Commit graph

589 commits

Author SHA1 Message Date
Tim Angus
704c151eb1 * Fix to an OpenAL "bug" involving Team Arena 2006-01-22 21:09:55 +00:00
Tim Angus
7b930770e7 * The use of va in the ansi color stuff was preventing developer 1 mode (and
probably various other things) from working properly
2006-01-22 19:38:50 +00:00
Tim Angus
3404fbac56 * Fix the operation of the delete key in *nix 2006-01-22 17:07:21 +00:00
Tim Angus
4ab96373e6 * Only check the checksum on baseq3 pak0.pk3 2006-01-22 17:05:43 +00:00
Tim Angus
c3f7915a8b * Overhaul of console autocompletion
- No longer does weird stuff like move the cursor inappropriately
  - Autocomplete works with compound commands
  - Special autocomplete on some commands e.g. \map, \demo
  - Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus
893629fb0f * Fix to ability to diabled Ogg Vorbis 2006-01-21 15:09:35 +00:00
Tim Angus
7913ec3c4b * Fix a bug with command/cvar autocompletion 2006-01-21 01:35:42 +00:00
Tim Angus
58c8175024 * Added Q_isnan for NaN tests with -ffast-math
* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus
50a10f2690 * Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this 2006-01-19 17:25:55 +00:00
Maik
fc58fbbac7 cl_avi.c added to msvc project. 2006-01-19 16:43:06 +00:00
Tim Angus
da6fafaac7 * Removed advertising clause from BSD license as per mailing list discussion 2006-01-18 18:46:32 +00:00
Tim Angus
6a396f761f * Yet another MD4 implementation
* Removed Com_BlockChecksumkey and replaced its functionality in the calling
  function
2006-01-18 15:53:50 +00:00
Tim Angus
0856744622 * GPL MD4 implementation
* Removed obsolete compilation instructions from the id readme
* Removed MD4 license from the id readme
2006-01-18 01:20:42 +00:00
Ludwig Nussel
f4dc10d3f0 fix path to build directory 2006-01-17 20:14:43 +00:00
Tim Angus
fc8fcd7af5 * Don't try to auto record a demo while playing a demo 2006-01-16 04:00:30 +00:00
Tim Angus
ac01b3fdc8 * Patch from Tilman Sauerbeck that fixes some UI code that does not take
account of non-4:3 aspect ratios
2006-01-16 02:23:03 +00:00
Tim Angus
ede5c811c2 * Deleted the .lnt and .bat files in the code dir 2006-01-15 21:55:43 +00:00
Tim Angus
7b845a1741 * Move code/unix/Makefile to ./Makefile 2006-01-15 21:45:57 +00:00
Tim Angus
9f427d8852 * Fix a bug where q3cpp's include paths were not set correctly 2006-01-15 21:17:03 +00:00
Tim Angus
363c0d4eba * Fix to some warnings in linux_glimp.c 2006-01-15 19:15:33 +00:00
Tim Angus
d4bd2fd737 * Change defaults for s_alRolloff and s_alMinDistance 2006-01-15 15:45:12 +00:00
Tim Angus
b4898caac4 * Fix to a stupid bug I introduced whilst trying to be clever 2006-01-15 15:30:52 +00:00
Tim Angus
e74947be2c * x86 OS X support 2006-01-15 15:22:13 +00:00
Ryan C. Gordon
b06643f41d Fixed compiler warning about uninitialized variables. 2006-01-14 09:16:16 +00:00
Tim Angus
15c2c2ed89 * Remove some cruft from qasm.h 2006-01-13 21:44:05 +00:00
Ludwig Nussel
2a6c9bd2fd tell the linker that we want NX stack if possible 2006-01-13 21:40:51 +00:00
Tim Angus
216bda8cd7 * Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540 2006-01-13 20:54:07 +00:00
Tim Angus
52c3bda4b3 * Simple patch that obviates the need for the "quake3" shell script as shipped
with 1.32
2006-01-10 19:22:02 +00:00
Tim Angus
a166f2173a * Oops. Rename cl_avidemo to cl_aviFrameRate 2006-01-06 22:28:07 +00:00
Tim Angus
70c9c62039 * Use a slightly different method for generating qvm dependencies to avoid
FreeBSD 'find' weirdness
2006-01-06 21:56:50 +00:00
Ludwig Nussel
13039ef44f make memory for generated opcodes executable so the program works with
enabled NX feature.
