..
cl_avi.c
Remove newlines from Com_Error message format strings, patch by DevHC
2011-05-12 14:02:48 +00:00
cl_cgame.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
cl_cin.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
cl_console.c
Bug 5069 - Remove unused variable console_color, by uZu
2011-07-08 13:09:59 +00:00
cl_curl.c
Fix newlines in Com_Error, patch by Zack Middleton ( #5023 )
2011-06-06 14:51:02 +00:00
cl_curl.h
Angst and zinx cajoled me into removing trying to load libcurl.so again.
2008-02-17 13:46:34 +00:00
cl_input.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
cl_keys.c
- Improve game_restart:
2011-06-21 11:18:35 +00:00
cl_main.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
cl_net_chan.c
- Improve snapshot rate and data rate control
2011-07-13 17:11:30 +00:00
cl_parse.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
cl_scrn.c
- Improve snapshot rate and data rate control
2011-07-13 17:11:30 +00:00
cl_ui.c
- Improve game_restart:
2011-06-21 11:18:35 +00:00
client.h
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
keycodes.h
* Revert 'Handle dead keys more gracefully by taking a "best guess" rather than
2008-08-28 22:05:34 +00:00
keys.h
* Don't apply colour escape chars on input fields
2007-09-21 10:35:24 +00:00
libmumblelink.c
Ok, getifaddrs() is not POSIX compliant. Fix #3984 as suggested by Vincent Cojot
2011-02-07 05:20:31 +00:00
libmumblelink.h
update mumble link interface for version 1.2
2010-01-04 14:12:18 +00:00
qal.c
fix openal dlopen
2008-06-02 15:54:36 +00:00
qal.h
- Remove alext.h dependency and manually add the required macros
2011-03-14 15:57:39 +00:00
snd_adpcm.c
First diff from Andreas Schneider:
2005-08-31 18:00:00 +00:00
snd_codec.c
Make sound fallback behaviour for music streams less verbose
2011-06-25 09:35:03 +00:00
snd_codec.h
* Fix bug where an extraneous render command can cause a crash when
2007-11-18 01:06:46 +00:00
snd_codec_ogg.c
- Fix memory leak in DMA sound after S_Shutdown()
2011-06-17 23:29:19 +00:00
snd_codec_wav.c
- Fix memory leak in DMA sound after S_Shutdown()
2011-06-17 23:29:19 +00:00
snd_dma.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
snd_local.h
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
snd_main.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
snd_mem.c
- Fix memory leak in DMA sound after S_Shutdown()
2011-06-17 23:29:19 +00:00
snd_mix.c
Mute sounds with 0 volume when game is minimized/unfocused instead of Stopping all sounds. Fixes ( #4336 )
2009-11-10 01:08:15 +00:00
snd_openal.c
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
snd_public.h
- Apply parts of Ben Millwood's target bitfield patch ( #3787 )
2011-07-27 15:47:29 +00:00
snd_wavelet.c
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
2011-06-13 09:56:39 +00:00