mirror of
https://github.com/DrBeef/ioq3quest.git
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1005 lines
25 KiB
C
1005 lines
25 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "qbsp.h"
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/*
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tag all brushes with original contents
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brushes may contain multiple contents
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there will be no brush overlap after csg phase
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*/
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int minplanenums[3];
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int maxplanenums[3];
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void CheckBSPBrush(bspbrush_t *brush)
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{
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int i, j;
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plane_t *plane1, *plane2;
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//check if the brush is convex... flipped planes make a brush non-convex
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for (i = 0; i < brush->numsides; i++)
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{
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for (j = 0; j < brush->numsides; j++)
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{
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if (i == j) continue;
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plane1 = &mapplanes[brush->sides[i].planenum];
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plane2 = &mapplanes[brush->sides[j].planenum];
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//
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if (WindingsNonConvex(brush->sides[i].winding,
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brush->sides[j].winding,
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plane1->normal, plane2->normal,
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plane1->dist, plane2->dist))
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{
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Log_Print("non convex brush");
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break;
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} //end if
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} //end for
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} //end for
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BoundBrush(brush);
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//check for out of bound brushes
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for (i = 0; i < 3; i++)
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{
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if (brush->mins[i] < -MAX_MAP_BOUNDS || brush->maxs[i] > MAX_MAP_BOUNDS)
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{
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Log_Print("brush: bounds out of range\n");
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Log_Print("ob->mins[%d] = %f, ob->maxs[%d] = %f\n", i, brush->mins[i], i, brush->maxs[i]);
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break;
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} //end if
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if (brush->mins[i] > MAX_MAP_BOUNDS || brush->maxs[i] < -MAX_MAP_BOUNDS)
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{
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Log_Print("brush: no visible sides on brush\n");
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Log_Print("ob->mins[%d] = %f, ob->maxs[%d] = %f\n", i, brush->mins[i], i, brush->maxs[i]);
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break;
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} //end if
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} //end for
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} //end of the function CheckBSPBrush
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void BSPBrushWindings(bspbrush_t *brush)
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{
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int i, j;
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winding_t *w;
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plane_t *plane;
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for (i = 0; i < brush->numsides; i++)
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{
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plane = &mapplanes[brush->sides[i].planenum];
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w = BaseWindingForPlane(plane->normal, plane->dist);
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for (j = 0; j < brush->numsides && w; j++)
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{
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if (i == j) continue;
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plane = &mapplanes[brush->sides[j].planenum^1];
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ChopWindingInPlace(&w, plane->normal, plane->dist, 0); //CLIP_EPSILON);
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} //end for
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brush->sides[i].winding = w;
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} //end for
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} //end of the function BSPBrushWindings
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//===========================================================================
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// NOTE: can't keep brush->original intact
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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bspbrush_t *TryMergeBrushes(bspbrush_t *brush1, bspbrush_t *brush2)
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{
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int i, j, k, n, shared;
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side_t *side1, *side2, *cs;
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plane_t *plane1, *plane2;
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bspbrush_t *newbrush;
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//check for bounding box overlapp
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for (i = 0; i < 3; i++)
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{
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if (brush1->mins[i] > brush2->maxs[i] + 2
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|| brush1->maxs[i] < brush2->mins[i] - 2)
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{
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return NULL;
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} //end if
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} //end for
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//
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shared = 0;
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//check if the brush is convex... flipped planes make a brush non-convex
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for (i = 0; i < brush1->numsides; i++)
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{
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side1 = &brush1->sides[i];
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//don't check the "shared" sides
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for (k = 0; k < brush2->numsides; k++)
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{
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side2 = &brush2->sides[k];
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if (side1->planenum == (side2->planenum^1))
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{
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shared++;
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//there may only be ONE shared side
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if (shared > 1) return NULL;
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break;
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} //end if
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} //end for
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if (k < brush2->numsides) continue;
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//
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for (j = 0; j < brush2->numsides; j++)
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{
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side2 = &brush2->sides[j];
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//don't check the "shared" sides
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for (n = 0; n < brush1->numsides; n++)
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{
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side1 = &brush1->sides[n];
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if (side1->planenum == (side2->planenum^1)) break;
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} //end for
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if (n < brush1->numsides) continue;
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//
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side1 = &brush1->sides[i];
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//if the side is in the same plane
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//*
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if (side1->planenum == side2->planenum)
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{
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if (side1->texinfo != TEXINFO_NODE &&
