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This is a port of the quake 3 engine to Oculus Quest.
* Replaced a bunch of __i386__ with id386 * General tidy up of asm preprocessor decisions * Removed C_ONLY from the dedicated server build |
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code | ||
ui | ||
ChangeLog | ||
COPYING.txt | ||
i_o-q3-readme | ||
id-readme.txt | ||
Makefile | ||
STATUS | ||
TODO |