Commit Graph

120 Commits

Author SHA1 Message Date
Petr Bartos d341a034e7 Fix comfort vignette to not be applied when not moving/turning 2022-03-19 08:29:18 +01:00
Simon f6314a286d Update ui_credits.c 2022-03-18 22:55:33 +00:00
Simon cdb9e7ef8f Update cg_view.c 2022-03-18 22:41:01 +00:00
Simon 1999c0f540 Update AndroidManifest.xml 2022-03-18 22:29:52 +00:00
Simon 58d51a9b47
Merge pull request #24 from petr666/feature/no-crosshair-mod
Allow to disable crosshair by server via sending "no crosshair" string in server info to client
2022-03-18 22:25:35 +00:00
Simon 7fce284d93 Some small fixes
- Use FOV from the SDK to calculate the culling frustrum (so r_nocull can be turned off now, hopefully increasing framerate)
- I think I fixed thumbstick movement in second spectator follow mode
- Remove Gauntlet from weapon wheel because it is shit
- Some code refactoring
- Hopefully made the Chaingun accessible on the weapon wheel now
2022-03-18 22:21:22 +00:00
Petr Bartos eccea2469f Allow to disable crosshair by server via sending "no crosshair" string in server info to client 2022-03-18 20:43:20 +01:00
Simon 9aef5b5d68 small fixes
- 6DoF movement in follow mode seems right now
- Prevent surfaces being culled in follow modes (annoyingly I've not figured out what is culling models yet, so other players still vanish)
2022-03-17 23:30:43 +00:00
Simon b3beeeef00
Merge pull request #22 from petr666/feature/switchable-thumbsticks-and-menu-update
Switchable thumbsticks and menu update
2022-03-17 21:42:59 +00:00
Simon 63c284f1b9 Several changes
- Additional credits screen for Quake3Quest
- Fix for world moving when weapon is moved on a multiplayer server
- Make player setup model move within a 90 degree arc so it always visible
2022-03-17 21:41:42 +00:00
Petr Bartos 0e6ee663be Switchable thumbsticks and menu update 2022-03-17 18:18:51 +01:00
Simon 5fb823ad95 URL Update 2022-03-16 23:18:52 +00:00
Simon f8fb5d0e1b Revert "Soft keyboard support added"
This reverts commit fdf2decde3.
2022-03-16 23:07:20 +00:00
Simon adaf21b98e
Merge pull request #21 from petr666/feature/turning-as-mappable-command
Fix the issue of comfort vignette not working while smooth turning
2022-03-16 23:05:59 +00:00
Simon 726c9e1e95 Merge branch 'master' of https://github.com/DrBeef/ioq3quest 2022-03-16 23:03:44 +00:00
Simon 0772bc8c0b Fix issue with multiple item pickup events playing
This was causing horrible audio, as multiple item pickup events were all playing at the same time. This was because the predict player state was being called once per eye, and by the time it came to the right eye it had cleared the buffer and it would just allow server events to get played again. The actual fix is in cg_view.c, line 994, where we only predict if the eye being rendered is the left.
2022-03-16 23:03:37 +00:00
Petr Bartos ead81a8886 Fix the issue of comfort vignette not working while smooth turning 2022-03-16 17:11:54 +01:00
petr666 4096dcd88c
Merge branch 'DrBeef:master' into feature/turning-as-mappable-command 2022-03-15 23:40:11 +01:00
Simon b6896417cf Merge branch 'master' of https://github.com/DrBeef/ioq3quest 2022-03-15 22:38:32 +00:00
Simon 83599b76ca Some changes...
