/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "tr_local.h" /* * Include file for users of JPEG library. * You will need to have included system headers that define at least * the typedefs FILE and size_t before you can include jpeglib.h. * (stdio.h is sufficient on ANSI-conforming systems.) * You may also wish to include "jerror.h". */ #ifdef USE_INTERNAL_JPEG # define JPEG_INTERNALS #endif #include #ifndef USE_INTERNAL_JPEG # if JPEG_LIB_VERSION < 80 # error Need system libjpeg >= 80 # endif #endif static void R_JPGErrorExit(j_common_ptr cinfo) { char buffer[JMSG_LENGTH_MAX]; (*cinfo->err->format_message) (cinfo, buffer); /* Let the memory manager delete any temp files before we die */ jpeg_destroy(cinfo); ri.Error(ERR_FATAL, "%s\n", buffer); } static void R_JPGOutputMessage(j_common_ptr cinfo) { char buffer[JMSG_LENGTH_MAX]; /* Create the message */ (*cinfo->err->format_message) (cinfo, buffer); /* Send it to stderr, adding a newline */ ri.Printf(PRINT_ALL, "%s\n", buffer); } void R_LoadJPG(const char *filename, unsigned char **pic, int *width, int *height) { /* This struct contains the JPEG decompression parameters and pointers to * working space (which is allocated as needed by the JPEG library). */ struct jpeg_decompress_struct cinfo = {NULL}; /* We use our private extension JPEG error handler. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ struct jpeg_error_mgr jerr; /* More stuff */ JSAMPARRAY buffer; /* Output row buffer */ unsigned int row_stride; /* physical row width in output buffer */ unsigned int pixelcount, memcount; unsigned int sindex, dindex; byte *out; int len; union { byte *b; void *v; } fbuffer; byte *buf; /* In this example we want to open the input file before doing anything else, * so that the setjmp() error recovery below can assume the file is open. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to read binary files. */ len = ri.FS_ReadFile ( ( char * ) filename, &fbuffer.v); if (!fbuffer.b || len < 0) { return; } /* Step 1: allocate and initialize JPEG decompression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ cinfo.err = jpeg_std_error(&jerr); cinfo.err->error_exit = R_JPGErrorExit; cinfo.err->output_message = R_JPGOutputMessage; /* Now we can initialize the JPEG decompression object. */ jpeg_create_decompress(&cinfo); /* Step 2: specify data source (eg, a file) */ jpeg_mem_src(&cinfo, fbuffer.b, len); /* Step 3: read file parameters with jpeg_read_header() */ (void) jpeg_read_header(&cinfo, TRUE); /* We can ignore the return value from jpeg_read_header since * (a) suspension is not possible with the stdio data source, and * (b) we passed TRUE to reject a tables-only JPEG file as an error. * See libjpeg.doc for more info. */ /* Step 4: set parameters for decompression */ /* * Make sure it always converts images to RGB color space. This will * automatically convert 8-bit greyscale images to RGB as well. */ cinfo.out_color_space = JCS_RGB; /* Step 5: Start decompressor */ (void) jpeg_start_decompress(&cinfo); /* We can ignore the return value since suspension is not possible * with the stdio data source. */ /* We may need to do some setup of our own at this point before reading * the data. After jpeg_start_decompress() we have the correct scaled * output image dimensions available, as well as the output colormap * if we asked for color quantization. * In this example, we need to make an output work buffer of the right size. */ /* JSAMPLEs per row in output buffer */ pixelcount = cinfo.output_width * cinfo.output_height; if(!cinfo.output_width || !cinfo.output_height || ((pixelcount * 4) / cinfo.output_width) / 4 != cinfo.output_height || pixelcount > 0x1FFFFFFF || cinfo.output_components != 3 ) { // Free the memory to make sure we don't leak memory ri.FS_FreeFile (fbuffer.v); jpeg_destroy_decompress(&cinfo); ri.Error(ERR_DROP, "LoadJPG: %s has an invalid image format: %dx%d*4=%d, components: %d\n", filename, cinfo.output_width, cinfo.output_height, pixelcount * 4, cinfo.output_components); } memcount = pixelcount * 4; row_stride = cinfo.output_width * cinfo.output_components; out = ri.Malloc(memcount); *width = cinfo.output_width; *height = cinfo.output_height; /* Step 6: while (scan lines remain to be read) */ /* jpeg_read_scanlines(...); */ /* Here we use the library's state variable cinfo.output_scanline as the * loop counter, so that we don't have to keep track ourselves. */ while (cinfo.output_scanline < cinfo.output_height) { /* jpeg_read_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could ask for * more than one scanline at a time if that's more convenient. */ buf = ((out+(row_stride*cinfo.output_scanline))); buffer = &buf; (void) jpeg_read_scanlines(&cinfo, buffer, 1); } buf = out; // Expand from RGB to RGBA sindex = pixelcount * cinfo.output_components; dindex = memcount; do { buf[--dindex] = 255; buf[--dindex] = buf[--sindex]; buf[--dindex] = buf[--sindex]; buf[--dindex] = buf[--sindex]; } while(sindex); *pic = out; /* Step 7: Finish decompression */ jpeg_finish_decompress(&cinfo); /* We can ignore the return value since suspension is not possible * with the stdio data source. */ /* Step 8: Release JPEG decompression object */ /* This is an important step since it will release a good deal of memory. */ jpeg_destroy_decompress(&cinfo); /* After finish_decompress, we can close the input file. * Here we postpone it until after no more JPEG errors are possible, * so as to simplify the setjmp error logic above. (Actually, I don't * think that jpeg_destroy can do an error exit, but why assume anything...) */ ri.FS_FreeFile (fbuffer.v); /* At this point you may want to check to see whether any corrupt-data * warnings occurred (test whether jerr.pub.num_warnings is nonzero). */ /* And we're done! */ } /* Expanded data destination