ioq3quest/android
Simon 49b8ba1f43 Multiple fixes
- Only use dark crimson background in death cam
- vr_directionMode - 0 = HMD, 1 = off-hand
- use a faked positional tracking approach for multiplayer.. in game player location won't change tho, as it is only view translation
- Use the interpolated position for the weapon in a remote server situation, mades weapon movement MUCH smoother
2022-02-09 23:55:05 +00:00
..
app Multiple fixes 2022-02-09 23:55:05 +00:00
gradle/wrapper Updated gradle version. 2020-09-06 14:42:06 +02:00
autoexec.cfg Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
build.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradle.properties Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
gradlew.bat Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
make.sh Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00
run.bat Several significant changes 2022-02-04 20:42:34 +00:00
run.sh Do not hardcode the number of cores to use for compilation. 2020-09-06 17:07:05 +02:00
settings.gradle Initial Oculus Quest support added. 2020-09-06 13:40:32 +02:00