2006-01-06 19:11:05 +00:00
Tim Angus
dbf7caec10 * Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
default)
2006-01-06 17:36:03 +00:00
Tim Angus
f5f3c64a25 * Somebody fedex me a Mac and an x86_64 PC please? 2006-01-06 00:33:24 +00:00
Tim Angus
e95f1f2106 * Fix to the gcc4/-O0 x86 JIT compiler bug 2006-01-06 00:04:05 +00:00
Tim Angus
981112669f * Fix to x86_64 build
* Removal of a couple of unused variables
2006-01-05 22:53:55 +00:00
Tim Angus
560b02488c * Up the defaults for zone and hunk memory since some mods (UT) have large
memory requirements that will have increased versus 1.32b due to some of the
  alignment fixes
2006-01-05 16:49:59 +00:00
Tim Angus
7b31efbec7 * Dependency generation for the .asm files 2006-01-05 03:34:01 +00:00
Tim Angus
1171a63aea * Remove FS_SetRestrictions
* Add FS_CheckPak0 for better error messages where dumb users are involved
2006-01-05 02:06:25 +00:00
Tim Angus
58e7fc0a1a * Added cl_autoRecordDemo, which when enabled automatically records a new demo
on each map change
2006-01-05 00:15:47 +00:00
Tim Angus
0c9d2c365a * Only display the g_syncClients warning when it's appropriate 2006-01-04 21:48:20 +00:00
Tim Angus
6e24cfe7d3 * Fix the MinGW and (hopefully) OS X builds
* Remove custom memcpy/memset code
2006-01-04 03:40:49 +00:00
Tim Angus
2d9d10772f * Solaris fixes 2006-01-04 03:14:01 +00:00
Tim Angus
a21eb2bbcb * AVI video output
- Uses motion jpeg codec by default
  - Use cl_avidemo to set a framerate
  - \video [filename] to start capture
  - \stopvideo to stop capture
  - Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Ludwig Nussel
92ad3e99dc fix typo in comment 2005-12-30 17:52:56 +00:00
Ludwig Nussel
696bd8c8ab cleanup:
- define TARGETS at central place
- $(PLATFORM)quake3$(BINEXT) -> ioquake3.$(ARCH)$(BINEXT)
- remove GLIBC variable
2005-12-30 17:50:47 +00:00
Tim Angus
310190a466 * Support for MinGW cross compilation 2005-12-29 00:04:41 +00:00
Tim Angus
aa3f7e1eb1 * Fix to what is apparently a typo in the original Q3 code
* If patch stitching breaks in mysterious ways, this change might be why
2005-12-28 23:05:22 +00:00
Tim Angus
db5faeaeaa * NetBSD support patch from optical (alex@rigbo.se) 2005-12-27 19:46:01 +00:00
Ludwig Nussel
7607d1083b enable x86_64 vm 2005-12-18 15:36:07 +00:00
Aaron Gyes
98dd1cc767 I can't be trusted! 2005-12-13 02:35:00 +00:00
Maik
252ede0472 msvc project files updated and moved to win32/msvc
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Aaron Gyes
52205d8d3c Thanks Jamie Wilkinson 2005-12-12 06:56:01 +00:00
Aaron Gyes
88237be90b Try different way 2005-12-12 05:41:10 +00:00
Aaron Gyes
a45cab3b42 Tabs 2005-12-12 03:49:19 +00:00
Aaron Gyes
66516abf0a Don't install q3ded binary on ming32, it doesn't exist 2005-12-12 03:48:00 +00:00
Tim Angus
6c6396a54f * Increase default for s_alSources to 96
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel
81c15bc41d use memcpy for copying stuff around to fix alignment problems 2005-12-06 23:11:25 +00:00
Tim Angus
9bd6709e10 * Removed seemingly unnecessary OS X implementation of yuv_to_rgb24 2005-12-06 20:52:29 +00:00
Tim Angus
2499d9b0f5 * Solaris patch from Vincent S. Cojot 2005-12-06 19:03:39 +00:00
Tim Angus
9415f5fe09 * Oopsie. 2005-12-06 18:17:10 +00:00
Ryan C. Gordon
fa64e09a5b Disabled PowerPC VM. 2005-12-06 00:16:25 +00:00
Ludwig Nussel
04a6532d27 remove EULA document to prevent confusion 2005-12-05 20:41:15 +00:00
Tim Angus
1704eecc52 * Replaced ALIGN macro with PAD
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Ryan C. Gordon
cfdd586ef8 Look for correct filename extension when loading native DLLs. 2005-12-05 01:11:41 +00:00
Ryan C. Gordon
24209ecec6 Removed -fomit-frame-pointer from Mac OS X builds. Someone should
probably gank this from the other platforms, too.
2005-12-04 23:14:23 +00:00
Ryan C. Gordon
9b0cd8009d Don't need to check for Altivec in unix mainline anymore (qcommon
handles this now).
2005-12-04 23:12:46 +00:00
Ryan C. Gordon
ff9c89f8fe Better altivec cvar handling. Should fix crashes at startup, or curious
people that toggle it on at runtime on a G3.
2005-12-04 21:40:25 +00:00
Ryan C. Gordon
dd4dce194e Fixed Altivec-based mesh rendering. 2005-12-04 14:23:46 +00:00
Tim Angus
e67d270f2a * Same as last revision, but I didn't forget to save this time 2005-12-03 16:36:45 +00:00
Tim Angus
5cc1fb1c05 * Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and raw
stream systems
* Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs
  out of memory
2005-12-03 00:19:27 +00:00
Tim Angus
0f8c177cf3 * Fix to an OpenAL "bug" 2005-12-02 00:14:24 +00:00
Tim Angus
796ba11301 * Ditch Mac OS 9 support 2005-12-01 21:36:16 +00:00
Tim Angus
1b314e8934 * Updated AL headers
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
  headers if desired
2005-12-01 20:53:28 +00:00
Tim Angus
acb810b972 * Fix compilation when using SDL and dlopening OpenAL 2005-12-01 20:45:01 +00:00
Tim Angus
3161a34a4f * Fixed bug where if two looping sounds were added to a single entity they
would fight for a source and you'd get a horrible distorted sound that was
  each of the two sounds interleaved
* Changed the default of s_alPrecache to 1 -- having it off seems to cause
  problems for some and it doesn't actually improve things much
* Changed a few of the variable names in snd_openal.c to be more sane
2005-12-01 18:22:42 +00:00
Tim Angus
31b7243ef3 * Fix a warning on non-PPC builds 2005-12-01 18:01:43 +00:00
Ryan C. Gordon
5bc17ccf4b Fixed detection of Altivec on Mac OS X, and added attempt at general detection
with SIGILL/setjmp hackery for PowerPC Linux, etc.
