/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // cvar.c -- dynamic variable tracking #include "q_shared.h" #include "qcommon.h" cvar_t *cvar_vars = NULL; cvar_t *cvar_cheats; int cvar_modifiedFlags; #define MAX_CVARS 2048 cvar_t cvar_indexes[MAX_CVARS]; int cvar_numIndexes; #define FILE_HASH_SIZE 256 static cvar_t *hashTable[FILE_HASH_SIZE]; /* ================ return a hash value for the filename ================ */ static long generateHashValue( const char *fname ) { int i; long hash; char letter; hash = 0; i = 0; while (fname[i] != '\0') { letter = tolower(fname[i]); hash+=(long)(letter)*(i+119); i++; } hash &= (FILE_HASH_SIZE-1); return hash; } /* ============ Cvar_ValidateString ============ */ static qboolean Cvar_ValidateString( const char *s ) { if ( !s ) { return qfalse; } if ( strchr( s, '\\' ) ) { return qfalse; } if ( strchr( s, '\"' ) ) { return qfalse; } if ( strchr( s, ';' ) ) { return qfalse; } return qtrue; } /* ============ Cvar_FindVar ============ */ static cvar_t *Cvar_FindVar( const char *var_name ) { cvar_t *var; long hash; hash = generateHashValue(var_name); for (var=hashTable[hash] ; var ; var=var->hashNext) { if (!Q_stricmp(var_name, var->name)) { return var; } } return NULL; } /* ============ Cvar_VariableValue ============ */ float Cvar_VariableValue( const char *var_name ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) return 0; return var->value; } /* ============ Cvar_VariableIntegerValue ============ */ int Cvar_VariableIntegerValue( const char *var_name ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) return 0; return var->integer; } /* ============ Cvar_VariableString ============ */ char *Cvar_VariableString( const char *var_name ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) return ""; return var->string; } /* ============ Cvar_VariableStringBuffer ============ */ void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) { *buffer = 0; } else { Q_strncpyz( buffer, var->string, bufsize ); } } /* ============ Cvar_Flags ============ */ int Cvar_Flags(const char *var_name) { cvar_t *var; if(!(var = Cvar_FindVar(var_name))) return CVAR_NONEXISTENT; else { if(var->modified) return var->flags | CVAR_MODIFIED; else return var->flags; } } /* ============ Cvar_CommandCompletion ============ */ void Cvar_CommandCompletion(void (*callback)(const char *s)) { cvar_t *cvar; for(cvar = cvar_vars; cvar; cvar = cvar->next) { if(cvar->name) callback(cvar->name); } } /* ============ Cvar_Validate ============ */ static const char *Cvar_Validate( cvar_t *var, const char *value, qboolean warn ) { static char s[ MAX_CVAR_VALUE_STRING ]; float valuef; qboolean changed = qfalse; if( !var->validate ) return value; if( !value ) return value; if( Q_isanumber( value ) ) { valuef = atof( value ); if( var->integral ) { if( !Q_isintegral( valuef ) ) { if( warn ) Com_Printf( "WARNING: cvar '%s' must be integral", var->name ); valuef = (int)valuef; changed = qtrue; } } } else { if( warn ) Com_Printf( "WARNING: cvar '%s' must be numeric", var->name ); valuef = atof( var->resetString ); changed = qtrue; } if( valuef < var->min ) { if( warn ) { if( changed ) Com_Printf( " and is" ); else Com_Printf( "WARNING: cvar '%s'", var->name ); if( Q_isintegral( var->min ) ) Com_Printf( " out of range (min %d)", (int)var->min ); else Com_Printf( " out of range (min %f)", var->min ); } valuef = var->min; changed = qtrue; } else if( valuef > var->max ) { if( warn ) { if( changed ) Com_Printf( " and is" ); else Com_Printf( "WARNING: cvar '%s'", var->name ); if( Q_isintegral( var->max ) ) Com_Printf( " out of