ioq3quest/code/game
Zack Middleton 70e3d61006 Fix cg.intermissionStarted only being enabled at first intermission
Game sets CS_INTERMISSION to 1 at intermission, but does not clear it at
map_restart so it's only sent the first time. CG_MapRestart manually clears
cg.intermissionStarted (which is set to value of CS_INTERMISSION when it's
modified). So subsequent intermissions do not have cg.intermissionStarted
enabled.

Now CS_INTERMISSION is cleared and sent each time intermission is started
and cg.intermissionStarted is enabled each time.

This makes subsequent intermissions not play sounds in CG_CheckLocalSounds
during the 1 second between intermission starting and switching to scoreboard
(PM_INTERMISSION) and makes Team Arena voice chats not play.
2014-12-27 18:32:49 -06:00
..
ai_chat.c Only have bots issue vtaunt commands in Team Arena. 2012-06-18 20:11:09 +00:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c fix null termination out of array bounds 2007-08-19 12:11:39 +00:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c Add missing EV_USE_ITEM15 cases 2014-10-29 00:03:49 -05:00
ai_dmq3.h REFACTOR [a vs an] 2012-06-18 16:31:16 +00:00
ai_main.c Fix game warnings 2014-09-01 11:09:11 +01:00
ai_main.h Fix bot's teamleader name field being too short 2014-12-04 16:50:28 -06:00
ai_team.c Fix game warnings 2014-09-01 11:09:11 +01:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c Fix more warnings 2014-09-01 13:03:06 +01:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben Millwood 2012-07-01 16:43:28 +00:00
bg_lib.h - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz 2011-06-15 15:31:37 +00:00
bg_local.h Code cleanup patch by devhc 2011-02-08 18:19:31 +00:00
bg_misc.c Fix a few warnings 2014-08-30 17:29:23 +01:00
bg_pmove.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
bg_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
bg_slidemove.c Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
chars.h http://www.angryflower.com/aposter.html 2011-02-09 05:51:33 +00:00
g_active.c Patches by symlink. 2012-02-06 21:28:40 +00:00
g_arenas.c Bugzilla #4753 2010-10-25 06:39:11 +00:00
g_bot.c Free bot client if cannot load bot 2013-09-08 21:59:58 -05:00
g_client.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
g_cmds.c When player stops following a player, keep view angles 2014-12-19 22:09:26 -06:00
g_combat.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
g_items.c Fix more warnings 2014-09-01 13:03:06 +01:00
g_local.h Correct TeamCount return type and team argument type 2013-04-26 15:46:12 -05:00
g_main.c Fix cg.intermissionStarted only being enabled at first intermission 2014-12-27 18:32:49 -06:00
g_mem.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
g_misc.c Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144) 2011-08-01 11:39:33 +00:00
g_missile.c Fix grenade rotation ends always the orientation (#5053), patch by Eugene C. 2011-06-24 13:15:03 +00:00
g_mover.c Fix a few warnings 2014-08-30 17:29:23 +01:00
g_public.h Refactoring patch by DevHC 2011-05-11 14:21:27 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c Don't have g_teamAutoJoin affect bot's team 2012-09-08 22:32:41 +00:00
g_spawn.c REFACTOR 2012-06-18 16:27:00 +00:00
g_svcmds.c Fix a few warnings 2014-08-30 17:29:23 +01:00
g_syscalls.asm rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_syscalls.c Fix native trap_BotMutateGoalFuzzyLogic 2014-03-02 22:53:15 -06:00
g_target.c REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
g_team.c Send team info for team overlay to spectators for the team of the client they're following (bug #5740). 2012-09-08 23:19:06 +00:00
g_team.h Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
g_trigger.c Removed duplicate setting of contents for trigger_hurt. 2011-11-28 17:36:58 +00:00
g_utils.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_weapon.c Let's actually use MOD_CHAINGUN! From Ensiform. 2012-06-18 17:12:35 +00:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00