ioq3quest/code/botlib
Ryan C. Gordon 6cea11c665 Renamed bot_developer to botDeveloper to prevent symbol clash.
qagame*.so has a variable named this too, and this confuses the Linux
 dynamic loader since we're not using -fvisibility=hidden.

 Fixes Bugzilla #3944.
2009-09-15 01:44:58 +00:00
..
aasfile.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_bsp.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_bspq3.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_cluster.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_cluster.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_debug.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_debug.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_def.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_entity.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_entity.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_file.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_file.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_funcs.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_main.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_aas_main.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_move.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_move.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_optimize.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_optimize.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_reach.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_reach.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_route.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_aas_route.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_routealt.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_routealt.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_aas_sample.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_aas_sample.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_char.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_ai_char.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_chat.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_gen.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_gen.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_goal.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_ai_goal.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_move.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_ai_move.h * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
be_ai_weap.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
be_ai_weap.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ai_weight.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_ai_weight.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_ea.c * Added STATUS 2005-10-29 01:53:09 +00:00
be_ea.h * Added STATUS 2005-10-29 01:53:09 +00:00
be_interface.c Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
be_interface.h Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
botlib.h Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
l_crc.c * Added STATUS 2005-10-29 01:53:09 +00:00
l_crc.h * Added STATUS 2005-10-29 01:53:09 +00:00
l_libvar.c * Make some botlib memory allocations /potentially/ safer 2007-12-02 13:30:12 +00:00
l_libvar.h * Added STATUS 2005-10-29 01:53:09 +00:00
l_log.c * Added STATUS 2005-10-29 01:53:09 +00:00
l_log.h * Added STATUS 2005-10-29 01:53:09 +00:00
l_memory.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
l_memory.h * Added STATUS 2005-10-29 01:53:09 +00:00
l_precomp.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
l_precomp.h * Added STATUS 2005-10-29 01:53:09 +00:00
l_script.c * remove COM_Compress() call on script buffer loaded into memory. I assume 2008-03-28 03:26:59 +00:00
l_script.h * (bug 3427) Single Player causes SIGBUS on SGI IRIX (Patrick Baggett) 2008-02-20 19:41:52 +00:00
l_struct.c Replace a few sprintf with Com_sprintf 2009-06-01 00:18:02 +00:00
l_struct.h * Added STATUS 2005-10-29 01:53:09 +00:00
l_utils.h * Added STATUS 2005-10-29 01:53:09 +00:00
lcc.mak remove svn:executable property 2005-08-28 17:54:51 +00:00
linux-i386.mak remove svn:executable property 2005-08-28 17:54:51 +00:00