/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #ifndef ME #define ME #endif //ME extern int nummodels; extern dmodel_t *dmodels;//[MAX_MAP_MODELS]; extern int visdatasize; extern byte *dvisdata;//[MAX_MAP_VISIBILITY]; extern dvis_t *dvis; extern int lightdatasize; extern byte *dlightdata;//[MAX_MAP_LIGHTING]; extern int entdatasize; extern char *dentdata;//[MAX_MAP_ENTSTRING]; extern int numleafs; extern dleaf_t *dleafs;//[MAX_MAP_LEAFS]; extern int numplanes; extern dplane_t *dplanes;//[MAX_MAP_PLANES]; extern int numvertexes; extern dvertex_t *dvertexes;//[MAX_MAP_VERTS]; extern int numnodes; extern dnode_t *dnodes;//[MAX_MAP_NODES]; extern int numtexinfo; extern texinfo_t texinfo[MAX_MAP_TEXINFO]; extern int numfaces; extern dface_t *dfaces;//[MAX_MAP_FACES]; extern int numedges; extern dedge_t *dedges;//[MAX_MAP_EDGES]; extern int numleaffaces; extern unsigned short *dleaffaces;//[MAX_MAP_LEAFFACES]; extern int numleafbrushes; extern unsigned short *dleafbrushes;//[MAX_MAP_LEAFBRUSHES]; extern int numsurfedges; extern int *dsurfedges;//[MAX_MAP_SURFEDGES]; extern int numareas; extern darea_t *dareas;//[MAX_MAP_AREAS]; extern int numareaportals; extern dareaportal_t *dareaportals;//[MAX_MAP_AREAPORTALS]; extern int numbrushes; extern dbrush_t *dbrushes;//[MAX_MAP_BRUSHES]; extern int numbrushsides; extern dbrushside_t *dbrushsides;//[MAX_MAP_BRUSHSIDES]; extern byte dpop[256]; extern char brushsidetextured[MAX_MAP_BRUSHSIDES]; void Q2_AllocMaxBSP(void); void Q2_FreeMaxBSP(void); void Q2_DecompressVis(byte *in, byte *decompressed); int Q2_CompressVis(byte *vis, byte *dest); void Q2_LoadBSPFile(char *filename, int offset, int length); void Q2_LoadBSPFileTexinfo(char *filename); // just for qdata void Q2_WriteBSPFile(char *filename); void Q2_PrintBSPFileSizes(void); void Q2_ParseEntities(void); void Q2_UnparseEntities(void);