ioq3quest/android
Simon 9cce7d8d6a Even more changes...
- Removed 3DoF mode from multiplayer (it would never be used)
- Prevent player clipping though solid objects/walls in Multiplayer
- vr_weaponPitch - Allows adjustment of weapon pitch - default: -20
- vr_heightAdjust - Additional height adjustment in metres: default: 0.0
- vr_twoHandedWeapons - Allows disabling of two handed weapon mode, set to 0 to disable
2022-02-15 23:03:29 +00:00
..
app Even more changes... 2022-02-15 23:03:29 +00:00
gradle/wrapper Updated gradle version. 2020-09-06 14:42:06 +02:00
autoexec.cfg Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
build.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradle.properties Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew.bat Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
make.sh Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
run.bat Several significant changes 2022-02-04 20:42:34 +00:00
run.sh Do not hardcode the number of cores to use for compilation. 2020-09-06 17:07:05 +02:00
settings.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00