ioq3quest/code/vr/vr_renderer.h
Simon b7d89ff02b Multiple changes
- Weapon alignment values courtesy of  SkillFur (thanks!)
- Lightning gun now renders lightning in the correct direction
- Many cvar changes
- Rail Gun and Rocket Launcher use newer implementation
- Changed projection so that UI elements draw clearer
- Made scoreboards easier to read but HUD slightly closer
2022-02-01 23:35:05 +00:00

15 lines
297 B
C

#ifndef __VR_RENDERER
#define __VR_RENDERER
#if __ANDROID__
#include "vr_types.h"
void VR_GetResolution( engine_t* engine, int *pWidth, int *pHeight );
void VR_InitRenderer( engine_t* engine );
void VR_DestroyRenderer( engine_t* engine );
void VR_DrawFrame( engine_t* engine );
#endif
#endif