2005-12-01 11:49:02 +00:00
Ryan C. Gordon
4bea1e4ff9 r_smp now works as expected with sdl_glimp.c on Mac OS X. 2005-12-01 11:16:36 +00:00
Ryan C. Gordon
820f41162e Another "long double" ... 2005-12-01 10:59:50 +00:00
Ludwig Nussel
b130d6be52 fix the stupid i386/x86/amd64/x86_64 weirdness 2005-12-01 09:54:14 +00:00
Ludwig Nussel
f5228d8745 don't use ImageMagick 2005-11-30 21:21:46 +00:00
Ludwig Nussel
dfa3d1d875 add "very high quality" option (patch by Pascal de Bruijn) 2005-11-30 20:28:21 +00:00
Tim Angus
ae39051f1e * Support RIFF files with zero length data chunks (yes they exist, and yes,
they're legal)
* Colourise the OpenAL warnings so they're somewhat more obvious
2005-11-30 01:57:53 +00:00
Ryan C. Gordon
4784374221 Make sure Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN are defined correctly for
PowerPC/x86 Mac OS X. Fixes Bugzilla #2510.
2005-11-29 03:31:31 +00:00
Ryan C. Gordon
7590843afe Fixed comment. 2005-11-28 11:20:35 +00:00
Ryan C. Gordon
6c0079508c First shot at SMP renderer with sdl_glimp. Does not work yet! 2005-11-28 10:56:27 +00:00
Ryan C. Gordon
4517e7a34b Fixed some compiler warnings in lcc...mostly "long double" stuff. 2005-11-28 09:53:09 +00:00
Ryan C. Gordon
807ba08558 Must explicitly define MACOS_X here or lcc won't build on the Mac. 2005-11-28 09:50:55 +00:00
Ludwig Nussel
be42cb3201 files to create a loki-setup based installer. run "make installer" 2005-11-27 15:34:16 +00:00
Ludwig Nussel
64025e68f0 fix warning about cast from integer to pointer 2005-11-27 15:01:56 +00:00
Tim Angus
68a59e1c93 * Moved win32 GL extension prototypes from tr_init.c to win_qgl.c 2005-11-26 17:51:26 +00:00
Tim Angus
382c6adb54 * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon
877f360812 SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
Ryan C. Gordon
721b9a7d01 Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
2005-11-26 07:46:21 +00:00
Ryan C. Gordon
b20b86bbbe Don't byteswap when resampling audio...we byteswapped it previously in the
codecs.
2005-11-20 15:35:45 +00:00
Ludwig Nussel
108c051345 make internal functions static 2005-11-19 14:53:46 +00:00
Tim Angus
fee4381e18 * Remove the debug text that nobody seemed to notice 2005-11-19 02:14:34 +00:00
Tim Angus
82893aebc9 * Bleh.. whitespace 2005-11-16 20:25:36 +00:00
Tim Angus
387d8041ce * Partial implementation of FS_Seek for files in pk3s
* A couple of RIFF decoder tweaks/fixes
2005-11-16 20:23:37 +00:00
Tim Angus
736d34c989 * Small "bug" fix to MSG_WriteBits 2005-11-15 23:49:14 +00:00
Tim Angus
b5c7d9dcd7 * Implementation of r_dlightBacks from Shane Isley 2005-11-15 23:30:35 +00:00
Tim Angus
47c70ae076 * ... 2005-11-15 22:22:45 +00:00
Tim Angus
6be591daa1 * Don't link OpenAL against q3ded 2005-11-15 22:09:45 +00:00
Tim Angus
25785fe0e6 Potential fix to https://bugzilla.icculus.org/show_bug.cgi?id=2486 2005-11-15 17:02:45 +00:00
Tim Angus
0163f77f4e * Oops, missed a bit 2005-11-14 18:35:31 +00:00
Tim Angus
9d7bb06743 * Replace a redundant function in the wav decoder 2005-11-14 18:26:25 +00:00
Tim Angus
e8a953fea6 * Quiet some warnings on OS X 2005-11-13 23:05:00 +00:00
Tim Angus
668fdc102c * Unbreak the MinGW build more...
* Unbreak USE_OPENAL_DLOPEN=1
2005-11-13 22:16:24 +00:00
Tim Angus
33c1528673 * Unbreak the MinGW build 2005-11-13 21:23:16 +00:00
Ludwig Nussel
1c2722a9ba link against libopenal by default rather than dlopening it 2005-11-13 21:01:44 +00:00
Ludwig Nussel
17719e0c61 soname is libopenal.so.0 2005-11-13 21:01:07 +00:00
Tim Angus
84c4f21082 * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
+ An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
Ludwig Nussel
79ceef93cc store temporary files in /tmp to save space in ~ 2005-11-13 18:33:28 +00:00
Ludwig Nussel
c95d0c29e4 use common macro for alignment 2005-11-13 17:51:21 +00:00
Ludwig Nussel
bfb24584f5 - add -Wimplicit -Wstrict-prototypes CFLAGS again
- remove -pipe. not needed IMO.
