mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-12-04 01:41:40 +00:00
2c9b286da5
- Positional tracking in Death Cam mode (so much nicer now) - All 2D HUD elements now draw in both eyes - HUD elements based on models are now 3D (face etc) - Better 4:3 screen for virtual screen
21 lines
372 B
C
21 lines
372 B
C
#ifndef __VR_BASE
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#define __VR_BASE
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#if __ANDROID__
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#include "vr_types.h"
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engine_t* VR_Init( ovrJava java );
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void VR_InitCvars( void );
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void VR_Destroy( engine_t* engine );
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void VR_EnterVR( engine_t* engine, ovrJava java );
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void VR_LeaveVR( engine_t* engine );
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engine_t* VR_GetEngine( void );
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bool VR_useScreenLayer( void );
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float radians(float deg);
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#endif
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#endif
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