vfov				45

	moveType			"flyswim"
	yawSpeed			120
	walkSpeed			150
	runSpeed			500

	snd					remote
}

remote
{
	headmodel			none
	torsomodel			none
	legsmodel			remote

	height				32
	width				8

	class				remote
	playerTeam			enemy
	enemyTeam			player

	aggression			3
	aim					1
	evasion				3
	intelligence		5
	move				3
	reactions			3

	hfov				160
	vfov				45

	moveType			"flyswim"
	yawSpeed			120
	walkSpeed			150
	runSpeed			500

	snd					remote
}

sentry
{
	playermodel			sentry

	height				48
	width				24

	class				sentry
	playerTeam			enemy
	enemyTeam			player

	health				100
	aggression			3
	aim					3
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				160

	yawSpeed			120
	walkSpeed			250
	runSpeed			400

	snd					sentry
}

interrogator
{
	playermodel			interrogator

	height				24
	width				12

	class				interrogator
	playerTeam			enemy
	enemyTeam			player

	health				100
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			120
	walkSpeed			50
	runSpeed			150

	snd					interrogator
}


probe
{
	playerModel			probe

	height				110
	width				24

	headYawRangeLeft	180
	headYawRangeRight	180
	headPitchRangeUp	0
	headPitchRangeDown	0
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	10
	torsoPitchRangeDown	10

	class				probe
	playerTeam			enemy
	enemyTeam			player

	health				200
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	moveType			"flyswim"
	yawSpeed			60
	walkSpeed			50
	runSpeed			150

	snd					probe
}

mark1
{
	playerModel			mark1

	height				120
	width				36

	class				mark1
	playerTeam			enemy
	enemyTeam			player

	health				300
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			70
	runSpeed			150

	snd					mark1
}

mark2
{
	playerModel			mark2

	class				mark2
	playerTeam			enemy
	enemyTeam			player

	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	walkSpeed			75
	runSpeed			150

	snd					mark2
}

atst
{
	playerModel			atst
//	headModel			atst
//	torsoModel			atst
//	legsModel			atst

	height				272
	width				80

	headYawRangeLeft	80
	headYawRangeRight	80
	headPitchRangeUp	30
	headPitchRangeDown	30
	torsoYawRangeLeft	0
	torsoYawRangeRight	0
	torsoPitchRangeUp	0
	torsoPitchRangeDown	0

	class				atst
	playerTeam			enemy
	enemyTeam			player

	health				200
	aggression			3
	aim					1
	evasion				1
	intelligence		5
	move				3
	reactions			3

	hfov				120
	vfov				45

	yawSpeed			60
	runSpeed			150
	walkSpeed			150

	snd					atst
}

test
{
	playerModel			test
	playerTeam			player
	enemyTeam			neutral
	class				kyle
}
