ioq3quest/code/game
Zack Middleton 424122c366 Fix bot's teamleader name field being too short
Players using names with 32 to 35 characters could not be recognized as
the team leader.

Reported by Razor.
2014-12-04 16:50:28 -06:00
..
ai_chat.c Only have bots issue vtaunt commands in Team Arena. 2012-06-18 20:11:09 +00:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c Add missing EV_USE_ITEM15 cases 2014-10-29 00:03:49 -05:00
ai_dmq3.h REFACTOR [a vs an] 2012-06-18 16:31:16 +00:00
ai_main.c Fix game warnings 2014-09-01 11:09:11 +01:00
ai_main.h Fix bot's teamleader name field being too short 2014-12-04 16:50:28 -06:00
ai_team.c Fix game warnings 2014-09-01 11:09:11 +01:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c Fix more warnings 2014-09-01 13:03:06 +01:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben Millwood 2012-07-01 16:43:28 +00:00
bg_lib.h - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz 2011-06-15 15:31:37 +00:00
bg_local.h Code cleanup patch by devhc 2011-02-08 18:19:31 +00:00
bg_misc.c Fix a few warnings 2014-08-30 17:29:23 +01:00
bg_pmove.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
bg_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
bg_slidemove.c Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
chars.h http://www.angryflower.com/aposter.html 2011-02-09 05:51:33 +00:00
g_active.c Patches by symlink. 2012-02-06 21:28:40 +00:00
g_arenas.c Bugzilla #4753 2010-10-25 06:39:11 +00:00
g_bot.c Free bot client if cannot load bot 2013-09-08 21:59:58 -05:00
g_client.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
g_cmds.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
g_combat.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
g_items.c Fix more warnings 2014-09-01 13:03:06 +01:00
g_local.h Correct TeamCount return type and team argument type 2013-04-26 15:46:12 -05:00
g_main.c Use correct type for thinktime 2014-09-26 14:29:11 +01:00
g_mem.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
g_misc.c Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144) 2011-08-01 11:39:33 +00:00
g_missile.c Fix grenade rotation ends always the orientation (#5053), patch by Eugene C. 2011-06-24 13:15:03 +00:00
g_mover.c Fix a few warnings 2014-08-30 17:29:23 +01:00
g_public.h Refactoring patch by DevHC 2011-05-11 14:21:27 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c Don't have g_teamAutoJoin affect bot's team 2012-09-08 22:32:41 +00:00
g_spawn.c REFACTOR 2012-06-18 16:27:00 +00:00
g_svcmds.c Fix a few warnings 2014-08-30 17:29:23 +01:00
g_syscalls.asm rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_syscalls.c Fix native trap_BotMutateGoalFuzzyLogic 2014-03-02 22:53:15 -06:00
g_target.c REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
g_team.c Send team info for team overlay to spectators for the team of the client they're following (bug #5740). 2012-09-08 23:19:06 +00:00
g_team.h Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
g_trigger.c Removed duplicate setting of contents for trigger_hurt. 2011-11-28 17:36:58 +00:00
g_utils.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_weapon.c Let's actually use MOD_CHAINGUN! From Ensiform. 2012-06-18 17:12:35 +00:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00