..
ai_chat.c
Don't use uninitialized ps from BotAI_GetClientState
2017-06-07 19:02:20 -05:00
ai_chat.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_cmd.c
Stop caching sv_maxclients in bot code
2017-06-07 19:00:28 -05:00
ai_cmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmnet.c
Fix bot team order to kill last player it killed
2016-07-11 05:20:36 -05:00
ai_dmnet.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmq3.c
Make bots only use q3tourney6 crusher to kill their enemy
2017-08-28 21:46:58 -05:00
ai_dmq3.h
REFACTOR [a vs an]
2012-06-18 16:31:16 +00:00
ai_main.c
Don't use uninitialized ps from BotAI_GetClientState
2017-06-07 19:02:20 -05:00
ai_main.h
Fix bot's teamleader name field being too short
2014-12-04 16:50:28 -06:00
ai_team.c
Don't use uninitialized ps from BotAI_GetClientState
2017-06-07 19:02:20 -05:00
ai_team.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_vcmd.c
Fix more warnings
2014-09-01 13:03:06 +01:00
ai_vcmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_lib.c
Avoid 'register' declarations
2016-11-01 16:37:38 +00:00
bg_lib.h
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185 , patch by Chris Schwarz
2011-06-15 15:31:37 +00:00
bg_local.h
Code cleanup patch by devhc
2011-02-08 18:19:31 +00:00
bg_misc.c
Fix a few warnings
2014-08-30 17:29:23 +01:00
bg_pmove.c
Fix (unused) watertype checks in PM_WaterMove
2015-07-30 19:33:28 -05:00
bg_public.h
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
bg_slidemove.c
Fix Coverity warning that endVelocity is uninitialized
2017-06-07 19:51:32 -05:00
chars.h
http://www.angryflower.com/aposter.html
2011-02-09 05:51:33 +00:00
g_active.c
Fix crash when pmove_msec is 0
2017-08-19 01:42:38 -05:00
g_arenas.c
Bugzilla #4753
2010-10-25 06:39:11 +00:00
g_bot.c
Add range check for bot skill in addbot command
2017-06-29 19:43:37 -05:00
g_client.c
Fix g_teamAutoJoin and g_teamForceBalance
2017-06-22 21:56:20 -05:00
g_cmds.c
Fix compiling Cmd_CallTeamVote_f
2017-08-09 19:19:59 -05:00
g_combat.c
Fix some typos in comments
2016-07-26 14:43:41 +02:00
g_items.c
Fix more warnings
2014-09-01 13:03:06 +01:00
g_local.h
Fix g_teamAutoJoin and g_teamForceBalance
2017-06-22 21:56:20 -05:00
g_main.c
Make warmup in Team Deathmatch wait for players to join both teams
2017-07-31 15:24:15 -05:00
g_mem.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
g_misc.c
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer ( #5144 )
2011-08-01 11:39:33 +00:00
g_missile.c
Fix grenade rotation ends always the orientation ( #5053 ), patch by Eugene C.
2011-06-24 13:15:03 +00:00
g_mover.c
Fix a few warnings
2014-08-30 17:29:23 +01:00
g_public.h
Refactoring patch by DevHC
2011-05-11 14:21:27 +00:00
g_rankings.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_rankings.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_session.c
Fix g_teamAutoJoin and g_teamForceBalance
2017-06-22 21:56:20 -05:00
g_spawn.c
REFACTOR
2012-06-18 16:27:00 +00:00
g_svcmds.c
Don't start game entity loops at index 1
2017-06-07 20:32:57 -05:00
g_syscalls.asm
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
2012-06-19 14:51:02 +00:00
g_syscalls.c
Fix native trap_BotMutateGoalFuzzyLogic
2014-03-02 22:53:15 -06:00
g_target.c
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
g_team.c
Add score bonus for defending the flag carrier in 1 Flag CTF
2017-07-14 19:06:43 -05:00
g_team.h
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
g_trigger.c
Add spawnflags to QUAKED for trigger_multiple
2017-08-09 17:47:33 -05:00
g_utils.c
Silence g_util.c warning about set but not read variable
2017-07-28 17:36:20 -05:00
g_weapon.c
Fix hit accuracy stats for lightning gun and shotgun kills
2017-09-29 18:54:57 -05:00
inv.h
* Added STATUS
2005-10-29 01:53:09 +00:00
match.h
* Added STATUS
2005-10-29 01:53:09 +00:00
syn.h
* Added STATUS
2005-10-29 01:53:09 +00:00