ioq3quest/code/renderer
2006-04-14 19:54:56 +00:00
..
qgl.h * Support for MinGW cross compilation 2005-12-29 00:04:41 +00:00
qgl_linked.h * Added STATUS 2005-10-29 01:53:09 +00:00
tr_animation.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_backend.c * AVI video output 2006-01-04 03:12:12 +00:00
tr_bsp.c * Fix to what is apparently a typo in the original Q3 code 2005-12-28 23:05:22 +00:00
tr_cmds.c * AVI video output 2006-01-04 03:12:12 +00:00
tr_curve.c Mac OS X work...lots of little changes that touch a lot of random places. 2005-11-26 07:46:21 +00:00
tr_flares.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_font.c * Fix TA font loader to use new endian defines 2005-11-06 21:18:21 +00:00
tr_image.c * AVI video output 2006-01-04 03:12:12 +00:00
tr_init.c * SDL build no longer requires a vid_restart when changing r_fullscreen 2006-01-25 17:57:53 +00:00
tr_light.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_local.h * AVI video output 2006-01-04 03:12:12 +00:00
tr_main.c * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug) 2006-04-14 19:54:56 +00:00
tr_marks.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_mesh.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_model.c * Tidy-up of q_platform.h 2005-11-06 00:29:59 +00:00
tr_noise.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_public.h * AVI video output 2006-01-04 03:12:12 +00:00
tr_scene.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_shade.c * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local 2005-11-26 15:01:28 +00:00
tr_shade_calc.c * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local 2005-11-26 15:01:28 +00:00
tr_shader.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_shadows.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_sky.c * Added STATUS 2005-10-29 01:53:09 +00:00
tr_surface.c * Oopsie. 2005-12-06 18:17:10 +00:00
tr_types.h Mac OS X work...lots of little changes that touch a lot of random places. 2005-11-26 07:46:21 +00:00
tr_world.c * Added STATUS 2005-10-29 01:53:09 +00:00