mirror of
https://github.com/DrBeef/ioq3quest.git
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- world scale cvar - defaulted to 32.0 - extra latency mode enabled by default - used sound implementation (OpenSLES) from RTCW which should eliminate the slight delay that SDL/OpenAL seems to have - multiple cvar changes courtesy of vr_bummser
21 lines
381 B
C
21 lines
381 B
C
#ifndef __VR_BASE
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#define __VR_BASE
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#if __ANDROID__
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#include "vr_types.h"
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#define PLAYER_HEIGHT 48
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engine_t* VR_Init( ovrJava java );
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void VR_InitCvars( void );
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void VR_Destroy( engine_t* engine );
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void VR_EnterVR( engine_t* engine, ovrJava java );
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void VR_LeaveVR( engine_t* engine );
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engine_t* VR_GetEngine( void );
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bool VR_useScreenLayer( void );
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#endif
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#endif
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