object for stdio output */ typedef struct { struct jpeg_destination_mgr pub; /* public fields */ byte* outfile; /* target stream */ int size; } my_destination_mgr; typedef my_destination_mgr * my_dest_ptr; /* * Initialize destination --- called by jpeg_start_compress * before any data is actually written. */ static void init_destination (j_compress_ptr cinfo) { my_dest_ptr dest = (my_dest_ptr) cinfo->dest; dest->pub.next_output_byte = dest->outfile; dest->pub.free_in_buffer = dest->size; } /* * Empty the output buffer --- called whenever buffer fills up. * * In typical applications, this should write the entire output buffer * (ignoring the current state of next_output_byte & free_in_buffer), * reset the pointer & count to the start of the buffer, and return TRUE * indicating that the buffer has been dumped. * * In applications that need to be able to suspend compression due to output * overrun, a FALSE return indicates that the buffer cannot be emptied now. * In this situation, the compressor will return to its caller (possibly with * an indication that it has not accepted all the supplied scanlines). The * application should resume compression after it has made more room in the * output buffer. Note that there are substantial restrictions on the use of * suspension --- see the documentation. * * When suspending, the compressor will back up to a convenient restart point * (typically the start of the current MCU). next_output_byte & free_in_buffer * indicate where the restart point will be if the current call returns FALSE. * Data beyond this point will be regenerated after resumption, so do not * write it out when emptying the buffer externally. */ static boolean empty_output_buffer (j_compress_ptr cinfo) { my_dest_ptr dest = (my_dest_ptr) cinfo->dest; jpeg_destroy_compress(cinfo); // Make crash fatal or we would probably leak memory. ri.Error(ERR_FATAL, "Output buffer for encoded JPEG image has insufficient size of %d bytes\n", dest->size); return FALSE; } /* * Terminate destination --- called by jpeg_finish_compress * after all data has been written. Usually needs to flush buffer. * * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding * application must deal with any cleanup that should happen even * for error exit. */ static void term_destination(j_compress_ptr cinfo) { } /* * Prepare for output to a stdio stream. * The caller must have already opened the stream, and is responsible * for closing it after finishing compression. */ static void jpegDest (j_compress_ptr cinfo, byte* outfile, int size) { my_dest_ptr dest; /* The destination object is made permanent so that multiple JPEG images * can be written to the same file without re-executing jpeg_stdio_dest. * This makes it dangerous to use this manager and a different destination * manager serially with the same JPEG object, because their private object * sizes may be different. Caveat programmer. */ if (cinfo->dest == NULL) { /* first time for this JPEG object? */ cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof(my_destination_mgr)); } dest = (my_dest_ptr) cinfo->dest; dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; dest->outfile = outfile; dest->size = size; } /* ================= SaveJPGToBuffer Encodes JPEG from image in image_buffer and writes to buffer. Expects RGB input data ================= */ size_t RE_SaveJPGToBuffer(byte *buffer, size_t bufSize, int quality, int image_width, int image_height, byte *image_buffer, int padding) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */ my_dest_ptr dest; int row_stride; /* physical row width in image buffer */ size_t outcount; /* Step 1: allocate and initialize JPEG compression object */ cinfo.err = jpeg_std_error(&jerr); cinfo.err->error_exit = R_JPGErrorExit; cinfo.err->output_message = R_JPGOutputMessage; /* Now we can initialize the JPEG compression object. */ jpeg_create_compress(&cinfo); /* Step 2: specify data destination (eg, a file) */ /* Note: steps 2 and 3 can be done in either order. */ jpegDest(&cinfo, buffer, bufSize); /* Step 3: set parameters for compression */ cinfo.image_width = image_width; /* image width and height, in pixels */ cinfo.image_height = image_height; cinfo.input_components = 3; /* # of color components per pixel */ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */ jpeg_set_defaults(&cinfo); jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */); /* If quality is set high, disable chroma subsampling */ if (quality >= 85) { cinfo.comp_info[0].h_samp_factor = 1; cinfo.comp_info[0].v_samp_factor = 1; } /* Step 4: Start compressor */ jpeg_start_compress(&cinfo, TRUE); /* Step 5: while (scan lines remain to be written) */ /* jpeg_write_scanlines(...); */ row_stride = image_width * cinfo.input_components + padding; /* JSAMPLEs per row in image_buffer */ while (cinfo.next_scanline < cinfo.image_height) { /* jpeg_write_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could pass * more than one scanline at a time if that's more convenient. */ row_pointer[0] = &image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride]; (void) jpeg_write_scanlines(&cinfo, row_pointer, 1); } /* Step 6: Finish compression */ jpeg_finish_compress(&cinfo); dest = (my_dest_ptr) cinfo.dest; outcount = dest->size - dest->pub.free_in_buffer; /* Step 7: release JPEG compression object */ jpeg_destroy_compress(&cinfo); /* And we're done! */ return outcount; } void RE_SaveJPG(char * filename, int quality, int image_width, int image_height, byte *image_buffer, int padding) { byte *out; size_t bufSize; bufSize = image_width * image_height * 3; out = ri.Hunk_AllocateTempMemory(bufSize); bufSize = RE_SaveJPGToBuffer(out, bufSize, quality, image_width, image_height, image_buffer, padding); ri.FS_WriteFile(filename, out, bufSize); ri.Hunk_FreeTempMemory(out); }