range (max %d)", (int)var->max ); else Com_Printf( " out of range (max %f)", var->max ); } valuef = var->max; changed = qtrue; } if( changed ) { if( Q_isintegral( valuef ) ) { Com_sprintf( s, sizeof( s ), "%d", (int)valuef ); if( warn ) Com_Printf( ", setting to %d\n", (int)valuef ); } else { Com_sprintf( s, sizeof( s ), "%f", valuef ); if( warn ) Com_Printf( ", setting to %f\n", valuef ); } return s; } else return value; } /* ============ Cvar_Get If the variable already exists, the value will not be set unless CVAR_ROM The flags will be or'ed in if the variable exists. ============ */ cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) { cvar_t *var; long hash; int index; if ( !var_name || ! var_value ) { Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" ); } if ( !Cvar_ValidateString( var_name ) ) { Com_Printf("invalid cvar name string: %s\n", var_name ); var_name = "BADNAME"; } #if 0 // FIXME: values with backslash happen if ( !Cvar_ValidateString( var_value ) ) { Com_Printf("invalid cvar value string: %s\n", var_value ); var_value = "BADVALUE"; } #endif var = Cvar_FindVar (var_name); if(var) { var_value = Cvar_Validate(var, var_value, qfalse); // Make sure the game code cannot mark engine-added variables as gamecode vars if(var->flags & CVAR_VM_CREATED) { if(!(flags & CVAR_VM_CREATED)) var->flags &= ~CVAR_VM_CREATED; } else if (!(var->flags & CVAR_USER_CREATED)) { if(flags & CVAR_VM_CREATED) flags &= ~CVAR_VM_CREATED; } // if the C code is now specifying a variable that the user already // set a value for, take the new value as the reset value if(var->flags & CVAR_USER_CREATED) { var->flags &= ~CVAR_USER_CREATED; Z_Free( var->resetString ); var->resetString = CopyString( var_value ); if(flags & CVAR_ROM) { // this variable was set by the user, // so force it to value given by the engine. if(var->latchedString) Z_Free(var->latchedString); var->latchedString = CopyString(var_value); } } // Make sure servers cannot mark engine-added variables as SERVER_CREATED if(var->flags & CVAR_SERVER_CREATED) { if(!(flags & CVAR_SERVER_CREATED)) var->flags &= ~CVAR_SERVER_CREATED; } else { if(flags & CVAR_SERVER_CREATED) flags &= ~CVAR_SERVER_CREATED; } var->flags |= flags; // only allow one non-empty reset string without a warning if ( !var->resetString[0] ) { // we don't have a reset string yet Z_Free( var->resetString ); var->resetString = CopyString( var_value ); } else if ( var_value[0] && strcmp( var->resetString, var_value ) ) { Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n", var_name, var->resetString, var_value ); } // if we have a latched string, take that value now if ( var->latchedString ) { char *s; s = var->latchedString; var->latchedString = NULL; // otherwise cvar_set2 would free it Cvar_Set2( var_name, s, qtrue ); Z_Free( s ); } // ZOID--needs to be set so that cvars the game sets as // SERVERINFO get sent to clients cvar_modifiedFlags |= flags; return var; } // // allocate a new cvar // // find a free cvar for(index = 0; index < MAX_CVARS; index++) { if(!cvar_indexes[index].name) break; } if(index >= MAX_CVARS) { if(!com_errorEntered) Com_Error(ERR_FATAL, "Error: Too many cvars, cannot create a new one!"); return NULL; } var = &cvar_indexes[index]; if(index >= cvar_numIndexes) cvar_numIndexes = index + 1; var->name = CopyString (var_name); var->string = CopyString (var_value); var->modified = qtrue; var->modificationCount = 1; var->value = atof (var->string); var->integer = atoi(var->string); var->resetString = CopyString( var_value ); var->validate = qfalse; var->description = NULL; // link the variable