ioq3quest/code/bspc/aas_store.h
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00

107 lines
2.9 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#define AAS_MAX_BBOXES 5
#define AAS_MAX_VERTEXES 512000
#define AAS_MAX_PLANES 65536
#define AAS_MAX_EDGES 512000
#define AAS_MAX_EDGEINDEXSIZE 512000
#define AAS_MAX_FACES 512000
#define AAS_MAX_FACEINDEXSIZE 512000
#define AAS_MAX_AREAS 65536
#define AAS_MAX_AREASETTINGS 65536
#define AAS_MAX_REACHABILITYSIZE 65536
#define AAS_MAX_NODES 256000
#define AAS_MAX_PORTALS 65536
#define AAS_MAX_PORTALINDEXSIZE 65536
#define AAS_MAX_CLUSTERS 65536
#define BSPCINCLUDE
#include "../botlib/be_aas.h"
#include "../botlib/be_aas_def.h"
/*
typedef struct bspc_aas_s
{
int loaded;
int initialized; //true when AAS has been initialized
int savefile; //set true when file should be saved
//bounding boxes
int numbboxes;
aas_bbox_t *bboxes;
//vertexes
int numvertexes;
aas_vertex_t *vertexes;
//planes
int numplanes;
aas_plane_t *planes;
//edges
int numedges;
aas_edge_t *edges;
//edge index
int edgeindexsize;
aas_edgeindex_t *edgeindex;
//faces
int numfaces;
aas_face_t *faces;
//face index
int faceindexsize;
aas_faceindex_t *faceindex;
//convex areas
int numareas;
aas_area_t *areas;
//convex area settings
int numareasettings;
aas_areasettings_t *areasettings;
//reachablity list
int reachabilitysize;
aas_reachability_t *reachability;
//nodes of the bsp tree
int numnodes;
aas_node_t *nodes;
//cluster portals
int numportals;
aas_portal_t *portals;
//cluster portal index
int portalindexsize;
aas_portalindex_t *portalindex;
//clusters
int numclusters;
aas_cluster_t *clusters;
//
int numreachabilityareas;
float reachabilitytime;
} bspc_aas_t;
extern bspc_aas_t aasworld;
//*/
extern aas_t aasworld;
//stores the AAS file from the temporary AAS
void AAS_StoreFile(char *filename);
//returns a number of the given plane
qboolean AAS_FindPlane(vec3_t normal, float dist, int *planenum);
//allocates the maximum AAS memory for storage
void AAS_AllocMaxAAS(void);
//frees the maximum AAS memory for storage
void AAS_FreeMaxAAS(void);