mirror of
https://github.com/DrBeef/ioq3quest.git
synced 2024-11-23 12:32:09 +00:00
13 lines
262 B
GLSL
13 lines
262 B
GLSL
attribute vec3 attr_Position;
|
|
attribute vec4 attr_TexCoord0;
|
|
|
|
uniform mat4 u_ModelViewProjectionMatrix;
|
|
|
|
varying vec2 var_TexCoords;
|
|
|
|
|
|
void main()
|
|
{
|
|
gl_Position = u_ModelViewProjectionMatrix * vec4(attr_Position, 1.0);
|
|
var_TexCoords = attr_TexCoord0.st;
|
|
}
|