mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-11 15:21:40 +00:00
84c4f21082
+ An abstract codec system, simplifying support for new formats + Changes versus BlackAura's patch: o Consolidated the OpenAL parts into one file o Changed the function naming scheme to more closely resemble Q3 o Changed the interface to fall back on the "base" sound system if loading OpenAL fails + This is enabled on Linux and MinGW for now, but should work on the other *nixs with appropriate additions to the Makefile + NOT enabled on OS X or MSVC Windows builds + Probably breaks the Windows build again * Retabulated sdl_snd.c and made the messages less verbose since there do not seem to be many having problems with SDL sound now |
||
---|---|---|
.. | ||
cl_cgame.c | ||
cl_cin.c | ||
cl_console.c | ||
cl_input.c | ||
cl_keys.c | ||
cl_main.c | ||
cl_net_chan.c | ||
cl_parse.c | ||
cl_scrn.c | ||
cl_ui.c | ||
client.h | ||
keycodes.h | ||
keys.h | ||
qal.c | ||
qal.h | ||
snd_adpcm.c | ||
snd_codec.c | ||
snd_codec.h | ||
snd_codec_wav.c | ||
snd_dma.c | ||
snd_local.h | ||
snd_main.c | ||
snd_mem.c | ||
snd_mix.c | ||
snd_openal.c | ||
snd_public.h | ||
snd_wavelet.c |