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side2->texinfo != TEXINFO_NODE &&
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side1->texinfo != side2->texinfo) return NULL;
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continue;
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} //end if
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//
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plane1 = &mapplanes[side1->planenum];
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plane2 = &mapplanes[side2->planenum];
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//
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if (WindingsNonConvex(side1->winding, side2->winding,
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plane1->normal, plane2->normal,
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plane1->dist, plane2->dist))
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{
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return NULL;
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} //end if
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} //end for
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} //end for
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newbrush = AllocBrush(brush1->numsides + brush2->numsides);
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newbrush->original = brush1->original;
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newbrush->numsides = 0;
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//newbrush->side = brush1->side; //brush contents
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//fix texinfos for sides lying in the same plane
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for (i = 0; i < brush1->numsides; i++)
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{
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side1 = &brush1->sides[i];
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//
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for (n = 0; n < brush2->numsides; n++)
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{
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side2 = &brush2->sides[n];
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//if both sides are in the same plane get the texinfo right
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if (side1->planenum == side2->planenum)
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{
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if (side1->texinfo == TEXINFO_NODE) side1->texinfo = side2->texinfo;
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if (side2->texinfo == TEXINFO_NODE) side2->texinfo = side1->texinfo;
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} //end if
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} //end for
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} //end for
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//
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for (i = 0; i < brush1->numsides; i++)
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{
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side1 = &brush1->sides[i];
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//don't add the "shared" sides
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for (n = 0; n < brush2->numsides; n++)
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{
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side2 = &brush2->sides[n];
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if (side1->planenum == (side2->planenum ^ 1)) break;
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} //end for
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if (n < brush2->numsides) continue;
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//
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for (n = 0; n < newbrush->numsides; n++)
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{
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cs = &newbrush->sides[n];
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if (cs->planenum == side1->planenum)
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{
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Log_Print("brush duplicate plane\n");
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break;
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} //end if
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} //end if
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if (n < newbrush->numsides) continue;
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//add this side
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cs = &newbrush->sides[newbrush->numsides];
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newbrush->numsides++;
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*cs = *side1;
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} //end for
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for (j = 0; j < brush2->numsides; j++)
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{
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side2 = &brush2->sides[j];
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for (n = 0; n < brush1->numsides; n++)
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{
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side1 = &brush1->sides[n];
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//if the side is in the same plane
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if (side2->planenum == side1->planenum) break;
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//don't add the "shared" sides
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if (side2->planenum == (side1->planenum ^ 1)) break;
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} //end for
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if (n < brush1->numsides) continue;
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//
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for (n = 0; n < newbrush->numsides; n++)
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{
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cs = &newbrush->sides[n];
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if (cs->planenum == side2->planenum)
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{
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Log_Print("brush duplicate plane\n");
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break;
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} //end if
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} //end if
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if (n < newbrush->numsides) continue;
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//add this side
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cs = &newbrush->sides[newbrush->numsides];
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newbrush->numsides++;
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*cs = *side2;
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} //end for
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BSPBrushWindings(newbrush);
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BoundBrush(newbrush);
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CheckBSPBrush(newbrush);
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return newbrush;
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} //end of the function TryMergeBrushes
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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bspbrush_t *MergeBrushes(bspbrush_t *brushlist)
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{
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int nummerges, merged;
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bspbrush_t *b1, *b2, *tail, *newbrush, *newbrushlist;
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bspbrush_t *lastb2;
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if (!brushlist) return NULL;
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qprintf("%5d brushes merged", nummerges = 0);
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do
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{
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for (tail = brushlist; tail; tail = tail->next)
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{
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if (!tail->next) break;
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} //end for
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merged = 0;
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newbrushlist = NULL;
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for (b1 = brushlist; b1; b1 = brushlist)
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{
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lastb2 = b1;
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for (b2 = b1->next; b2; b2 = b2->next)
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{
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//if the brushes don't have the same contents
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if (b1->original->contents != b2->original->contents ||
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b1->original->expansionbbox != b2->original->expansionbbox) newbrush = NULL;
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else newbrush = TryMergeBrushes(b1, b2);
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if (newbrush)
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{
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tail->next = newbrush;
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lastb2->next = b2->next;
