mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-30 15:51:53 +00:00
17 lines
328 B
GLSL
17 lines
328 B
GLSL
attribute vec4 attr_Position;
|
|
attribute vec3 attr_Normal;
|
|
|
|
uniform mat4 u_ModelViewProjectionMatrix;
|
|
varying vec3 var_Position;
|
|
varying vec3 var_Normal;
|
|
|
|
|
|
void main()
|
|
{
|
|
vec4 position = attr_Position;
|
|
|
|
gl_Position = u_ModelViewProjectionMatrix * position;
|
|
|
|
var_Position = position.xyz;
|
|
var_Normal = attr_Normal;
|
|
}
|