2005-11-11 15:07:15 +00:00
Tim Angus
e905b369c3 * Makefile target dependancy fix 2005-11-07 17:44:05 +00:00
Tim Angus
fd9c1b00bb * Fix TA font loader to use new endian defines 2005-11-06 21:18:21 +00:00
Ludwig Nussel
b2f39d7ddd use system memcpy and memset 2005-11-06 18:22:49 +00:00
Tim Angus
5201000f39 * Ignore in_dgamouse setting if dga isn't available
* Changed status of Solaris sparc
2005-11-06 17:31:48 +00:00
Tim Angus
bbf2e36b5b * I'm so anal 2005-11-06 16:51:28 +00:00
Tim Angus
f20cca46e8 * Install the tools on every build, so a distclean isn't necessary if the tool
source changes now
* Basically rewrote the lcc Makefile to be more sane
* Removed various bits of lcc that weren't built/needed
2005-11-06 16:50:58 +00:00
Ludwig Nussel
590988222f - crash solved 2005-11-06 16:32:42 +00:00
Ludwig Nussel
cc8b03c655 - don't spam the tty with that message 2005-11-06 16:24:49 +00:00
Ludwig Nussel
48ee88ad77 - move code for standalone compilation out of vm_x86_64.c
- reset vm->compiled if something goes wrong in VM_Compile
2005-11-06 13:50:28 +00:00
Ludwig Nussel
8a18ecb961 - fall back to interpreter if VM_Compile resets vm->compiled 2005-11-06 13:46:17 +00:00
Ludwig Nussel
87b12105bc - set umask to 0077 before writing the cdkey, the rest of the world
doesn't need to read it.
2005-11-06 13:45:20 +00:00
Tim Angus
4eaebe4a31 * Tidy-up of q_platform.h
* Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines
* Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be
  removed
2005-11-06 00:29:59 +00:00
Ludwig Nussel
dfe20a177c - put ALIGN macro into q_shared.h
- yet another alignment fix for botlib
2005-11-05 19:06:10 +00:00
Tim Angus
81c1b3128b * Enable use of asm on Solaris-x86 2005-11-05 18:41:37 +00:00
Tim Angus
a31e38986c * Patch from AJ <anthonyj@planetquake.com> which replaces a bunch of hard coded
constants with #define constants
2005-11-05 15:54:56 +00:00
Tim Angus
fce1a89fad * Fix a stupid typo 2005-11-05 15:07:05 +00:00
Tim Angus
fe09cd3217 * Patch from vapier that aids packaging
* Truth value of USE_SDL changed to 1 from true, for consistency
2005-11-05 01:06:09 +00:00
Tim Angus
d41de844d3 * Oops, missed a bit 2005-11-05 00:42:28 +00:00
Tim Angus
a87185a96f * Centralise architecture defines in q_platform.h 2005-11-05 00:29:40 +00:00
Tim Angus
e4b7a04d5c * Replaced a bunch of inline and __inline with ID_INLINE
* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Zachary Slater
857a5e264e Updated msvc project files from > Michael Zoech! 2005-11-04 02:35:30 +00:00
Ludwig Nussel
b0dfb2579b found the bug. alignment reenabled. 2005-11-03 22:32:39 +00:00
Ludwig Nussel
2984b5bea2 disable the alignment "fix" until its clear why it causes crashes 2005-11-03 22:26:59 +00:00
Tim Angus
2e3a08e4bd * Juggled CFLAGS a bit so that -fno-strict-aliasing is always on 2005-11-03 18:34:03 +00:00
Ludwig Nussel
1c94cfbcbd more alignment fixes 2005-11-02 21:46:05 +00:00
Ludwig Nussel
e3e3d8b9aa actually when calling from the vm to the engine there are more than 10
arguments
2005-11-02 21:45:48 +00:00
Ludwig Nussel
5f79f9958b pass only 10 arguments. vm_* doesn't use more anyways. 2005-11-02 20:58:27 +00:00
Ludwig Nussel
3ce5d5dccd pass only 10 arguments. vm_* doesn't use more anyways. 2005-11-02 20:56:13 +00:00
Ludwig Nussel
d29dfeeb75 round string length for pointer alignment 2005-11-02 20:36:30 +00:00
Ludwig Nussel
e121614406 allocate memory pointer aligned 2005-11-02 20:34:25 +00:00
Tim Angus
3c05bf1870 * Fies to the xcode project to update it with the recent changes 2005-11-02 18:32:03 +00:00
Tim Angus
2cc87dfc9d * Removed the last of the binary target stuff from lcc (hopefully) 2005-11-02 16:05:14 +00:00
Tim Angus
2d2df7682d * Removed the lcc self tests -- there are none that test bytecode 2005-11-02 15:28:16 +00:00
Tim Angus
8b63fdab58 * Fix for lcc on windows so that it can execute files with spaces in them 2005-11-02 02:08:29 +00:00
Tim Angus
87cd6f8a93 * Split off q_platform.h from q_shared.h
* Removed lcc PATH hack and replaced with something slightly less hacky
* Removed all platform specific hostfiles from lcc and replaced with bytecode.c
  (from ankon)
* Turned lcc option "-S" on permanently
* Improved q3cpp so that it recursively adds include dirs to its list
2005-11-01 22:09:15 +00:00
Ludwig Nussel
48683c91a8 use memcpy to fix use of misaligned data 2005-11-01 19:59:14 +00:00
Ludwig Nussel
f4dbf0db95 5+2==7 :-) 2005-11-01 19:47:47 +00:00
Ludwig Nussel
39f5333862 use memcpy to fix use of misaligned data 2005-11-01 19:44:36 +00:00
Tim Angus
acf1f46a2b * More Solaris work 2005-11-01 16:05:06 +00:00
Tim Angus
0a3e96af77 * Further work on the Solaris port from Vincent S. Cojot 2005-10-31 16:46:05 +00:00
Tim Angus
3647cca9f7 * Applied https://bugzilla.icculus.org/show_bug.cgi?id=2464
* Removed rule to build C++ (for splines) from the Makefile
2005-10-30 14:36:49 +00:00
Tim Angus
c41483634c * General decrufting:
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus
63fdc74843 * Fix to the VM interpreter on the linux ppc dedicated server 2005-10-29 22:06:43 +00:00
Tim Angus
c5bdb034f2 * Beginnings of Solaris support from Vincent S. Cojot
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Ludwig Nussel
58512aff09 use memcpy for OP_BLOCK_COPY 2005-10-29 17:42:12 +00:00
Ludwig Nussel
b6228f1408 add HAVE_VM_COMPILED variable so one can override it in Makefile.local 2005-10-29 17:41:17 +00:00
Tim Angus
05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
b72f59f524 * In hindsight this is probably wise too 2005-10-29 01:02:12 +00:00
Tim Angus
ffdc69f138 * Deleted code/unix/vm_x86.c - wtf was that about anyway?
* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
  should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
Tim Angus
090f4d7266 * Compiler warning fix from ankon 2005-10-28 22:10:39 +00:00
Tim Angus
4c63d1ed40 * Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454 2005-10-28 21:09:50 +00:00
Tim Angus
b1b7f975f1 * Fix the x86 vm 2005-10-27 22:38:25 +00:00
Tim Angus
556b3307c5 * ...and the other common headers 2005-10-27 22:05:38 +00:00
Tim Angus
bc9ee5644b * Ignore __attribute__ when not using gcc 2005-10-27 21:49:36 +00:00
Ludwig Nussel
0bf8e3a8b0 add x86_64 vm. experimental, not enabled by default. you need as for it
to work.
2005-10-27 21:13:47 +00:00
Tim Angus
9af615f27c * Add notional support for various architectures from vapier. Whether or not
these architectures work in practice is another matter :).
2005-10-26 23:15:44 +00:00
Tim Angus
f455a27edd * Use platform headers to source various libc prototypes instead of unsafe
static ones (from vapier)
2005-10-26 23:08:56 +00:00
Tim Angus
0167152647 * Small changes to distclean target from vapier 2005-10-26 22:59:30 +00:00
Tim Angus
c02a7fce3c * Split lcc $AR into $AR and $ARFLAGS (from vapier) 2005-10-26 22:52:17 +00:00
Tim Angus
7b84b0295f * Fixed the OS X build as broken by revision 181 2005-10-26 20:52:53 +00:00
Tim Angus
3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
3ff42330e5 * Fixed some warnings on the OS X build 2005-10-26 19:32:15 +00:00
Tim Angus
9f55ae2dce * Fixed a bug with QVM loading on big endian architectures 2005-10-26 17:09:50 +00:00
Tim Angus
d5af2e3d45 * Removed some Conscript 2005-10-25 13:34:47 +00:00
Tim Angus
6b5cf6e248 * Fixed unused variable warning 2005-10-23 17:23:23 +00:00
Tim Angus
69b81f2bd9 * Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2401 2005-10-23 17:18:23 +00:00
Ludwig Nussel
e27a35a207 remove french keyboard hack. we cannot know what this does on other
layouts
2005-10-23 15:27:59 +00:00
Ludwig Nussel
80cf67e2ac map extra mouse buttons to K_AUX* 2005-10-23 15:25:23 +00:00
Tim Angus
f01ed7b3da * Tab completed commands no longer treated like cvars 2005-10-21 19:52:52 +00:00
Tim Angus
d6b2a1e527 * Deleted some exes that were in the repository 2005-10-21 18:07:25 +00:00
Tim Angus
f306b2895f * Tiny patch to print values of cvars when tab completing ala ET 2005-10-21 00:09:34 +00:00
Tim Angus
64f167f183 * Fix to potential out of range index bug from misanthropia 2005-10-20 16:19:43 +00:00
Tim Angus
769372e2f9 * Fix to buffer overflow in lightmap loading code from misanthropia 2005-10-20 16:14:05 +00:00
Tim Angus
653c5621ac * Fixed the fix for the shader overrun. If this isn't a case for unified diffs,
I don't know what is :).
2005-10-20 01:23:17 +00:00
Tim Angus
b9c9f86cd1 * Cap the maximum snaps a client can request at the server framerate rather
than a hard-coded 30 (from misantropia). I'm slightly nervous about this
  since it changes the behaviour versus 1.32b in that a client requesting e.g.
  25 snaps will actually get 20 (default sv_fps) with this patch applied. I'm
  not sure why anyone would want this though -- it may even destablise their
  inter/extrapolation. I'll leave the bug (2422) open for a while and if no one
  complains it can be closed.
2005-10-19 22:25:32 +00:00
Tim Angus
7d1b5b4acb * Fix to buffer overrun in shader parser from misanthropia 2005-10-19 22:15:51 +00:00
Tim Angus
80919a1ce3 * Silly little patch to convert Q3 style color codes to ANSI escape codes. Note
this doesn't work too well with baseq3 since it logs color strings with no
  color termination.
2005-10-19 01:51:19 +00:00
Zachary Slater
bcc229d5bb Minor edit, thanks ankon! 2005-10-18 02:46:20 +00:00
Tim Angus
e652200405 * Added option to q3asm to instruct it to create qvms compatible with Q3 1.32b 2005-10-16 01:13:51 +00:00
Tim Angus
354196b3a9 * Added a little hack to support the console key on french keyboards 2005-10-14 23:00:39 +00:00
Tim Angus
20c5bc38cf * Removed hard coded mouse acceleration in the unix build(s)
* Added CVAR_ROM cl_platformSensitivity to normalise the scale
  of cl_sensitivity across platforms
2005-10-14 22:58:28 +00:00
Tim Angus
535545684f * Adjusted VM_LoadQVM interface 2005-10-14 17:09:03 +00:00
Tim Angus
f7c82c1adc * Fixed some annoying code duplication 2005-10-13 23:08:45 +00:00
Tim Angus
35cb35ff61 * (Non-trivial) fix to the "opStack corrupted in compiled code" bug 2005-10-13 14:47:00 +00:00
Tim Angus
8295a83897 * Removed Q3ASM_TURBO defines from q3asm
* Removed q3asm qfiles.h and redirected it to qcommon qfiles.h
2005-10-13 01:55:31 +00:00
Six
ecd73786d5 Fix build problems under OS X 2005-10-11 01:52:29 +00:00
Tim Angus
3857ce21c4 * Replaced drawSurfs qsort algorithm with a radix sort
+ Performance is comparable, although generally slightly
    worse, but...
