ioq3quest/code/server
Tim Angus dd82b9d1a8 Fix case where interval overflows (thanks jackeri)
[17:58] <Jacker> hey, you might be interested in checking out this
4da5a397b5 (diff-acaedc9d8b492f9af8966ae68597392cR615)
[17:58] <Jacker> its related to the ddos protection code you wrote
[17:59] <Jacker> in continuation to:
ab9b08e584
[17:59] <Jacker> in a case if the client has in the past connected to
the server days/weeks earlier and time wraps the client wont be able to
connect
[18:00] <Jacker> since in that case if the bucket of that clients ip
still exists it wont get checked correctly
2014-12-29 19:08:42 +00:00
..
server.h Remove extra client_t::csUpdated[] slot 2014-01-11 17:37:06 -06:00
sv_bot.c Give botlib com_basegame for botlib.log path 2013-04-22 23:11:10 -05:00
sv_ccmds.c Fix max bans range check in SV_AddBanToList 2014-05-25 18:41:51 -05:00
sv_client.c Fix sending pk3 download error messages to clients 2014-02-09 20:23:48 -06:00
sv_game.c Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (#5196) 2011-09-27 22:16:07 +00:00
sv_init.c Merge pull request #35 from inolen/no_renderer_restart 2014-02-01 16:22:24 -08:00
sv_main.c Fix case where interval overflows (thanks jackeri) 2014-12-29 19:08:42 +00:00
sv_net_chan.c Fix legacy protocol with new packet queueing 2011-07-17 23:43:33 +00:00
sv_rankings.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
sv_snapshot.c Unify/cleanup max snapshot entities on client and server 2013-02-11 15:49:47 -06:00
sv_world.c reduce the amount of compiler warnings for variable shadowing 2013-05-30 15:43:20 -05:00