/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../qcommon/q_shared.h" #include "../qcommon/qcommon.h" cvar_t *cl_shownet; void CL_Shutdown(char *finalmsg, qboolean disconnect) { } void CL_Init( void ) { cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP ); } void CL_MouseEvent( int dx, int dy, int time ) { } void Key_WriteBindings( fileHandle_t f ) { } void CL_Frame ( int msec ) { } void CL_PacketEvent( netadr_t from, msg_t *msg ) { } void CL_CharEvent( int key ) { } void CL_Disconnect( qboolean showMainMenu ) { } void CL_MapLoading( void ) { } qboolean CL_GameCommand( void ) { return qfalse; } void CL_KeyEvent (int key, qboolean down, unsigned time) { } qboolean UI_GameCommand( void ) { return qfalse; } void CL_ForwardCommandToServer( const char *string ) { } void CL_ConsolePrint( char *txt ) { } void CL_JoystickEvent( int axis, int value, int time ) { } void CL_InitKeyCommands( void ) { } void CL_CDDialog( void ) { } void CL_FlushMemory(void) { } void CL_ShutdownAll(qboolean shutdownRef) { } void CL_StartHunkUsers( qboolean rendererOnly ) { } void CL_InitRef(void) { } void CL_Snd_Shutdown(void) { } qboolean CL_CDKeyValidate( const char *key, const char *checksum ) { return qtrue; }