in var->next = cvar_vars; if(cvar_vars) cvar_vars->prev = var; var->prev = NULL; cvar_vars = var; var->flags = flags; // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo) cvar_modifiedFlags |= var->flags; hash = generateHashValue(var_name); var->hashIndex = hash; var->hashNext = hashTable[hash]; if(hashTable[hash]) hashTable[hash]->hashPrev = var; var->hashPrev = NULL; hashTable[hash] = var; return var; } /* ============ Cvar_Print Prints the value, default, and latched string of the given variable ============ */ void Cvar_Print( cvar_t *v ) { Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\"", v->name, v->string ); if ( !( v->flags & CVAR_ROM ) ) { if ( !Q_stricmp( v->string, v->resetString ) ) { Com_Printf (", the default" ); } else { Com_Printf (" default:\"%s" S_COLOR_WHITE "\"", v->resetString ); } } Com_Printf ("\n"); if ( v->latchedString ) { Com_Printf( "latched: \"%s\"\n", v->latchedString ); } if ( v->description ) { Com_Printf( "%s\n", v->description ); } } /* ============ Cvar_Set2 ============ */ cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) { cvar_t *var; // Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value ); if ( !Cvar_ValidateString( var_name ) ) { Com_Printf("invalid cvar name string: %s\n", var_name ); var_name = "BADNAME"; } #if 0 // FIXME if ( value && !Cvar_ValidateString( value ) ) { Com_Printf("invalid cvar value string: %s\n", value ); var_value = "BADVALUE"; } #endif var = Cvar_FindVar (var_name); if (!var) { if ( !value ) { return NULL; } // create it if ( !force ) { return Cvar_Get( var_name, value, CVAR_USER_CREATED ); } else { return Cvar_Get (var_name, value, 0); } } if (!value ) { value = var->resetString; } value = Cvar_Validate(var, value, qtrue); if((var->flags & CVAR_LATCH) && var->latchedString) { if(!strcmp(value, var->string)) { Z_Free(var->latchedString); var->latchedString = NULL; return var; } if(!strcmp(value, var->latchedString)) return var; } else if(!strcmp(value, var->string)) return var; // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo) cvar_modifiedFlags |= var->flags; if (!force) { if (var->flags & CVAR_ROM) { Com_Printf ("%s is read only.\n", var_name); return var; } if (var->flags & CVAR_INIT) { Com_Printf ("%s is write protected.\n", var_name); return var; } if (var->flags & CVAR_LATCH) { if (var->latchedString) { if (strcmp(value, var->latchedString) == 0) return var; Z_Free (var->latchedString); } else { if (strcmp(value, var->string) == 0) return var; } Com_Printf ("%s will be changed upon restarting.\n", var_name); var->latchedString = CopyString(value); var->modified = qtrue; var->modificationCount++; return var; } if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer ) { Com_Printf ("%s is cheat protected.\n", var_name); return var; } } else { if (var->latchedString) { Z_Free (var->latchedString); var->latchedString = NULL; } } if (!strcmp(value, var->string)) return var; // not changed var->modified = qtrue; var->modificationCount++; Z_Free (var->string); // free the old value string var->string = CopyString(value); var->value = atof (var->string); var->integer = atoi (var->string); return var; } /* ============ Cvar_Set ============ */ void Cvar_Set( const char *var_name, const char *value) { Cvar_Set2 (var_name, value, qtrue); } /* ============ Cvar_SetSafe ============ */ void Cvar_SetSafe( const char *var_name, const char *value ) { int flags = Cvar_Flags( var_name ); if((flags != CVAR_NONEXISTENT) && (flags & CVAR_PROTECTED)) { if( value ) Com_Error( ERR_DROP, "Restricted source tried to set " "\"%s\" to \"%s\"", var_name, value ); else Com_Error( ERR_DROP, "Restricted source tried to " "modify \"%s\"", var_name ); return; } Cvar_Set( var_name, value ); } /* ============ Cvar_SetLatched ============ */ void Cvar_SetLatched( const char *var_name, const char *value) { Cvar_Set2 (var_name, value, qfalse); } /* ============ Cvar_SetValue ============ */ void Cvar_SetValue( const char *var_name, float value) { char val[32]; if ( value == (int)value ) { Com_sprintf (val, sizeof(val), "%i",(int)value); } else { Com_sprintf (val, sizeof(val), "%f",value); } Cvar_Set (var_name, val); } /* ============ Cvar_SetValueSafe ============ */ void Cvar_SetValueSafe( const char *var_name, float value ) { char val[32]; if( Q_isintegral( value ) ) Com_sprintf( val, sizeof(val), "%i", (int)value ); else Com_sprintf( val, sizeof(val), "%f", value ); Cvar_SetSafe( var_name, val ); } /* ============ Cvar_Reset ============ */ void Cvar_Reset( const char *var_name ) { Cvar_Set2( var_name, NULL, qfalse ); } /* ============ Cvar_ForceReset ============ */ void Cvar_ForceReset(const char *var_name) { Cvar_Set2(var_name, NULL, qtrue); } /* ============ Cvar_SetCheatState Any testing variables will be reset to the safe values ============ */ void Cvar_SetCheatState(void) { cvar_t *var; // set all default vars to the safe value for(var = cvar_vars; var ; var = var->next) { if(var->flags & CVAR_CHEAT) { // the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here // because of a different var->latchedString if (var->latchedString) { Z_Free(var->latchedString); var->latchedString = NULL; } if (strcmp(var->resetString,var->string)) Cvar_Set(var->name, var->resetString); } } } /* ============ Cvar_Command Handles variable inspection and changing from the console ============ */ qboolean Cvar_Command( void ) { cvar_t *v; // check variables v = Cvar_FindVar (Cmd_Argv(0)); if (!v) { return qfalse; } // perform a variable print or set if ( Cmd_Argc() == 1 ) { Cvar_Print( v ); return qtrue; } // set the value if forcing isn't required Cvar_Set2 (v->name, Cmd_Args(), qfalse); return qtrue; } /* ============ Cvar_Print_f Prints the contents of a cvar (preferred over Cvar_Command where cvar names and commands conflict) ============ */ void Cvar_Print_f(void) { char *name; cvar_t *cv; if(Cmd_Argc() != 2) { Com_Printf ("usage: print \n"); return; } name = Cmd_Argv(1); cv = Cvar_FindVar(name); if(cv) Cvar_Print(cv); else Com_Printf ("Cvar %s does not exist.\n", name); } /* ============ Cvar_Toggle_f Toggles a cvar for easy single key binding, optionally through a list of given values ============ */ void Cvar_Toggle_f( void ) { int i, c = Cmd_Argc(); char *curval; if(c < 2) { Com_Printf("usage: toggle [value1, value2, ...]\n"); return; } if(c == 2) { Cvar_Set2(Cmd_Argv(1), va("%d", !Cvar_VariableValue(Cmd_Argv(1))), qfalse); return; } if(c == 3) { Com_Printf("toggle: nothing to toggle to\n"); return; } curval = Cvar_VariableString(Cmd_Argv(1)); // don't bother checking the last arg for a match since the desired // behaviour is the same as no match (set to the first argument) for(i = 2; i + 1 < c; i++) { if(strcmp(curval, Cmd_Argv(i)) == 0) { Cvar_Set2(Cmd_Argv(1), Cmd_Argv(i + 1), qfalse); return; } } // fallback Cvar_Set2(Cmd_Argv(1), Cmd_Argv(2), qfalse); } /* ============ Cvar_Set_f Allows setting and defining of arbitrary cvars from console, even if they weren't declared in C code. ============ */ void Cvar_Set_f( void ) { int c; char *cmd; cvar_t *v; c = Cmd_Argc(); cmd = Cmd_Argv(0); if ( c < 2 ) { Com_Printf ("usage: %s \n", cmd); return; } if ( c == 2 ) { Cvar_Print_f(); return; } v = Cvar_Set2 (Cmd_Argv(1), Cmd_ArgsFrom(2), qfalse); if( !v ) { return; } switch( cmd[3] ) { case 'a': if( !