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brushlist = brushlist->next;
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FreeBrush(b1);
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FreeBrush(b2);
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for (tail = brushlist; tail; tail = tail->next)
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{
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if (!tail->next) break;
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} //end for
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merged++;
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qprintf("\r%5d", nummerges++);
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break;
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} //end if
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lastb2 = b2;
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} //end for
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//if b1 can't be merged with any of the other brushes
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if (!b2)
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{
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brushlist = brushlist->next;
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//keep b1
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b1->next = newbrushlist;
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newbrushlist = b1;
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} //end else
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} //end for
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brushlist = newbrushlist;
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} while(merged);
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qprintf("\n");
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return newbrushlist;
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} //end of the function MergeBrushes
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void SplitBrush2 (bspbrush_t *brush, int planenum,
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bspbrush_t **front, bspbrush_t **back)
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{
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SplitBrush (brush, planenum, front, back);
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#if 0
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if (*front && (*front)->sides[(*front)->numsides-1].texinfo == -1)
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(*front)->sides[(*front)->numsides-1].texinfo = (*front)->sides[0].texinfo; // not -1
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if (*back && (*back)->sides[(*back)->numsides-1].texinfo == -1)
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(*back)->sides[(*back)->numsides-1].texinfo = (*back)->sides[0].texinfo; // not -1
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#endif
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} //end of the function SplitBrush2
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//===========================================================================
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// Returns a list of brushes that remain after B is subtracted from A.
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// May by empty if A is contained inside B.
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// The originals are undisturbed.
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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bspbrush_t *SubtractBrush (bspbrush_t *a, bspbrush_t *b)
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{ // a - b = out (list)
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int i;
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bspbrush_t *front, *back;
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bspbrush_t *out, *in;
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in = a;
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out = NULL;
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for (i = 0; i < b->numsides && in; i++)
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{
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SplitBrush2(in, b->sides[i].planenum, &front, &back);
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if (in != a) FreeBrush(in);
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if (front)
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{ // add to list
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front->next = out;
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out = front;
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} //end if
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in = back;
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} //end for
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if (in)
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{
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FreeBrush (in);
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} //end if
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else
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{ // didn't really intersect
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FreeBrushList (out);
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return a;
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} //end else
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return out;
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} //end of the function SubtractBrush
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//===========================================================================
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// Returns a single brush made up by the intersection of the
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// two provided brushes, or NULL if they are disjoint.
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//
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// The originals are undisturbed.
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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bspbrush_t *IntersectBrush (bspbrush_t *a, bspbrush_t *b)
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{
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int i;
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bspbrush_t *front, *back;
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bspbrush_t *in;
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in = a;
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for (i=0 ; i<b->numsides && in ; i++)
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{
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SplitBrush2(in, b->sides[i].planenum, &front, &back);
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if (in != a) FreeBrush(in);
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if (front) FreeBrush(front);
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in = back;
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} //end for
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if (in == a) return NULL;
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in->next = NULL;
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return in;
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} //end of the function IntersectBrush
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//===========================================================================
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// Returns true if the two brushes definately do not intersect.
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// There will be false negatives for some non-axial combinations.
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean BrushesDisjoint (bspbrush_t *a, bspbrush_t *b)
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{
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int i, j;
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// check bounding boxes
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for (i=0 ; i<3 ; i++)
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if (a->mins[i] >= b->maxs[i]
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|| a->maxs[i] <= b->mins[i])
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return true; // bounding boxes don't overlap
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// check for opposing planes
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for (i=0 ; i<a->numsides ; i++)
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{
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for (j=0 ; j<b->numsides ; j++)
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{
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if (a->sides[i].planenum ==
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(b->sides[j].planenum^1) )
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return true; // opposite planes, so not touching
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}
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}
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return false; // might intersect
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} //end of the function BrushesDisjoint
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//===========================================================================
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// Returns a content word for the intersection of two brushes.
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// Some combinations will generate a combination (water + clip),
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// but most will be the stronger of the two contents.
