.. |
cl_avi.c
|
* Fix typo in cl_avi.c (Ben Millwood/bubu^)
|
2009-09-08 21:47:18 +00:00 |
cl_cgame.c
|
Fix recursive error for disconnect after reliable client command overflow. Thanks to /dev/humancontroller for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3616
|
2009-10-11 18:31:00 +00:00 |
cl_cin.c
|
* Fix some new GCC 4.3 warnings
|
2008-11-10 23:55:22 +00:00 |
cl_console.c
|
move location of version string in console a bit
|
2008-11-02 17:39:25 +00:00 |
cl_curl.c
|
Fix infinite loop in case an invalid pk3 file has been downloaded from the server. Thanks tjw for reporting (#3074)
|
2009-10-19 22:36:17 +00:00 |
cl_curl.h
|
Angst and zinx cajoled me into removing trying to load libcurl.so again.
|
2008-02-17 13:46:34 +00:00 |
cl_input.c
|
Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. (#3693)
|
2009-11-02 16:17:10 +00:00 |
cl_keys.c
|
Fix recursive error for disconnect after reliable client command overflow. Thanks to /dev/humancontroller for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3616
|
2009-10-11 18:31:00 +00:00 |
cl_main.c
|
Remove leftover stub
|
2009-11-10 00:25:48 +00:00 |
cl_net_chan.c
|
* Added STATUS
|
2005-10-29 01:53:09 +00:00 |
cl_parse.c
|
Fix infinite loop in case an invalid pk3 file has been downloaded from the server. Thanks tjw for reporting (#3074)
|
2009-10-19 22:36:17 +00:00 |
cl_scrn.c
|
Show color codes in full length, patch by Amanieu (#4318)
|
2009-10-25 19:51:32 +00:00 |
cl_ui.c
|
Minor fix for server infostring. Thanks to slacker
|
2009-05-22 00:34:37 +00:00 |
client.h
|
Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. (#3693)
|
2009-11-02 16:17:10 +00:00 |
keycodes.h
|
* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
|
2008-08-28 22:05:34 +00:00 |
keys.h
|
* Don't apply colour escape chars on input fields
|
2007-09-21 10:35:24 +00:00 |
libmumblelink.c
|
mumble link support
|
2008-05-30 17:19:31 +00:00 |
libmumblelink.h
|
mumble link support
|
2008-05-30 17:19:31 +00:00 |
qal.c
|
fix openal dlopen
|
2008-06-02 15:54:36 +00:00 |
qal.h
|
Revert changes in ioquake3 AL code, fix OpenAL headers.
|
2007-12-13 23:27:41 +00:00 |
snd_adpcm.c
|
First diff from Andreas Schneider:
|
2005-08-31 18:00:00 +00:00 |
snd_codec.c
|
* Fix to bug in S_FileExtension (Tr3B)
|
2008-01-19 19:06:25 +00:00 |
snd_codec.h
|
* Fix bug where an extraneous render command can cause a crash when
|
2007-11-18 01:06:46 +00:00 |
snd_codec_ogg.c
|
* (bug 3567) Fix to error handling in Ogg decoder (Joerg Dietrich)
|
2008-03-11 21:43:25 +00:00 |
snd_codec_wav.c
|
* Fix bug where an extraneous render command can cause a crash when
|
2007-11-18 01:06:46 +00:00 |
snd_dma.c
|
Make s_volume cvar affect volume of S_Base_RawSamples, thanks to Jay Weisskopf for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3474
|
2009-10-08 22:26:10 +00:00 |
snd_local.h
|
* Rename voip cvar to cl_voip
|
2008-07-07 22:31:39 +00:00 |
snd_main.c
|
Added s_muteWhenUnfocused cvar (thanks, Chris!).
|
2009-09-14 16:25:29 +00:00 |
snd_mem.c
|
Don't byteswap when resampling audio...we byteswapped it previously in the
|
2005-11-20 15:35:45 +00:00 |
snd_mix.c
|
Initial patch for in-game VoIP support!
|
2008-06-01 07:51:23 +00:00 |
snd_openal.c
|
New batch of fixes for the OpenAL part:
|
2009-10-27 11:13:33 +00:00 |
snd_public.h
|
* Rename voip cvar to cl_voip
|
2008-07-07 22:31:39 +00:00 |
snd_wavelet.c
|
* Added STATUS
|
2005-10-29 01:53:09 +00:00 |