This is a port of the quake 3 engine to Oculus Quest.
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Tim Angus 2b8395a4d0 * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
code * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__ 2005-09-23 02:59:15 +00:00
common remove svn:executable property 2005-08-28 17:54:51 +00:00
lcc remove svn:executable property 2005-08-28 17:54:51 +00:00
libs remove svn:executable property 2005-08-28 17:54:51 +00:00
q3asm convert backslashes to slashes 2005-09-03 12:01:07 +00:00
q3map remove svn:executable property 2005-08-28 17:54:51 +00:00
ui remove svn:executable property 2005-08-28 17:54:51 +00:00
COPYING.txt remove svn:executable property 2005-08-28 17:54:51 +00:00
i_o-q3-readme * Port to MinGW 2005-09-22 03:21:33 +00:00
id-readme.txt renamed to help prevent confusion 2005-09-01 06:32:34 +00:00
Makefile Fixed the version and added a little tiny bit to the readme 2005-08-29 18:58:30 +00:00