( v->flags & CVAR_ARCHIVE ) ) { v->flags |= CVAR_ARCHIVE; cvar_modifiedFlags |= CVAR_ARCHIVE; } break; case 'u': if( !( v->flags & CVAR_USERINFO ) ) { v->flags |= CVAR_USERINFO; cvar_modifiedFlags |= CVAR_USERINFO; } break; case 's': if( !( v->flags & CVAR_SERVERINFO ) ) { v->flags |= CVAR_SERVERINFO; cvar_modifiedFlags |= CVAR_SERVERINFO; } break; } } /* ============ Cvar_Reset_f ============ */ void Cvar_Reset_f( void ) { if ( Cmd_Argc() != 2 ) { Com_Printf ("usage: reset \n"); return; } Cvar_Reset( Cmd_Argv( 1 ) ); } /* ============ Cvar_WriteVariables Appends lines containing "set variable value" for all variables with the archive flag set to qtrue. ============ */ void Cvar_WriteVariables(fileHandle_t f) { cvar_t *var; char buffer[1024]; for (var = cvar_vars; var; var = var->next) { if(!var->name || Q_stricmp( var->name, "cl_cdkey" ) == 0) continue; if( var->flags & CVAR_ARCHIVE ) { // write the latched value, even if it hasn't taken effect yet if ( var->latchedString ) { if( strlen( var->name ) + strlen( var->latchedString ) + 10 > sizeof( buffer ) ) { Com_Printf( S_COLOR_YELLOW "WARNING: value of variable " "\"%s\" too long to write to file\n", var->name ); continue; } Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->latchedString); } else { if( strlen( var->name ) + strlen( var->string ) + 10 > sizeof( buffer ) ) { Com_Printf( S_COLOR_YELLOW "WARNING: value of variable " "\"%s\" too long to write to file\n", var->name ); continue; } Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->string); } FS_Write( buffer, strlen( buffer ), f ); } } } /* ============ Cvar_List_f ============ */ void Cvar_List_f( void ) { cvar_t *var; int i; char *match; if ( Cmd_Argc() > 1 ) { match = Cmd_Argv( 1 ); } else { match = NULL; } i = 0; for (var = cvar_vars ; var ; var = var->next, i++) { if(!var->name || (match && !Com_Filter(match, var->name, qfalse))) continue; if (var->flags & CVAR_SERVERINFO) { Com_Printf("S"); } else { Com_Printf(" "); } if (var->flags & CVAR_SYSTEMINFO) { Com_Printf("s"); } else { Com_Printf(" "); } if (var->flags & CVAR_USERINFO) { Com_Printf("U"); } else { Com_Printf(" "); } if (var->flags & CVAR_ROM) { Com_Printf("R"); } else { Com_Printf(" "); } if (var->flags & CVAR_INIT) { Com_Printf("I"); } else { Com_Printf(" "); } if (var->flags & CVAR_ARCHIVE) { Com_Printf("A"); } else { Com_Printf(" "); } if (var->flags & CVAR_LATCH) { Com_Printf("L"); } else { Com_Printf(" "); } if (var->flags & CVAR_CHEAT) { Com_Printf("C"); } else { Com_Printf(" "); } if (var->flags & CVAR_USER_CREATED) { Com_Printf("?"); } else { Com_Printf(" "); } Com_Printf (" %s \"%s\"\n", var->name, var->string); } Com_Printf ("\n%i total cvars\n", i); Com_Printf ("%i cvar indexes\n", cvar_numIndexes); } /* ============ Cvar_ListModified_f ============ */ void Cvar_ListModified_f( void ) { cvar_t *var; int totalModified; char *value; char *match; if ( Cmd_Argc() > 1 ) { match = Cmd_Argv( 1 ); } else { match = NULL; } totalModified = 0; for (var = cvar_vars ; var ; var = var->next) { if ( !var->name || !var->modificationCount ) continue; value = var->latchedString ? var->latchedString : var->string; if ( !strcmp( value, var->resetString ) ) continue; totalModified++; if (match && !Com_Filter(match, var->name, qfalse)) continue; if (var->flags & CVAR_SERVERINFO) { Com_Printf("S"); } else { Com_Printf(" "); } if (var->flags & CVAR_SYSTEMINFO) { Com_Printf("s"); } else { Com_Printf(" "); } if (var->flags & CVAR_USERINFO) { Com_Printf("U"); } else { Com_Printf(" "); } if (var->flags & CVAR_ROM) { Com_Printf("R"); } else { Com_Printf(" "); } if (var->flags & CVAR_INIT) { Com_Printf("I"); } else { Com_Printf(" "); } if (var->flags & CVAR_ARCHIVE) { Com_Printf("A"); } else { Com_Printf(" "); } if (var->flags & CVAR_LATCH) { Com_Printf("L"); } else { Com_Printf(" "); } if (var->flags & CVAR_CHEAT) { Com_Printf("C"); } else { Com_Printf(" "); } if (var->flags & CVAR_USER_CREATED) { Com_Printf("?"); } else { Com_Printf(" "); } Com_Printf (" %s \"%s\", default \"%s\"\n", var->name, value, var->resetString); } Com_Printf ("\n%i total modified cvars\n", totalModified); } /* ============ Cvar_Unset Unsets a cvar ============ */ cvar_t *Cvar_Unset(cvar_t *cv) { cvar_t *next = cv->next; // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo) cvar_modifiedFlags |= cv->flags; if(cv->name) Z_Free(cv->name); if(cv->string) Z_Free(cv->string); if(cv->latchedString) Z_Free(cv->latchedString); if(cv->resetString) Z_Free(cv->resetString); if(cv->description) Z_Free(cv->description); if(cv->prev) cv->prev->next = cv->next; else cvar_vars = cv->next; if(cv->next) cv->next->prev = cv->prev; if(cv->hashPrev) cv->hashPrev->hashNext = cv->hashNext; else hashTable[cv->hashIndex] = cv->hashNext; if(cv->hashNext) cv->hashNext->hashPrev = cv->hashPrev; Com_Memset(cv, '\0', sizeof(*cv)); return next; } /* ============ Cvar_Unset_f Unsets a userdefined cvar ============ */ void Cvar_Unset_f(void) { cvar_t *cv; if(Cmd_Argc() != 2) { Com_Printf("Usage: %s \n", Cmd_Argv(0)); return; } cv = Cvar_FindVar(Cmd_Argv(1)); if(!cv) return; if(cv->flags & CVAR_USER_CREATED) Cvar_Unset(cv); else Com_Printf("Error: %s: Variable %s is not user created.\n", Cmd_Argv(0), cv->name); } /* ============ Cvar_Restart Resets all cvars to their hardcoded values and removes userdefined variables and variables added via the VMs if requested. ============ */ void Cvar_Restart(qboolean unsetVM) { cvar_t *curvar; curvar = cvar_vars; while(curvar) { if((curvar->flags & CVAR_USER_CREATED) || (unsetVM && (curvar->flags & CVAR_VM_CREATED))) { // throw out any variables the user/vm created curvar = Cvar_Unset(curvar); continue; } if(!(curvar->flags & (CVAR_ROM | CVAR_INIT | CVAR_NORESTART))) { // Just reset the rest to their default values. Cvar_Set2(curvar->name, curvar->resetString, qfalse); } curvar = curvar->next; } } /* ============ Cvar_Restart_f Resets all cvars to their hardcoded values ============ */ void Cvar_Restart_f(void) { Cvar_Restart(qfalse); } /* ===================== Cvar_InfoString ===================== */ char *Cvar_InfoString(int bit) { static char info[MAX_INFO_STRING]; cvar_t *var; info[0] = 0; for(var = cvar_vars; var; var = var->next) { if(var->name && (var->flags & bit)) Info_SetValueForKey (info, var->name, var->string); } return info; } /* ===================== Cvar_InfoString_Big handles large info strings ( CS_SYSTEMINFO ) ===================== */ char *Cvar_InfoString_Big(int bit) { static char info[BIG_INFO_STRING]; cvar_t *var; info[0] = 0; for (var = cvar_vars; var; var = var->next) { if(var->name && (var->flags & bit)) Info_SetValueForKey_Big (info, var->name, var->string); } return info; } /* ===================== Cvar_InfoStringBuffer ===================== */ void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) { Q_strncpyz(buff,Cvar_InfoString(bit),buffsize); } /* ===================== Cvar_CheckRange ===================== */ void Cvar_CheckRange( cvar_t *var, float min, float max, qboolean integral ) { var->validate = qtrue; var->min = min; var->max = max; var->integral = integral; // Force an initial range check Cvar_Set( var->name, var->string ); } /* ===================== Cvar_SetDescription ===================== */ void Cvar_SetDescription( cvar_t *var, const char *var_description ) { if( var_description && var_description[0] != '\0' ) { if( var->description != NULL ) { Z_Free( var->description ); } var->description = CopyString( var_description ); } } /* ===================== Cvar_Register basically a slightly modified Cvar_Get for the interpreted modules ===================== */ void Cvar_Register(vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags) { cvar_t *cv; // There is code in Cvar_Get to prevent CVAR_ROM cvars being changed by the // user. In other words CVAR_ARCHIVE and CVAR_ROM are mutually exclusive // flags. Unfortunately some historical game code (including single player // baseq3) sets both flags. We unset CVAR_ROM for such cvars. if ((flags & (CVAR_ARCHIVE | CVAR_ROM)) == (CVAR_ARCHIVE | CVAR_ROM)) { Com_DPrintf( S_COLOR_YELLOW "WARNING: Unsetting CVAR_ROM cvar '%s', " "since it is also CVAR_ARCHIVE\n", varName ); flags &= ~CVAR_ROM; } cv = Cvar_Get(varName, defaultValue, flags | CVAR_VM_CREATED); if (!vmCvar) return; vmCvar->handle = cv - cvar_indexes; vmCvar->modificationCount = -1; Cvar_Update( vmCvar ); } /* ===================== Cvar_Update updates an interpreted modules' version of a cvar ===================== */ void Cvar_Update( vmCvar_t *vmCvar ) { cvar_t *cv = NULL; assert(vmCvar); if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) { Com_Error( ERR_DROP, "Cvar_Update: handle out of range" ); } cv = cvar_indexes + vmCvar->handle; if ( cv->modificationCount == vmCvar->modificationCount ) { return; } if ( !cv->string ) { return; // variable might have been cleared by a cvar_restart } vmCvar->modificationCount = cv->modificationCount; if ( strlen(cv->string)+1 > MAX_CVAR_VALUE_STRING ) Com_Error( ERR_DROP, "Cvar_Update: src %s length %u exceeds MAX_CVAR_VALUE_STRING", cv->string, (unsigned int) strlen(cv->string)); Q_strncpyz( vmCvar->string, cv->string, MAX_CVAR_VALUE_STRING ); vmCvar->value = cv->value; vmCvar->integer = cv->integer; } /* ================== Cvar_CompleteCvarName ================== */ void Cvar_CompleteCvarName( char *args, int argNum ) { if( argNum == 2 ) { // Skip " " char *p = Com_SkipTokens( args, 1, " " ); if( p > args ) Field_CompleteCommand( p, qfalse, qtrue ); } } /* ============ Cvar_Init Reads in all archived cvars ============ */ void Cvar_Init (void) { Com_Memset(cvar_indexes, '\0', sizeof(cvar_indexes)); Com_Memset(hashTable, '\0', sizeof(hashTable)); cvar_cheats = Cvar_Get("sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO ); Cmd_AddCommand ("print", Cvar_Print_f); Cmd_AddCommand ("toggle", Cvar_Toggle_f); Cmd_SetCommandCompletionFunc( "toggle", Cvar_CompleteCvarName ); Cmd_AddCommand ("set", Cvar_Set_f); Cmd_SetCommandCompletionFunc( "set", Cvar_CompleteCvarName ); Cmd_AddCommand ("sets", Cvar_Set_f); Cmd_SetCommandCompletionFunc( "sets", Cvar_CompleteCvarName ); Cmd_AddCommand ("setu", Cvar_Set_f); Cmd_SetCommandCompletionFunc( "setu", Cvar_CompleteCvarName ); Cmd_AddCommand ("seta", Cvar_Set_f); Cmd_SetCommandCompletionFunc( "seta", Cvar_CompleteCvarName ); Cmd_AddCommand ("reset", Cvar_Reset_f); Cmd_SetCommandCompletionFunc( "reset", Cvar_CompleteCvarName ); Cmd_AddCommand ("unset", Cvar_Unset_f); Cmd_SetCommandCompletionFunc("unset", Cvar_CompleteCvarName); Cmd_AddCommand ("cvarlist", Cvar_List_f); Cmd_AddCommand ("cvar_modified", Cvar_ListModified_f); Cmd_AddCommand ("cvar_restart", Cvar_Restart_f); }