  + Radix is a stable sort algorithm, so overlapping
    coplanar drawSurfs (i.e. with the same sort key) no
    longer flicker indeterminately
  + Also removes the dubious comment: "FIXME: this was 
    lifted and modified from the microsoft lib source..."
2005-10-10 00:37:54 +00:00
Ludwig Nussel
b1ea2ed136 - get rid of vm_none
- if VM_PPC is set compiled vm support is enabled on ppc (default off atm)
2005-10-09 13:07:54 +00:00
Ludwig Nussel
44f5273e02 ugly: undefine memmove to avoid build failure with gcc fortify
extensions enabled
2005-10-09 13:06:33 +00:00
Ludwig Nussel
f62601ac53 don't call VM_Compile if it's not supported so the VM_Compile symbol
isn't needed
2005-10-09 13:05:44 +00:00
Tim Angus
f6cb6eee96 * q3lcc is no longer the default target in the Makefile
* Changed readme to suggest using the root Makefile instead of the one in
  code/unix
2005-10-08 14:36:15 +00:00
Six
8866ce3f8b Mac OS X needs Com_Memcpy and Com_Memset to be set to memcpy and memset. 2005-10-08 06:30:38 +00:00
Tim Angus
29db2dbbfd * Patch from Andreas Kohn to fix q3asm build on FreeBSD
* Removal of SYSTEM variable from the lcc makefile due to problems with FreeBSD
2005-10-07 01:03:49 +00:00
Tim Angus
3271b52bf5 * ATI skybox bug fix 2005-10-06 15:33:54 +00:00
Tim Angus
0b6beec202 * Usage of find on FreeBSD fix from Andreas Kohn 2005-10-06 15:16:12 +00:00
Tim Angus
707ee2fdbb * Append LCC directory to the PATH variable on all platforms 2005-10-05 21:46:03 +00:00
Tim Angus
151c9461c5 * Fixed a foul-up with the lcc Makefile 2005-10-05 21:07:47 +00:00
Tim Angus
260ca8d730 * A couple of small Makefile fixes 2005-10-05 18:13:34 +00:00
Tim Angus
490c84d907 * Applied q3asm-turbo patches from http://www.icculus.org/~phaethon/q3/q3asm-turbo/q3asm-turbo.html
* Added -m option to q3asm to write a map file (which is now disabled by default)
* q3asm now returns an error code on failure
2005-10-05 17:59:10 +00:00
Tim Angus
9d41e17e1f * Fixed some vm build warnings 2005-10-05 14:50:45 +00:00
Tim Angus
79ba2d974d * Fixes to the MinGW vm compiler
* General MinGW tweaks
2005-10-05 03:13:20 +00:00
Tim Angus
41cbd8c9fd * VM game modules now built from the main Makefile 2005-10-04 23:54:51 +00:00
Tim Angus
12b5f3bded * MinGW fixes to the tools Makefiles 2005-10-04 19:15:34 +00:00
Tim Angus
e414f46c4d * Added install/uninstall rules to the lcc and q3asm Makefiles
* Moved the q3asm dir to asm so that is doesn't clash with the binary when
  installed
2005-10-04 18:34:21 +00:00
Tim Angus
c3f30ff9a8 * Homogenised the game module build rules 2005-10-04 17:45:22 +00:00
Tim Angus
ad118b9baf * Moved lcc and q3asm into code/tools 2005-10-04 15:18:22 +00:00
Tim Angus
6797dcc705 * Made the default SDL dma buffer larger 2005-09-30 22:30:22 +00:00
Tim Angus
52dcaa45fd * A better fix to the "doppler" bug 2005-09-29 22:53:31 +00:00
Tim Angus
24d3c6b2a2 * Fixed the bug where the "doppler" effect code could cause a temporary client lock up 2005-09-29 22:35:05 +00:00
Tim Angus
de1840a23a * Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g. 2005-09-29 14:00:03 +00:00
Zachary Slater
9e70b3e418 Spell checking, thanks to Han in irc.
Also, stop reading these logs and visit timedoctor.org!
2005-09-29 05:25:26 +00:00
Tim Angus
a8e642fe63 * Added a - to the dependancies include line 2005-09-28 23:26:13 +00:00
Tim Angus
82f7989714 * Some game bug fixes from http://www.quake3world.com/ubb/Forum4/HTML/006208.html 2005-09-28 23:18:34 +00:00
Ludwig Nussel
cc1fb807c2 fix (likely bogus) warning about uninitialized variables 2005-09-28 12:27:02 +00:00
Tim Angus
4f1b8a2dc8 * Assorted Makefile cleanups/cruft removal 2005-09-27 17:45:16 +00:00
Tim Angus
32a5a76d07 * The Makefile now sources Makefile.local, so you shouldn't need to change the Makefile itself any more
* The Makefile now inherits CFLAGS from the shell environment
* The Makefile now generates dependancies by default, it can be disabled by setting GENERATE_DEPENDANCIES=0 in Makefile.local
* Removed -Werror from the linux build since it's not GCC 4 clean yet. Again, it can be added back via Makefile.local
2005-09-27 16:35:25 +00:00
Tim Angus
d0204def78 * Removed nonsensical "smells like demo data, continueing[sic] anyways" message 2005-09-26 22:26:13 +00:00
Ludwig Nussel
d5fbff3f44 revert int->long change as it breaks on 64bit. Actually only
VM_CallInterpreted hurts as VM_CallCompiled is only used on 32bit. Use
same arg types for consistency nevertheless.
