ioq3quest/code
Ludwig Nussel cc9a74a218 Define stack sizes at central place
also reverts bug 4282 as stack is included in bss already so nothing that needs fixing
2009-11-01 19:58:03 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
asm * (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel 2009-09-21 00:20:43 +00:00
botlib Fix botlib parser for negative int/float values, thanks to Makro for reporting (#4227). 2009-10-19 23:29:44 +00:00
cgame Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
client New batch of fixes for the OpenAL part: 2009-10-27 11:13:33 +00:00
game - Add Ben Millwood's implementation of strtod/strtol to bg_lib.c 2009-10-21 10:18:46 +00:00
jpeg-6b * Update to jpeg-6b (only a decade old) 2008-08-21 23:29:09 +00:00
libcurl/curl
libs * Updated to SDL 1.2.14. For future reference, the command you can't 2009-10-29 03:09:07 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
q3_ui Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
qcommon Define stack sizes at central place 2009-11-01 19:58:03 +00:00
renderer Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774 2009-10-16 20:26:18 +00:00
sdl * Bump the minimum SDL version up to 1.2.10, and remove workarounds for earlier versions 2009-10-25 22:36:32 +00:00
server * Actually that can be more precise... 2009-10-16 19:21:31 +00:00
sys * Remove disabling of stdout/err redirection on windows as it doesn't work 2009-10-27 11:48:18 +00:00
tools * Fix some warnings in lcc compile 2009-10-25 23:44:20 +00:00
ui Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00