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int IntersectionContents (int c1, int c2)
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{
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int out;
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out = c1 | c2;
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if (out & CONTENTS_SOLID) out = CONTENTS_SOLID;
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return out;
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} //end of the function IntersectionContents
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//===========================================================================
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// Any planes shared with the box edge will be set to no texinfo
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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bspbrush_t *ClipBrushToBox(bspbrush_t *brush, vec3_t clipmins, vec3_t clipmaxs)
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{
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int i, j;
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bspbrush_t *front, *back;
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int p;
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for (j=0 ; j<2 ; j++)
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{
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if (brush->maxs[j] > clipmaxs[j])
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{
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SplitBrush (brush, maxplanenums[j], &front, &back);
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if (front)
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FreeBrush (front);
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brush = back;
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if (!brush)
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return NULL;
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}
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if (brush->mins[j] < clipmins[j])
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{
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SplitBrush (brush, minplanenums[j], &front, &back);
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if (back)
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FreeBrush (back);
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brush = front;
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if (!brush)
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return NULL;
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}
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}
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// remove any colinear faces
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for (i=0 ; i<brush->numsides ; i++)
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{
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p = brush->sides[i].planenum & ~1;
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if (p == maxplanenums[0] || p == maxplanenums[1]
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|| p == minplanenums[0] || p == minplanenums[1])
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{
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brush->sides[i].texinfo = TEXINFO_NODE;
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brush->sides[i].flags &= ~SFL_VISIBLE;
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}
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}
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return brush;
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} //end of the function ClipBrushToBox
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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|
// Changes Globals: -
|
|
//===========================================================================
|
|
bspbrush_t *MakeBspBrushList(int startbrush, int endbrush,
|
|
vec3_t clipmins, vec3_t clipmaxs)
|
|
{
|
|
mapbrush_t *mb;
|
|
bspbrush_t *brushlist, *newbrush;
|
|
int i, j;
|
|
int c_faces;
|
|
int c_brushes;
|
|
int numsides;
|
|
int vis;
|
|
vec3_t normal;
|
|
float dist;
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
VectorClear (normal);
|
|
normal[i] = 1;
|
|
dist = clipmaxs[i];
|
|
maxplanenums[i] = FindFloatPlane(normal, dist);
|
|
dist = clipmins[i];
|
|
minplanenums[i] = FindFloatPlane(normal, dist);
|
|
}
|
|
|
|
brushlist = NULL;
|
|
c_faces = 0;
|
|
c_brushes = 0;
|
|
|
|
for (i=startbrush ; i<endbrush ; i++)
|
|
{
|
|
mb = &mapbrushes[i];
|
|
|
|