- Make HMD weapon wheel use angles for weapon selection, allows selection immediately before show animation is complete
- Proper model scaling in the Player Setup menu
2022-03-15 22:38:26 +00:00
Petr Bartos a6b6046e74 Fix issue with non-working mapping of smooth turn on buttons 2022-03-15 23:37:54 +01:00
Simon 0e0e9db07b
Merge pull request #19 from lvonasek/master
Soft keyboard support added
2022-03-15 22:36:55 +00:00
Lubos fdf2decde3 Soft keyboard support added 2022-03-15 16:33:17 +01:00
Petr Bartos bebce8bfa6 Add "blank" command to allow explicit blocking of fallback from empty ALT mapping 2022-03-14 22:57:39 +01:00
Petr Bartos bc88c1a6b6 WIP: Turning as mappable command 2022-03-14 22:20:53 +01:00
Petr Bartos 7cc87f9fe3 Weapon selector tweaks 2022-03-14 17:37:00 +01:00
Petr Bartos 53b60ca372 Update linux build script 2022-03-14 17:36:35 +01:00
Simon 18e4778d48 Move menu stuff to the left, still looks crap, need to change text I think 2022-03-13 19:39:34 +00:00
Simon 64132b114b Merge branch 'master' of https://github.com/DrBeef/ioq3quest 2022-03-13 19:04:00 +00:00
Simon ce6e74ed0f Update ui_controls3.c 2022-03-13 19:03:47 +00:00
Petr Bartos e82c52f6e6 Fix some menu items 2022-03-13 19:13:57 +01:00
Petr Bartos 9afde6e694 Fix Team Arena menu crash 2022-03-13 18:44:20 +01:00
Simon edee441e7a
Merge pull request #14 from petr666/feature/control-tweaks
Control tweaks
2022-03-13 16:14:00 +00:00
Petr Bartos fb9c7c40f0 Add support for control schemas; make u-turn configurable 2022-03-13 17:11:53 +01:00
Simon 107c36ed9d
Merge pull request #13 from petr666/feature/team-arena-menus
Update of in-game menu for Team Arena
2022-03-13 16:11:50 +00:00
Petr Bartos fc0c79df59 Support auto-close also for standard selector (to allow mapping on thubmstick) 2022-03-13 16:48:54 +01:00
Petr Bartos 3ad4931b94 Do not fallback to non-alt function (to allow have turning via alt) 2022-03-13 14:44:20 +01:00
Petr Bartos e49ae98fd3 Auto-close HMD weapon selector if triggered by thumbstick axis 2022-03-13 14:24:46 +01:00
Simon b451a6f7d2 Fix small issue with death cam thumbstick movement 2022-03-13 11:11:43 +00:00
Simon 3fb6a4945a Second Spectator Mode
- Looks same as deathcam
- Player can also now fly about the map in deathcam/spectator mode 2 using the off hand thumbstick
2022-03-13 11:01:26 +00:00
Simon e3ec4191f7 Allow pushing of A button to skip full server search 2022-03-13 09:57:05 +00:00
Petr Bartos f998fd17d7 Update of in-game menu 2022-03-12 23:07:39 +01:00
Simon 1727aae218
Merge pull request #12 from petr666/feature/team-arena-menus
Update of main menu for Team Arena
2022-03-12 20:20:35 +00:00
Simon 123691503c Small fixes to weapon selector
- Better angle selection for weapons (make use of 3/9/6 o'clock points)
- Smaller radius for the controller wheel, easier to select items
2022-03-12 20:02:21 +00:00
Petr Bartos 5f751e542b Update of main menu 2022-03-12 17:28:41 +01:00
Simon e16f625db0 Overhaul of Weapon Selector
- Now provides a HMD locked weapon wheel option controlled with thumbstick
- Selector type can be chosen in the controls menu
2022-03-12 12:01:59 +00:00
Simon 8939a4f959 Keep selector position relative to controller 2022-03-11 23:09:21 +00:00
Simon b5e1628dbf Fix issue with weapon wheel cursor locking to one side or other 2022-03-11 20:34:13 +00:00
Simon 4eda77649f cvar changes suggested by Bummser 2022-03-11 19:56:13 +00:00
Simon fdbc101841 Some small changes
- draw selection beam on weapon selector
- Change direction weapons, weakest start at the bottom (with gauntlet) and then increase clockwise
- small change to menu footer text
- Increased size of Quake III Arena logo on main screen
- Build batch file will create vr_version.h to include in the menu
2022-03-11 19:16:44 +00:00