ioq3quest/code/vr/vr_base.h
Simon 1b8dbcb6dc Several Changes
- world scale cvar - defaulted to 32.0
- extra latency mode enabled by default
- used sound implementation (OpenSLES) from RTCW which should eliminate the slight delay that SDL/OpenAL seems to have
- multiple cvar changes courtesy of vr_bummser
2022-01-30 23:36:14 +00:00

21 lines
381 B
C

#ifndef __VR_BASE
#define __VR_BASE
#if __ANDROID__
#include "vr_types.h"
#define PLAYER_HEIGHT 48
engine_t* VR_Init( ovrJava java );
void VR_InitCvars( void );
void VR_Destroy( engine_t* engine );
void VR_EnterVR( engine_t* engine, ovrJava java );
void VR_LeaveVR( engine_t* engine );
engine_t* VR_GetEngine( void );
bool VR_useScreenLayer( void );
#endif
#endif