numsides = mb->numsides;
|
|
if (!numsides)
|
|
continue;
|
|
|
|
// make sure the brush has at least one face showing
|
|
vis = 0;
|
|
for (j=0 ; j<numsides ; j++)
|
|
if ((mb->original_sides[j].flags & SFL_VISIBLE) && mb->original_sides[j].winding)
|
|
vis++;
|
|
#if 0
|
|
if (!vis)
|
|
continue; // no faces at all
|
|
#endif
|
|
// if the brush is outside the clip area, skip it
|
|
for (j=0 ; j<3 ; j++)
|
|
if (mb->mins[j] >= clipmaxs[j]
|
|
|| mb->maxs[j] <= clipmins[j])
|
|
break;
|
|
if (j != 3)
|
|
continue;
|
|
|
|
//
|
|
// make a copy of the brush
|
|
//
|
|
newbrush = AllocBrush (mb->numsides);
|
|
newbrush->original = mb;
|
|
newbrush->numsides = mb->numsides;
|
|
memcpy (newbrush->sides, mb->original_sides, numsides*sizeof(side_t));
|
|
for (j=0 ; j<numsides ; j++)
|
|
{
|
|
if (newbrush->sides[j].winding)
|
|
newbrush->sides[j].winding = CopyWinding (newbrush->sides[j].winding);
|
|
if (newbrush->sides[j].surf & SURF_HINT)
|
|
newbrush->sides[j].flags |= SFL_VISIBLE; // hints are always visible
|
|
}
|
|
VectorCopy (mb->mins, newbrush->mins);
|
|
VectorCopy (mb->maxs, newbrush->maxs);
|
|
|
|
//
|
|
// carve off anything outside the clip box
|
|
//
|
|
newbrush = ClipBrushToBox (newbrush, clipmins, clipmaxs);
|
|
if (!newbrush)
|
|
continue;
|
|
|
|
c_faces += vis;
|
|
c_brushes++;
|
|
|
|
newbrush->next = brushlist;
|
|
brushlist = newbrush;
|
|
}
|
|
|
|
return brushlist;
|
|
} //end of the function MakeBspBrushList
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
bspbrush_t *AddBrushListToTail (bspbrush_t *list, bspbrush_t *tail)
|
|
{
|
|
bspbrush_t *walk, *next;
|
|
|
|
for (walk=list ; walk ; walk=next)
|
|
{ // add to end of list
|
|
next = walk->next;
|
|
walk->next = NULL;
|
|
tail->next = walk;
|
|
tail = walk;
|
|
} //end for
|
|
return tail;
|
|
} //end of the function AddBrushListToTail
|
|
//===========================================================================
|
|
// Builds a new list that doesn't hold the given brush
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
bspbrush_t *CullList(bspbrush_t *list, bspbrush_t *skip1)
|
|
{
|
|
bspbrush_t *newlist;
|
|
bspbrush_t *next;
|
|
|
|
newlist = NULL;
|
|
|
|
for ( ; list ; list = next)
|
|
{
|
|
next = list->next;
|
|
if (list == skip1)
|
|
{
|
|
FreeBrush (list);
|
|
continue;
|
|
}
|
|
list->next = newlist;
|
|
newlist = list;
|
|
}
|
|
return newlist;
|
|
} //end of the function CullList
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
/*
|
|
void WriteBrushMap(char *name, bspbrush_t *list)
|
|
{
|
|
FILE *f;
|
|
side_t *s;
|
|
int i;
|
|
winding_t *w;
|
|
|
|
Log_Print("writing %s\n", name);
|
|
f = fopen (name, "wb");
|
|
if (!f)
|
|
Error ("Can't write %s\b", name);
|
|
|
|
fprintf (f, "{\n\"classname\" \"worldspawn\"\n");
|
|
|
|
for ( ; list ; list=list->next )
|
|
{
|
|
fprintf (f, "{\n");
|
|
for (i=0,s=list->sides ; i<list->numsides ; i++,s++)
|
|
{
|
|
w = BaseWindingForPlane (mapplanes[s->planenum].normal, mapplanes[s->planenum].dist);
|
|
|
|
fprintf (f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2]);
|
|
fprintf (f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2]);
|
|
fprintf (f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2]);
|
|
|
|
fprintf (f, "%s 0 0 0 1 1\n", texinfo[s->texinfo].texture);
|
|
FreeWinding (w);
|
|
}
|
|
fprintf (f, "}\n");
|
|
}
|
|
fprintf (f, "}\n");
|
|
|
|
fclose (f);
|
|
} //end of the function WriteBrushMap
|
|
*/
|
|
//===========================================================================
|
|
// Returns true if b1 is allowed to bite b2
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
qboolean BrushGE (bspbrush_t *b1, bspbrush_t *b2)
|
|
{
|
|
#ifdef ME
|
|
if (create_aas)
|
|
{
|
|
if (b1->original->expansionbbox != b2->original->expansionbbox)
|
|
{
|
|
return false;
|
|
} //end if
|
|
//never have something else bite a ladder brush
|
|
//never have a ladder brush bite something else
|
|
if ( (b1->original->contents & CONTENTS_LADDER)
|
|
&& !(b2->original->contents & CONTENTS_LADDER))
|
|
{
|
|
return false;
|
|
} //end if
|
|
} //end if
|
|
#endif //ME
|
|
// detail brushes never bite structural brushes
|
|
if ( (b1->original->contents & CONTENTS_DETAIL)
|
|
&& !(b2->original->contents & CONTENTS_DETAIL) )
|
|
{
|
|
return false;
|
|
} //end if
|
|
if (b1->original->contents & CONTENTS_SOLID)
|
|
{
|
|
return true;
|
|
} //end if
|
|
return false;
|
|
} //end of the function BrushGE
|
|
//===========================================================================
|
|
// Carves any intersecting solid brushes into the minimum number
|
|
// of non-intersecting brushes.
