..
ai_chat.c
Only have bots issue vtaunt commands in Team Arena.
2012-06-18 20:11:09 +00:00
ai_chat.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_cmd.c
fix null termination out of array bounds
2007-08-19 12:11:39 +00:00
ai_cmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmnet.c
REFACTOR [anough to enough]
2012-06-18 16:39:58 +00:00
ai_dmnet.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmq3.c
REFACTOR [anough to enough]
2012-06-18 16:39:58 +00:00
ai_dmq3.h
REFACTOR [a vs an]
2012-06-18 16:31:16 +00:00
ai_main.c
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer ( #5144 )
2011-08-01 11:39:33 +00:00
ai_main.h
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
ai_team.c
Added MISSIONPACK ifdef around GT_1FCTF code.
2012-08-17 06:18:37 +00:00
ai_team.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_vcmd.c
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
ai_vcmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_lib.c
More intelligent exponentiation in strtod/strtol ( #5487 ) - patch by Ben Millwood
2012-07-01 16:43:28 +00:00
bg_lib.h
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185 , patch by Chris Schwarz
2011-06-15 15:31:37 +00:00
bg_local.h
Code cleanup patch by devhc
2011-02-08 18:19:31 +00:00
bg_misc.c
Refactoring patch by DevHC
2011-03-05 19:20:37 +00:00
bg_pmove.c
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
bg_public.h
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
bg_slidemove.c
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
chars.h
http://www.angryflower.com/aposter.html
2011-02-09 05:51:33 +00:00
g_active.c
Patches by symlink.
2012-02-06 21:28:40 +00:00
g_arenas.c
Bugzilla #4753
2010-10-25 06:39:11 +00:00
g_bot.c
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
2012-06-19 14:51:02 +00:00
g_client.c
Fixed G_LogPrintf format warning on 64 bit systems added in r2294.
2012-07-05 13:42:08 +00:00
g_cmds.c
Various bugfixes by Tobias Kuehnhammer ( #5270 )
2012-07-01 17:27:52 +00:00
g_combat.c
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer ( #5144 )
2011-08-01 11:39:33 +00:00
g_items.c
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
2012-06-18 16:28:39 +00:00
g_local.h
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
2012-06-19 14:51:02 +00:00
g_main.c
Various bugfixes by Tobias Kuehnhammer ( #5270 )
2012-07-01 17:27:52 +00:00
g_mem.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
g_misc.c
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer ( #5144 )
2011-08-01 11:39:33 +00:00
g_missile.c
Fix grenade rotation ends always the orientation ( #5053 ), patch by Eugene C.
2011-06-24 13:15:03 +00:00
g_mover.c
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
2012-06-18 16:28:39 +00:00
g_public.h
Refactoring patch by DevHC
2011-05-11 14:21:27 +00:00
g_rankings.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_rankings.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_session.c
Don't have g_teamAutoJoin affect bot's team
2012-09-08 22:32:41 +00:00
g_spawn.c
REFACTOR
2012-06-18 16:27:00 +00:00
g_svcmds.c
Cleaned up game server command usage messages.
2012-06-18 15:58:48 +00:00
g_syscalls.asm
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
2012-06-19 14:51:02 +00:00
g_syscalls.c
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
2012-06-19 14:51:02 +00:00
g_target.c
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
g_team.c
Removed a check that was made unnessicary by r1644.
2012-08-24 18:04:44 +00:00
g_team.h
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
g_trigger.c
Removed duplicate setting of contents for trigger_hurt.
2011-11-28 17:36:58 +00:00
g_utils.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_weapon.c
Let's actually use MOD_CHAINGUN! From Ensiform.
2012-06-18 17:12:35 +00:00
inv.h
* Added STATUS
2005-10-29 01:53:09 +00:00
match.h
* Added STATUS
2005-10-29 01:53:09 +00:00
syn.h
* Added STATUS
2005-10-29 01:53:09 +00:00