2005-09-26 22:23:46 +00:00
Tim Angus
534da92fc0 * Fix to MinGW build 2005-09-26 20:39:57 +00:00
Tim Angus
d12b4d4d09 * Potential fix to ppc vm 2005-09-26 20:37:30 +00:00
Tim Angus
03a284b67e * Non SDL warning fix 2005-09-26 20:33:49 +00:00
Tim Angus
47d4c2bfe5 * 64 bit fix 2005-09-26 20:09:52 +00:00
Tim Angus
909e96e41b * Some FreeBSD cleanups
* Removed the remainder of the RPM stuff from the Makefile
2005-09-26 20:09:18 +00:00
Tim Angus
cde9e9e93c * Fixed some long/int warnings, hopefully this doesn't disrupt the MSVC and/or 64bit builds 2005-09-26 16:13:14 +00:00
Tim Angus
429e59a53c * Reintroduced the copyfiles rule 2005-09-26 16:08:38 +00:00
Tim Angus
1ad7f9cff1 * Fix to broken win32 fix patch 2005-09-26 13:47:59 +00:00
Zachary Slater
aff4d7d858 Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
compilation, and I updated the readme a little apparently.
2005-09-26 02:36:52 +00:00
Tim Angus
ae9fbe3288 * Don't link against X directly when building the SDL backend 2005-09-25 22:27:26 +00:00
Tim Angus
4bc5c29115 * FreeBSD fixes/updates from Andreas Kohn 2005-09-25 22:04:51 +00:00
Tim Angus
6ceb4a64e4 * Removed stray cons script 2005-09-25 21:46:55 +00:00
Tim Angus
198cb121d7 * Removed Makefile which spawned cons 2005-09-25 21:46:00 +00:00
Tim Angus
e66a28dfeb * Removed cons based build system
* Removed some id specific shell/perl scripts
* Removed some unused asm files
* Removed prehistoric RPM build rules
2005-09-25 21:43:48 +00:00
Tim Angus
2897abe618 * Mostly selfish patch to work around what I believe is probably an nvidia and/or agpgart bug 2005-09-25 19:54:31 +00:00
Tim Angus
f0bd20e00a * Removed the redundant "sound system is muted" message
* Moved printing of desired audiospec to before SDL_OpenAudio
* When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
2005-09-24 01:26:51 +00:00
Tim Angus
fe14a45ad1 * Applied ajax's cleanup patch 2005-09-23 17:39:14 +00:00
Tim Angus
4c6f59c541 * Applied Thilo Schulz's MDR patch 2005-09-23 17:08:25 +00:00
Tim Angus
2b8395a4d0 * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus
fa9b864abe * Tidied up the makefile, mostly for whitespace
* Removed the q3static target
* Ported the nasm asm to gas asm, thus removing the nasm dependancy
2005-09-23 01:59:42 +00:00
Tim Angus
fcaf343d7f * Port to MinGW 2005-09-22 03:21:33 +00:00
Tim Angus
50eb77ed1a * Removed the dependancy on perl for deriving the version number
* Moved `sdl-config --libs` from LDFLAGS to GLLDFLAGS to prevent needlessly linking against SDL when building the dedicated server
* Moved assignment of DEBUG_CFLAGS until after BASE_CFLAGS has been constructed
2005-09-19 20:43:35 +00:00
Tim Angus
33a48a0336 * Fix to multiple buffer overflow bugs in CL_Rcon_f
* Fix to COM_ParseExt 1 byte overwrite bug
* Fixed some missing calls to trap_FS_FCloseFile
* Fixed q3msgboom and q3infoboom bugs
* Fixed some qboolean type confusion
* Above fixes from http://www.quakesrc.org/forums/viewtopic.php?t=5374
2005-09-19 17:45:29 +00:00
Ludwig Nussel
b185817285 more integer checks 2005-09-17 16:21:39 +00:00
Ludwig Nussel
aa942839ce apply altivec fixes from Emanuel Steen (#2383) 2005-09-17 14:59:28 +00:00
Ludwig Nussel
18fc0fb5f5 fix crash when starting a TA CTF game with shared libs (#2367) 2005-09-17 14:20:22 +00:00
Zachary Slater
4bee7b4134 Patch from Tim Angus, to fix a longstanding bug
in the server, wherein running the server for
more than 24 hours would cause the game to
exhibit weirdness as described here:
http://forums.wireheadstudios.org/index.php?act=ST&f=11&t=2749

That page would also indicate that more work
needs to be done if the map isn't going to change
for more than 24 hours.
2005-09-17 01:36:38 +00:00
Ludwig Nussel
40592957b4 fix some integer overflows 2005-09-12 15:41:05 +00:00
Ludwig Nussel
4caa237d5f use r_ignorehwgamma cvar to allow user to disable gamma correction 2005-09-08 08:34:32 +00:00
Zachary Slater
cda15d093a 8 bit jpeg support from Thilo Schulz
https://bugzilla.icculus.org/show_bug.cgi?id=2373
2005-09-07 20:42:43 +00:00
Ryan C. Gordon
62678a0215 Fixed buffer overflow in JPG decoder (thanks, Thilo Schulz!) 2005-09-07 18:29:03 +00:00
Ludwig Nussel
cb753845ae fix parallel build - gnu make specific syntax? 2005-09-07 11:44:13 +00:00
Ryan C. Gordon
7b6c3a3f7c Possible fix for 16-bit displays (untested)...reset the gl red/green/blue
size to 4 bits unless we have a 24-bit framebuffer.