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
bspbrush_t *ChopBrushes (bspbrush_t *head)
|
|
{
|
|
bspbrush_t *b1, *b2, *next;
|
|
bspbrush_t *tail;
|
|
bspbrush_t *keep;
|
|
bspbrush_t *sub, *sub2;
|
|
int c1, c2;
|
|
int num_csg_iterations;
|
|
|
|
Log_Print("-------- Brush CSG ---------\n");
|
|
Log_Print("%6d original brushes\n", CountBrushList (head));
|
|
|
|
num_csg_iterations = 0;
|
|
qprintf("%6d output brushes", num_csg_iterations);
|
|
|
|
#if 0
|
|
if (startbrush == 0)
|
|
WriteBrushList ("before.gl", head, false);
|
|
#endif
|
|
keep = NULL;
|
|
|
|
newlist:
|
|
// find tail
|
|
if (!head) return NULL;
|
|
|
|
for (tail = head; tail->next; tail = tail->next)
|
|
;
|
|
|
|
for (b1=head ; b1 ; b1=next)
|
|
{
|
|
next = b1->next;
|
|
|
|
//if the conversion is cancelled
|
|
if (cancelconversion)
|
|
{
|
|
b1->next = keep;
|
|
keep = b1;
|
|
continue;
|
|
} //end if
|
|
|
|
for (b2 = b1->next; b2; b2 = b2->next)
|
|
{
|
|
if (BrushesDisjoint (b1, b2))
|
|
continue;
|
|
|
|
sub = NULL;
|
|
sub2 = NULL;
|
|
c1 = 999999;
|
|
c2 = 999999;
|
|
|
|
if (BrushGE (b2, b1))
|
|
{
|
|
sub = SubtractBrush (b1, b2);
|
|
if (sub == b1)
|
|
{
|
|
continue; // didn't really intersect
|
|
} //end if
|
|
if (!sub)
|
|
{ // b1 is swallowed by b2
|
|
head = CullList (b1, b1);
|
|
goto newlist;
|
|
}
|
|
c1 = CountBrushList (sub);
|
|
}
|
|
|
|
if ( BrushGE (b1, b2) )
|
|
{
|
|
sub2 = SubtractBrush (b2, b1);
|
|
if (sub2 == b2)
|
|
continue; // didn't really intersect
|
|
if (!sub2)
|
|
{ // b2 is swallowed by b1
|
|
FreeBrushList (sub);
|
|
head = CullList (b1, b2);
|
|
goto newlist;
|
|
}
|
|
c2 = CountBrushList (sub2);
|
|
}
|
|
|
|
if (!sub && !sub2)
|
|
continue; // neither one can bite
|
|
|
|
// only accept if it didn't fragment
|
|
// (commenting this out allows full fragmentation)
|
|
if (c1 > 1 && c2 > 1)
|
|
{
|
|
if (sub2)
|
|
FreeBrushList (sub2);
|
|
if (sub)
|
|
FreeBrushList (sub);
|
|
continue;
|
|
}
|
|
|
|
if (c1 < c2)
|
|
{
|
|
if (sub2) FreeBrushList (sub2);
|
|
tail = AddBrushListToTail (sub, tail);
|
|
head = CullList (b1, b1);
|
|
goto newlist;
|
|
} //end if
|
|
else
|
|
{
|
|
if (sub) FreeBrushList (sub);
|
|
tail = AddBrushListToTail (sub2, tail);
|
|
head = CullList (b1, b2);
|
|
goto newlist;
|
|
} //end else
|
|
} //end for
|
|
|
|
if (!b2)
|
|
{ // b1 is no longer intersecting anything, so keep it
|
|
b1->next = keep;
|
|
keep = b1;
|
|
} //end if
|
|
num_csg_iterations++;
|
|
qprintf("\r%6d", num_csg_iterations);
|
|
} //end for
|
|
|
|
if (cancelconversion) return keep;
|
|
//
|
|
qprintf("\n");
|
|
Log_Write("%6d output brushes\r\n", num_csg_iterations);
|
|
|
|
#if 0
|
|
{
|
|
WriteBrushList ("after.gl", keep, false);
|
|
WriteBrushMap ("after.map", keep);
|
|
}
|
|
#endif
|
|
|
|
return keep;
|
|
} //end of the function ChopBrushes
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
bspbrush_t *InitialBrushList (bspbrush_t *list)
|
|
{
|
|
bspbrush_t *b;
|
|
