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This is a port of the quake 3 engine to Oculus Quest.
50eb77ed1a
* Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server * Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed |
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code | ||
common | ||
lcc | ||
libs | ||
q3asm | ||
q3map | ||
ui | ||
COPYING.txt | ||
i_o-q3-readme | ||
id-readme.txt | ||
Makefile |