..
cl_avi.c
* Video export doesn't crap out with sv_pure 1 anymore
2006-03-15 22:41:38 +00:00
cl_cgame.c
- change long to intptr_t for 64bit windows compatability
2006-02-18 19:07:23 +00:00
cl_cin.c
* Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw)
2006-04-14 20:11:42 +00:00
cl_console.c
removed a space too much after "say_team: " chat prompt.
2006-05-04 15:37:08 +00:00
cl_input.c
* Added STATUS
2005-10-29 01:53:09 +00:00
cl_keys.c
* Reimplement console history recall "bug" behaviour without the bug
2006-02-04 00:28:57 +00:00
cl_main.c
- Fix bug that allows a malicious server to write and overwrite any files in the quake3 directory.
2006-06-16 20:38:08 +00:00
cl_net_chan.c
* Added STATUS
2005-10-29 01:53:09 +00:00
cl_parse.c
Fix remotely exploitable parse download overflow reported by Luigi Auriemma.
2006-06-04 13:45:53 +00:00
cl_scrn.c
* Fix to bug #2599 (fullscreen cinematics)
2006-02-21 21:29:26 +00:00
cl_ui.c
- change long to intptr_t for 64bit windows compatability
2006-02-18 19:07:23 +00:00
client.h
* cl_guid for semi-reliable server authentication (from tjw)
2006-04-22 22:21:56 +00:00
keycodes.h
* Added STATUS
2005-10-29 01:53:09 +00:00
keys.h
* Added STATUS
2005-10-29 01:53:09 +00:00
qal.c
* Solaris patch from Vincent S. Cojot
2005-12-06 19:03:39 +00:00
qal.h
Corrected #include directives of openal headers for MSVC.
2006-05-13 12:18:43 +00:00
snd_adpcm.c
First diff from Andreas Schneider:
2005-08-31 18:00:00 +00:00
snd_codec.c
Partially applied patch from Joerg Dietrich. Fixes:
2006-06-01 00:14:56 +00:00
snd_codec.h
* Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
2006-01-06 17:36:03 +00:00
snd_codec_ogg.c
Partially applied patch from Joerg Dietrich. Fixes:
2006-06-01 00:14:56 +00:00
snd_codec_wav.c
* Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
2006-02-21 22:29:29 +00:00
snd_dma.c
* Oops. Rename cl_avidemo to cl_aviFrameRate
2006-01-06 22:28:07 +00:00
snd_local.h
* OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
2005-11-13 18:58:14 +00:00
snd_main.c
* AVI video output
2006-01-04 03:12:12 +00:00
snd_mem.c
Don't byteswap when resampling audio...we byteswapped it previously in the
2005-11-20 15:35:45 +00:00
snd_mix.c
* AVI video output
2006-01-04 03:12:12 +00:00
snd_openal.c
* Entity sounds on the player entity are now AL_SOURCE_RELATIVE
2006-02-28 21:52:25 +00:00
snd_public.h
* Added STATUS
2005-10-29 01:53:09 +00:00
snd_wavelet.c
* Added STATUS
2005-10-29 01:53:09 +00:00