..
AL
5882 - Update OpenAL Headers to OpenAL Soft 1.15.1
2013-02-17 07:34:41 -06:00
asm
Remove unused fpucw from snapvector.asm
2015-07-09 18:35:45 -05:00
botlib
Fix mis-spellings of "separating" as "seperating"
2016-09-22 08:56:30 +01:00
cgame
Fix glyph width calculation in Text_Paint_Limit
2015-09-15 16:56:03 -05:00
client
Avoid shuting down opus voip codec multiple times
2016-10-09 18:30:19 -05:00
game
Pick up date from SOURCE_DATE_EPOCH, for reproducible builds
2016-09-22 09:02:20 +01:00
jpeg-8c
Mark JPEG lib changes, file provided by Simon McVittie
2012-07-01 18:07:56 +00:00
libcurl-7.35.0 /curl
Fix building with curl on Linux PPC and Sparc
2014-09-09 13:18:28 -04:00
libogg-1.3.1
Upgrade libogg 1.3.0 to 1.3.1
2014-02-08 03:38:01 +00:00
libs
Add stripped SDL2 reference dll's to repo
2016-08-16 10:50:24 -04:00
libspeex
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
libvorbis-1.3.4
There have been 0 days since the last compiler warning
2014-08-27 12:40:45 +01:00
null
[null/null_glimp.c] Fix up bitrot in null impl
2016-07-26 10:52:15 +01:00
opus-1.1
Fix a few warnings
2014-08-30 17:29:23 +01:00
opusfile-0.5
Fix a few warnings
2014-08-30 17:29:23 +01:00
q3_ui
Fix iamamonkey printing 'levels' instead of 'awards'
2016-05-23 10:23:14 -05:00
qcommon
Handle ERR_DROP during Com_GameRestart
2016-10-09 19:17:58 -05:00
renderercommon
OpenGL2: Fix GL_EXT_direct_state_access function names.
2016-07-28 20:04:25 -07:00
renderergl1
Fix undefined behavior when shifting left by 32.
2016-09-07 16:56:23 -07:00
renderergl2
OpenGL2: Some tr_image refactoring/cleanup.
2016-09-22 23:04:13 -07:00
sdl
Fix joystick w/o controller mapping not working with SDL update.
2016-08-16 19:01:18 -07:00
SDL2 /include
Update SDL2 to 2.0.4
2016-08-15 22:20:00 -04:00
server
Fix warnings that names passed to Name_PlayerNameCompletion is not const
2016-05-09 10:41:58 -05:00
sys
Offer post-crash safe settings on a per-mod basis
2016-10-09 18:18:08 -05:00
tools
[botlib] Use floating point absolute value rather than truncate to integer
2016-07-25 18:36:31 +01:00
ui
UI_BuildFindPlayerList: make a sizeof() more obviously correct
2016-09-25 17:13:50 +01:00
zlib
drop some useless return statements
2013-05-30 15:43:21 -05:00