ioq3quest/code
2011-06-16 02:01:13 +00:00
..
AL (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
asm Fix #if macros for idx64 and id386 2011-06-15 14:10:20 +00:00
botlib Remove newlines from Com_Error message format strings, patch by DevHC 2011-05-12 14:02:48 +00:00
cgame Bug 5036 - Grappling hook does not load trail shader, patch by Zack Middleton 2011-06-11 15:29:57 +00:00
client - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode 2011-06-13 09:56:39 +00:00
game - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz 2011-06-15 15:31:37 +00:00
jpeg-8c - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs - mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory 2011-06-13 15:47:43 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null - Use select() to sleep when idle as opposed to busy waiting. 2011-02-02 16:46:23 +00:00
q3_ui Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, patch by Zack Middleton 2011-06-11 20:18:16 +00:00
qcommon Fix wrong macro. MSVC win32 build should work again now. 2011-06-16 02:01:13 +00:00
renderer - Small change to search path order - local files not in .pk3s take precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3 2011-06-15 22:09:26 +00:00
sdl Remove newlines from Com_Error calls, patch by DevHC 2011-05-14 14:32:43 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
server - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode 2011-06-13 09:56:39 +00:00
sys - Small change to search path order - local files not in .pk3s take precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3 2011-06-15 22:09:26 +00:00
tools Fix nasty crash bug 2011-05-09 21:47:41 +00:00
ui - Fix potential out-of-bounds read in files.c, fix by using new FS_IsExt 2011-03-07 22:08:48 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00