This is a port of the quake 3 engine to Oculus Quest.
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Tim Angus c07dc8dbee * Dewarninged the lcc and q3asm source
* Removed traditional target platforms from the lcc build. This might break
  building lcc on Windows using nmake. Submit patches or be quiet :p
* Default target for lcc is now bytecode, so -Wf-target=bytecode is no longer
  needed on the lcc command line
2005-10-04 01:21:34 +00:00
code * Made the default SDL dma buffer larger 2005-09-30 22:30:22 +00:00
lcc * Dewarninged the lcc and q3asm source 2005-10-04 01:21:34 +00:00
q3asm * Dewarninged the lcc and q3asm source 2005-10-04 01:21:34 +00:00
ui remove svn:executable property 2005-08-28 17:54:51 +00:00
COPYING.txt remove svn:executable property 2005-08-28 17:54:51 +00:00
i_o-q3-readme Updated for stuff. 2005-09-29 05:44:19 +00:00
id-readme.txt renamed to help prevent confusion 2005-09-01 06:32:34 +00:00
Makefile Fixed the version and added a little tiny bit to the readme 2005-08-29 18:58:30 +00:00