bspbrush_t *out, *newb;
|
|
int i;
|
|
|
|
// only return brushes that have visible faces
|
|
out = NULL;
|
|
for (b=list ; b ; b=b->next)
|
|
{
|
|
#if 0
|
|
for (i=0 ; i<b->numsides ; i++)
|
|
if (b->sides[i].flags & SFL_VISIBLE)
|
|
break;
|
|
if (i == b->numsides)
|
|
continue;
|
|
#endif
|
|
newb = CopyBrush (b);
|
|
newb->next = out;
|
|
out = newb;
|
|
|
|
// clear visible, so it must be set by MarkVisibleFaces_r
|
|
// to be used in the optimized list
|
|
for (i=0 ; i<b->numsides ; i++)
|
|
{
|
|
newb->sides[i].original = &b->sides[i];
|
|
// newb->sides[i].visible = true;
|
|
b->sides[i].flags &= ~SFL_VISIBLE;
|
|
}
|
|
}
|
|
|
|
return out;
|
|
} //end of the function InitialBrushList
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
bspbrush_t *OptimizedBrushList (bspbrush_t *list)
|
|
{
|
|
bspbrush_t *b;
|
|
bspbrush_t *out, *newb;
|
|
int i;
|
|
|
|
// only return brushes that have visible faces
|
|
out = NULL;
|
|
for (b=list ; b ; b=b->next)
|
|
{
|
|
for (i=0 ; i<b->numsides ; i++)
|
|
if (b->sides[i].flags & SFL_VISIBLE)
|
|
break;
|
|
if (i == b->numsides)
|
|
continue;
|
|
newb = CopyBrush (b);
|
|
newb->next = out;
|
|
out = newb;
|
|
} //end for
|
|
|
|
// WriteBrushList ("vis.gl", out, true);
|
|
return out;
|
|
} //end of the function OptimizeBrushList
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
tree_t *ProcessWorldBrushes(int brush_start, int brush_end)
|
|
{
|
|
bspbrush_t *brushes;
|
|
tree_t *tree;
|
|
node_t *node;
|
|
vec3_t mins, maxs;
|
|
|
|
//take the whole world
|
|
mins[0] = map_mins[0] - 8;
|
|
mins[1] = map_mins[1] - 8;
|
|
mins[2] = map_mins[2] - 8;
|
|
|
|
maxs[0] = map_maxs[0] + 8;
|
|
maxs[1] = map_maxs[1] + 8;
|
|
maxs[2] = map_maxs[2] + 8;
|
|
|
|
//reset the brush bsp
|
|
ResetBrushBSP();
|
|
|
|
// the makelist and chopbrushes could be cached between the passes...
|
|
|
|
//create a list with brushes that are within the given mins/maxs
|
|
//some brushes will be cut and only the part that falls within the
|
|
//mins/maxs will be in the bush list
|
|
brushes = MakeBspBrushList(brush_start, brush_end, mins, maxs);
|
|
//
|
|
|
|
if (!brushes)
|
|
{
|
|
node = AllocNode ();
|
|
node->planenum = PLANENUM_LEAF;
|
|
node->contents = CONTENTS_SOLID;
|
|
|
|
tree = Tree_Alloc();
|
|
tree->headnode = node;
|
|
VectorCopy(mins, tree->mins);
|
|
VectorCopy(maxs, tree->maxs);
|
|
} //end if
|
|
else
|
|
{
|
|
//Carves any intersecting solid brushes into the minimum number
|
|
//of non-intersecting brushes.
|
|
if (!nocsg)
|
|
{
|
|
brushes = ChopBrushes(brushes);
|
|
/*
|
|
if (create_aas)
|
|
{
|
|
brushes = MergeBrushes(brushes);
|
|
} //end if*/
|
|
} //end if
|
|
//if the conversion is cancelled
|
|
if (cancelconversion)
|
|
{
|
|
FreeBrushList(brushes);
|
|
return NULL;
|
|
} //end if
|
|
//create the actual bsp tree
|
|
tree = BrushBSP(brushes, mins, maxs);
|
|
} //end else
|
|
//return the tree
|
|
return tree;
|
|
} //end of the function ProcessWorldBrushes
|