2005-09-07 06:03:42 +00:00
Ryan C. Gordon
752d393daa Tweak audio to reduce latency and allow user to override with cvars. 2005-09-04 19:36:36 +00:00
Ryan C. Gordon
9266fccf79 Fixed all lowercase input (Bugzilla #2364). 2005-09-04 16:40:55 +00:00
Ryan C. Gordon
0cf1494497 Removed some tab chars. 2005-09-04 15:30:26 +00:00
Six
54351a83c4 . 2005-09-04 05:45:05 +00:00
Six
38e3825516 Changed inline to __inline.
Visual C does not accept the inline keyword, only __inline.

Visual C does not recognize the #warning compiler directive
2005-09-04 05:19:58 +00:00
Zachary Slater
0a8f2fe25b More fixens. 2005-09-03 23:03:41 +00:00
Zachary Slater
fe4add9920 Updates and fixens 2005-09-03 22:45:50 +00:00
Zachary Slater
fe3c3f69ec https://bugzilla.icculus.org/show_bug.cgi?id=2362 2005-09-03 19:16:14 +00:00
Zachary Slater
a4a6168e95 https://bugzilla.icculus.org/show_bug.cgi?id=2361 2005-09-03 18:30:59 +00:00
Ludwig Nussel
2e6d24d973 remove useless setuid code 2005-09-03 12:02:28 +00:00
Ludwig Nussel
4a5f66fbe3 don't make unaligned used of OP_BLOCK_COPY an error. The bytecode
compiler doesn't care either.
2005-09-03 12:01:51 +00:00
Zachary Slater
840ecd6483 More from pomac 2005-09-03 04:10:22 +00:00
Zachary Slater
1697a709a1 Reverting pomac's change here, hopefully that fixes this. 2005-09-02 21:52:28 +00:00
Zachary Slater
e09e027914 Another patch from gladiac, cleans up the makefile a little. 2005-09-02 21:11:46 +00:00
Zachary Slater
f327407bb8 Cleanups from pomac! 2005-09-02 20:13:47 +00:00
Ludwig Nussel
b0fc4a7b6e remove =? assignments. use "make CC=foo" instead of "CC=foo make" 2005-09-02 12:28:54 +00:00
Ludwig Nussel
92216f0f07 assume a default if sndspeed==0 to stay compatible with the original
code
2005-09-01 17:52:57 +00:00
Ryan C. Gordon
c7392f2c3f Screw with (de)initialization code.
This fixes:
- Mouse grab being lost after alt-enter goes windowed in the SDL driver.
- Joystick ceasing to function on vid_restart in the SDL driver.
- Audio failing to work after after snd_restart in the SDL driver.
- Probably other things.
2005-09-01 05:09:21 +00:00
Ryan C. Gordon
136557954c Make a shot at total client shutdown on crash. 2005-09-01 05:07:15 +00:00
Ryan C. Gordon
8cb9ba5bda Added console output so I know what's going on... 2005-09-01 05:06:34 +00:00
Ryan C. Gordon
128154e9a8 backed out broken patch. 2005-09-01 03:30:28 +00:00
Zachary Slater
01da6d757b https://bugzilla.icculus.org/show_bug.cgi?id=2356
Remotely exploitable Infostring Crash
2005-09-01 02:13:47 +00:00
Ryan C. Gordon
b0b8e0114b Removed some FIXMEs 2005-09-01 00:33:48 +00:00
Ryan C. Gordon
7aea0f7141 Renamed the SDL stuff to not be Linux specific. 2005-09-01 00:33:08 +00:00
Zachary Slater
6a84a13acf From Cameron Eure:
Fixes a problem in code/unix/linux_glimp_sdl.c where attributes are called
before there's a working visual, resulting in a crash.
2005-09-01 00:24:56 +00:00
Zachary Slater
ae7066fa3f Uh, yeah. glub glub. mo blon. 2005-08-31 22:05:21 +00:00
Ryan C. Gordon
db2b964527 Added SDL joystick support. 2005-08-31 21:13:02 +00:00
Ludwig Nussel
5af249432d try to fix keyboard handling. Works with German keyboard now AFAICT 2005-08-31 19:54:08 +00:00
Ryan C. Gordon
2282c30923 SDL-based audio. 2005-08-31 19:42:55 +00:00
Zachary Slater
06c73f5e59 First diff from Andreas Schneider:
here are gcc4 signedness fixes for latest svn :)
2005-08-31 18:00:00 +00:00
Ryan C. Gordon
23d08fae65 Show the system cursor when ungrabbing the mouse, so you know it's
been ungrabbed.
2005-08-31 17:57:44 +00:00
Ryan C. Gordon
a65432119b Shutdown game if user clicks the 'X' on his window. 2005-08-31 17:54:07 +00:00
Zachary Slater
dee436c126 First patch from vapier for easier packaging:
it'd make it easier on people packaging up quake3 if we could set system paths
for the baseq3 dir and if the makefile would respect things like CC/CXX from the
build env
2005-08-31 17:43:56 +00:00
Ryan C. Gordon
5bc2c49293 More SDL fixes:
- Console key works as it should, at least on QWERTY keyboards. Someone
  will have to check AZERTY keyboards for me.
- Backspace key now works in text entry.
- Mouse input is scaled 2x, like the X11 driver does.
- Some basic logging so I know I'm using the SDL code and not the X11 code.
2005-08-31 16:38:05 +00:00